]>
git.gir.st - minesVIiper.git/blob - mines.c
1 /*******************************************************************************
3 By Tobias Girstmair, 2015 - 2018
6 (see ./minesviiper -h for full list of options)
8 MOUSE MODE: - left click to open and choord
9 - right click to flag/unflag
10 VI MODE: - hjkl to move cursor left/down/up/right
11 - o/space to open and choord
13 - (see `./minesviiper -h' for all keybindings)
15 GNU GPL v3, see LICENSE or https://www.gnu.org/licenses/gpl-3.0.txt
16 *******************************************************************************/
19 #define _POSIX_C_SOURCE 2 /*for getopt, sigaction in c99*/
25 #include <sys/ioctl.h>
39 #define STOMP_TIMEOUT 150 /*ms*/
41 #define MIN(a,b) (a>b?b:a)
42 #define MAX(a,b) (a>b?a:b)
43 #define CLAMP(a,m,M) (a<m?m:(a>M?M:a))
44 #define printm(n, s) for (int _loop = 0; _loop < n; _loop++) fputs (s, stdout)
45 #define print(str) fputs (str?str:"", stdout)
46 #define EMOT(e) op.scheme->emoticons[EMOT_ ## e]
47 #define BORDER(l, c) op.scheme->border[B_ ## l][B_ ## c]
48 #define CW op.scheme->cell_width /* for brevity */
49 #define HI_CELL f.c[g.p[0]][g.p[1]]
52 #define AR_CELL f.c[ROW][COL] /* helper for AROUND() */
53 #define AROUND(l, c) /* gives us loop-variables ROW, COL, AR_CELL */ \
54 for (int ROW = MAX(l-1, 0); ROW <= MIN(l+1, f.h-1); ROW++) \
55 for (int COL = MAX(c-1, 0); COL <= MIN(c+1, f.w-1); COL++) \
56 if (!(ROW == l && COL == c)) /* skip itself */
62 int main (int argc
, char** argv
) {
67 op
.scheme
= &symbols_mono
;
71 opterr
= 0; /* don't print message on unrecognized option */
72 while ((optget
= getopt (argc
, argv
, "+hnfqcdx")) != -1) {
74 case 'n': op
.mode
= NOFLAG
; break;
75 case 'f': op
.mode
= FLAG
; break; /*default*/
76 case 'q': op
.mode
= QUESM
; break; /*WARN:implicitly sets -f*/
77 case 'c': op
.scheme
= &symbols_col1
; break;
78 case 'd': op
.scheme
= &symbols_doublewidth
; break;
81 fprintf (stderr
, SHORTHELP LONGHELP
, argv
[0]);
82 return !(optget
=='h');
84 } if (optind
< argc
) { /* parse Fieldspec */
85 if (parse_fieldspec (argv
[optind
])) {
86 fprintf (stderr
, SHORTHELP FIELDHELP
, argv
[0]);
96 switch (minesviiper()) {
97 case GAME_NEW
: goto newgame
;
98 case GAME_WON
: g
.o
= GAME_WON
; break;
99 case GAME_LOST
:g
.o
= GAME_LOST
;break;
100 case GAME_QUIT
:goto quit
;
103 timer_setup(0); /* stop timer */
104 show_minefield (SHOWMINES
);
106 switch(getch_wrapper()) {
107 case WRAPPER_EMOTICON
:
108 case 'r': goto newgame
;
110 case CTRL_
'L': //TODO: updates the timer (fix in show_minefield())
112 show_minefield (SHOWMINES
);
115 interactive_resize();
124 int minesviiper(void) {
125 f
.c
= alloc_array (f
.h
, f
.w
);
126 g
= (const struct game
){0}; /* reset all game-specific parameters */
128 show_minefield (NORMAL
);
131 int actor
= KEYBOARD
; /* WARN: feels like a hack :| */
132 switch (getch_wrapper()) {
134 if (HI_CELL
.o
== OPENED
) goto open_cell
;
135 if (g
.s
== MODE_OPEN
) goto open_cell
;
136 if (g
.s
== MODE_FLAG
) goto flag_cell
;
137 if (g
.s
== MODE_QUESM
) goto quesm_cell
;
140 g
.s
= (g
.s
+1)%(op
.mode
+1);
141 show_minefield (g
.c
?SHOWMINES
:NORMAL
);
143 case CTRSEQ_MOUSE_LEFT
:
148 switch (do_uncover(&(g
.n
), actor
)) {
149 case GAME_LOST
: return GAME_LOST
;
150 case GAME_WON
: return GAME_WON
;
154 case CTRSEQ_MOUSE_RIGHT
:
155 case 'i': flag_square (g
.p
[0], g
.p
[1]); break;
157 case '?':quesm_square (g
.p
[0], g
.p
[1]); break;
158 case CTRSEQ_CURSOR_LEFT
:
159 case 'h': move_hi (g
.p
[0], g
.p
[1]-1); break;
160 case CTRSEQ_CURSOR_DOWN
:
161 case 'j': move_hi (g
.p
[0]+1, g
.p
[1] ); break;
162 case CTRSEQ_CURSOR_UP
:
163 case 'k': move_hi (g
.p
[0]-1, g
.p
[1] ); break;
164 case CTRSEQ_CURSOR_RIGHT
:
165 case 'l': move_hi (g
.p
[0], g
.p
[1]+1); break;
166 case 'w': to_next_boundary (g
.p
[0], g
.p
[1], '>'); break;
167 case 'b': to_next_boundary (g
.p
[0], g
.p
[1], '<'); break;
168 case 'u': to_next_boundary (g
.p
[0], g
.p
[1], '^'); break;
169 case 'd': to_next_boundary (g
.p
[0], g
.p
[1], 'v'); break;
170 case '0': /* fallthrough */
171 case '^': move_hi (g
.p
[0], 0 ); break;
172 case '$': move_hi (g
.p
[0], f
.w
-1 ); break;
173 case 'g': move_hi (0, g
.p
[1] ); break;
174 case 'G': move_hi (f
.h
-1, g
.p
[1] ); break;
175 case 'z': move_hi (f
.h
/2, f
.w
/2); break;
176 case 'm': set_mark(); break;
177 case'\'': /* fallthrough */
178 case '`': jump_mark(); break;
179 case 'f': find(getch_wrapper(), '>'); break;
180 case 'F': find(getch_wrapper(), '<'); break;
181 case 't': till(getch_wrapper(), '>'); break;
182 case 'T': till(getch_wrapper(), '<'); break;
183 case 'a': after(getch_wrapper(),'>'); break;
184 case 'A': after(getch_wrapper(),'<'); break;
185 case WRAPPER_EMOTICON
:
186 case 'r': timer_setup(0); return GAME_NEW
;
188 move_ph (f
.h
-1+LINE_OFFSET
+LINES_AFTER
, 0);
189 printf ("quit game? [Y/n]");
190 if (getch_wrapper() != 'n') return GAME_QUIT
;
191 move_ph (f
.h
-1+LINE_OFFSET
+LINES_AFTER
, 0);
192 printf("\033[2K"); fflush(stdout
); /* clear line */
193 redraw_cell (g
.p
[0], g
.p
[1], HIGHLIGHT
);
197 show_minefield (NORMAL
);
201 interactive_resize();
204 if (g
.n
== GAME_NEW
) break; /* must open a cell first */
206 show_minefield (g
.c
?SHOWMINES
:NORMAL
);
218 /* I haven't won as long as a cell exists, that
219 - I haven't opened, and
221 int everything_opened (void) {
222 for (int row
= 0; row
< f
.h
; row
++)
223 for (int col
= 0; col
< f
.w
; col
++)
224 if (f
.c
[row
][col
].o
== CLOSED
&&
225 f
.c
[row
][col
].m
== NO_MINE
) return 0;
229 int wait_mouse_up (int l
, int c
) { /* TODO: should not take minefield-coords but absolute ones */
230 unsigned char mouse2
[3];
235 move_ph (1, field2screen_c (f
.w
/2)-1); print (EMOT(OHH
));
237 if (!(l
< 0 || l
>= f
.h
|| c
< 0 || c
>= f
.w
)) {
238 /* show a pushed-in button if cursor is on minefield */
239 redraw_cell (l
, c
, HIGHLIGHT
);
245 if (getctrlseq (mouse2
) == CTRSEQ_MOUSE
) {
246 /* ignore mouse wheel events: */
247 if (mouse2
[0] & 0x40) continue;
249 else if((mouse2
[0]&3) == 3) level
--; /* release event */
250 else level
++; /* another button pressed */
254 move_ph (1, field2screen_c (f
.w
/2)-1); print (get_emoticon());
256 if (!(l
< 0 || l
>= f
.h
|| c
< 0 || c
>= f
.w
)) {
257 redraw_cell (l
, c
, g
.o
?SHOWMINES
:NORMAL
);
260 c2
= screen2field_c(mouse2
[1]);
261 l2
= screen2field_l(mouse2
[2]);
262 return ((l2
== l
) && (c2
== c
));
265 int choord_square (int line
, int col
) {
266 if (uncover_square (line
, col
)) return 1;
268 if (AR_CELL
.f
!= FLAG
) {
269 if (uncover_square (ROW
, COL
))
276 int uncover_square (int l
, int c
) {
277 if (f
.c
[l
][c
].o
== OPENED
)
278 return 0; /* nothing to do */
280 f
.c
[l
][c
].o
= OPENED
;
281 f
.c
[l
][c
].f
= NOFLAG
; /*must not be QUESM, otherwise rendering issues*/
282 redraw_cell (l
, c
, NORMAL
);
285 f
.c
[l
][c
].m
= DEATH_MINE
;
289 /* check for chording */
290 if (f
.c
[l
][c
].n
== 0) {
292 if (uncover_square (ROW
, COL
)) return 1;
298 void flag_square (int l
, int c
) {
299 static char modechar
[] = {'*', '!', '?'};
301 if (f
.c
[l
][c
].o
!= CLOSED
) return;
302 /* cycle through flag/quesm/noflag: */
303 f
.c
[l
][c
].f
= (f
.c
[l
][c
].f
+ 1) % (op
.mode
+ 1);
304 if (f
.c
[l
][c
].f
==FLAG
) g
.f
++;
305 else if ((op
.mode
==FLAG
&& f
.c
[l
][c
].f
==NOFLAG
) ||
306 (op
.mode
==QUESM
&& f
.c
[l
][c
].f
==QUESM
)) g
.f
--;
307 redraw_cell (l
, c
, NORMAL
);
308 move_ph (1, op
.scheme
->cell_width
);
309 printf ("[%03d%c]", f
.m
- g
.f
, modechar
[g
.s
]);
312 void quesm_square (int l
, int c
) {
313 /* toggle question mark / none. won't turn flags into question marks.
314 unlike flag_square, this function doesn't respect `-q'. */
315 if (f
.c
[l
][c
].o
!= CLOSED
) return;
316 else if (f
.c
[l
][c
].f
== NOFLAG
) f
.c
[l
][c
].f
= QUESM
;
317 else if (f
.c
[l
][c
].f
== QUESM
) f
.c
[l
][c
].f
= NOFLAG
;
318 redraw_cell (l
, c
, NORMAL
);
321 int do_uncover (int* is_newgame
, int actor
) {
322 if (*is_newgame
== GAME_NEW
) {
323 *is_newgame
= GAME_INPROGRESS
;
324 fill_minefield (g
.p
[0], g
.p
[1]);
328 if (HI_CELL
.f
== FLAG
) return GAME_INPROGRESS
;
329 if (HI_CELL
.o
== CLOSED
) {
330 if (uncover_square (g
.p
[0], g
.p
[1])) return GAME_LOST
;
331 } else if (get_neighbours (g
.p
[0], g
.p
[1], 1) == 0) {
332 if (choord_square (g
.p
[0], g
.p
[1])) return GAME_LOST
;
333 } else if (actor
!= MOUSE
) {
334 show_stomp(1, g
.p
[0], g
.p
[1]);
338 show_stomp(0, g
.p
[0], g
.p
[1]);
340 if (everything_opened()) return GAME_WON
;
342 return GAME_INPROGRESS
;
345 void set_mark(void) {
346 int mark
= tolower(getch_wrapper());
347 if (mark
< 'a' || mark
> 'z') return; /*out of bound*/
349 g
.m
[mark
-'a'].l
= g
.p
[0];
350 g
.m
[mark
-'a'].c
= g
.p
[1];
354 void jump_mark(void) {
355 int mark
= tolower(getch_wrapper());
356 /* check bounds and if set: */
357 if (mark
< 'a' || mark
> 'z' || !g
.m
[mark
-'a'].s
) return;
358 move_hi (g
.m
[mark
-'a'].l
, g
.m
[mark
-'a'].c
);
361 void fill_minefield (int l
, int c
) {
365 int line
= rand() % f
.h
;
366 int col
= rand() % f
.w
;
368 if (f
.c
[line
][col
].m
) {
369 /* skip if field already has a mine */
371 } else if ((line
== l
) && (col
== c
)) {
372 /* don't put a mine on the already opened (first click) field */
376 f
.c
[line
][col
].m
= STD_MINE
;
380 /* precalculate neighbours */
381 for (int l
=0; l
< f
.h
; l
++)
382 for (int c
=0; c
< f
.w
; c
++)
383 f
.c
[l
][c
].n
= get_neighbours (l
, c
, NORMAL
);
386 void move_ph (int line
, int col
) {
387 /* move printhead to zero-indexed position */
388 printf ("\033[%d;%dH", line
+1, col
+1);
391 void move_hi (int l
, int c
) {
392 /* move cursor and highlight to absolute coordinates */
394 redraw_cell (g
.p
[0], g
.p
[1], NORMAL
);
396 g
.p
[0] = CLAMP(l
, 0, f
.h
-1);
397 g
.p
[1] = CLAMP(c
, 0, f
.w
-1);
398 move_ph (g
.p
[0]+LINE_OFFSET
, field2screen_c(g
.p
[1]));
400 redraw_cell (g
.p
[0], g
.p
[1], HIGHLIGHT
);
403 /* to_next_boundary(): move into the supplied direction until a change in open-
404 state or flag-state is found and move there. falls back to BIG_MOVE. */
405 #define FIND_BOUND(X, L, C, L1, C1, MAX, OP) do {\
406 new_ ## X OP ## = BIG_MOVE;\
407 for (int i = X OP 1; i > 0 && i < f.MAX-1; i OP ## OP)\
408 if (((f.c[L ][C ].o<<2) + f.c[L ][C ].f) \
409 != ((f.c[L1][C1].o<<2) + f.c[L1][C1].f)) {\
414 void to_next_boundary (int l
, int c
, char direction
) {
418 case '>': FIND_BOUND(c
, l
, i
, l
, i
+1, w
, +); break;
419 case '<': FIND_BOUND(c
, l
, i
, l
, i
-1, w
, -); break;
420 case '^': FIND_BOUND(l
, i
, c
, i
-1, c
, h
, -); break;
421 case 'v': FIND_BOUND(l
, i
, c
, i
+1, c
, h
, +); break;
424 move_hi (new_l
, new_c
);
428 #define CELL f.c[g.p[0]][c]
429 #define FIND_NEXT(CONDITION, DIRECTION) do {\
430 int plusminus = DIRECTION-'='; /* -1 if '<', 1 if '>' */ \
431 for (int c = g.p[1]+plusminus; c >= 0 && c < f.w; c+=plusminus) \
433 move_hi (g.p[0], c); \
434 return 1; /* NOTE: break didn't work */ \
438 int find (int what
, char direction
) {
440 case ' ': what
= '0'; /* fallthrough */
441 case '0': case '1': case '2':
442 case '3': case '4': case '5':
443 case '6': case '7': case '8': /* numbers, opened */
444 FIND_NEXT(CELL
.o
&& CELL
.n
== what
-'0', direction
);
445 case 'o': FIND_NEXT(CELL
.o
, direction
); /* any opened */
446 case 'c': FIND_NEXT(!CELL
.o
, direction
); /* any closed */
447 case 'f': case 'i': FIND_NEXT(CELL
.f
==FLAG
, direction
); /* is flagged */
448 case 'q': case '?': FIND_NEXT(CELL
.f
==QUESM
, direction
);/* questioned */
456 void till (int what
, char direction
) {
457 /* if we found what we were looking for move one cell back */
458 if (find (what
, direction
)) move_hi(g
.p
[0], g
.p
[1]-(direction
-'='));
460 void after (int what
, char direction
) {
461 /* if we found what we were looking for move one more cell */
462 if (find (what
, direction
)) move_hi(g
.p
[0], g
.p
[1]+(direction
-'='));
465 char* cell2schema (int l
, int c
, int mode
) {
466 struct minecell cell
= f
.c
[l
][c
];
468 if (mode
== SHOWMINES
) return (
469 cell
.f
== FLAG
&& cell
.m
? op
.scheme
->field_flagged
:
470 cell
.f
== FLAG
&& !cell
.m
? op
.scheme
->mine_wrongf
:
471 cell
.m
== STD_MINE
? op
.scheme
->mine_normal
:
472 cell
.m
== DEATH_MINE
? op
.scheme
->mine_death
:
473 cell
.o
== CLOSED
? op
.scheme
->field_closed
:
474 /*.......................*/ op
.scheme
->number
[f
.c
[l
][c
].n
]);
476 cell
.f
== FLAG
? op
.scheme
->field_flagged
:
477 cell
.f
== QUESM
? op
.scheme
->field_question
:
478 cell
.o
== CLOSED
? op
.scheme
->field_closed
:
479 cell
.m
== STD_MINE
? op
.scheme
->mine_normal
:
480 cell
.m
== DEATH_MINE
? op
.scheme
->mine_death
:
481 /*.......................*/ op
.scheme
->number
[f
.c
[l
][c
].n
]);
484 void redraw_cell (int l
, int c
, int mode
) {
485 move_ph (l
+LINE_OFFSET
, field2screen_c(c
));
486 if (mode
== HIGHLIGHT
) printf ("\033[7m"); /* reverse video */
487 print (cell2schema(l
, c
, mode
));
488 if (mode
== HIGHLIGHT
) printf ("\033[0m"); /* reset all */
491 char* get_emoticon(void) {
492 return g
.o
==GAME_WON
? EMOT(WON
):
493 g
.o
==GAME_LOST
? EMOT(DEAD
):
497 /* https://zserge.com/blog/c-for-loop-tricks.html */
498 #define print_line(which) \
499 for (int _break = (printf("%s", BORDER(which,LEFT)), 1); _break; \
500 _break = 0, printf("%s\r\n", BORDER(which,RIGHT)))
501 #define print_border(which, width) \
502 print_line(which) printm (width, BORDER(which,MIDDLE))
503 void show_minefield (int mode
) {
504 //TODO: in `-d' mode if f.w is odd we are 1 char short in the status line
505 //TODO: in `-d' mode we need to specify a charset to print lowercase (-> resize mode)
506 int dtime
= difftime (time(NULL
), g
.t
)*!!g
.t
;
507 int half_spaces
= f
.w
*op
.scheme
->cell_width
/2;
508 int left_spaces
= MAX(0,half_spaces
-7-(f
.m
-g
.f
>999));
509 int right_spaces
= MAX(0,half_spaces
-6-(dtime
>999));
510 static char modechar
[] = {'*', '!', '?'};
514 print_border(TOP
, f
.w
);
516 if (mode
== RESIZEMODE
) printf ("%-*s", 2*half_spaces
,
517 f
.w
*CW
>53?"Resize Mode: HJKL to resize, Enter to set, Q to abort":
518 f
.w
*CW
>25?"Resize Mode: HJKL/Enter/Q":"HJKL/Enter/Q");
519 else printf("[%03d%c]%*s%s%*s[%03d]",
520 /* [ */ f
.m
- g
.f
, modechar
[g
.s
], /* ] */
521 left_spaces
,"", get_emoticon(), right_spaces
,"",
522 /* [ */ dtime
/* ] */);
524 print_border(DIVIDER
, f
.w
);
526 for (int l
= 0; l
< f
.h
; l
++) print_line(FIELD
)
527 printm (f
.w
, cell2schema(l
, _loop
, mode
));
528 print_border(BOTTOM
, f
.w
);
531 void show_stomp (int enable
, int l
, int c
) {
533 if (f
.c
[l
][c
].o
== OPENED
&& get_neighbours (l
, c
, 1) != 0) {
534 /* show the stomp radius if we aren't fully flagged */
536 if (AR_CELL
.o
== CLOSED
&& AR_CELL
.f
!= FLAG
)
537 redraw_cell (ROW
, COL
, HIGHLIGHT
);
538 fflush(stdout
); /* won't display without */
542 AROUND(l
, c
) redraw_cell (ROW
, COL
, g
.o
?SHOWMINES
:NORMAL
);
546 void wait_stomp (void) {
547 /* block SIGALRM, otherwise poll gets cancelled by the timer: */
550 sigaddset(&sig
, SIGALRM
);
551 sigprocmask (SIG_BLOCK
, &sig
, NULL
);
553 /* wait for timout or keypress: */
555 fds
.fd
= 0; fds
.events
= POLLIN
;
556 poll(&fds
, 1, STOMP_TIMEOUT
);
558 /* restore signal mask: */
559 sigprocmask (SIG_UNBLOCK
, &sig
, NULL
);
562 int get_neighbours (int line
, int col
, int reduced_mode
) {
563 /* counts mines surrounding a square
564 modes: 0=normal; 1=reduced */
568 count
+= !!AR_CELL
.m
;
569 count
-= reduced_mode
* AR_CELL
.f
==FLAG
;
574 void interactive_resize(void) {
575 unsigned char buf
[3];
579 screen_setup(1); /* clears the screen */
580 show_minefield (RESIZEMODE
);
581 /* show the new field size in the corner: */
582 move_ph(f
.h
+LINE_OFFSET
-1,COL_OFFSET
);
583 printf("%d x %d", f
.w
, f
.h
);
585 free_field(); /* must free before resizing! */
586 switch (getctrlseq(buf
)) {
587 case CTRSEQ_CURSOR_LEFT
: case 'h': f
.w
--; break;
588 case CTRSEQ_CURSOR_DOWN
: case 'j': f
.h
++; break;
589 case CTRSEQ_CURSOR_UP
: case 'k': f
.h
--; break;
590 case CTRSEQ_CURSOR_RIGHT
:case 'l': f
.w
++; break;
591 case 'w': f
.w
+=BIG_MOVE
; break;
592 case 'b': f
.w
-=BIG_MOVE
; break;
593 case 'u': f
.h
-=BIG_MOVE
; break;
594 case 'd': f
.h
+=BIG_MOVE
; break;
595 case 0xa: return; /* enter */
596 case 'q': /* abort */
604 f
.m
= mines_percentage(f
.w
, f
.h
);
605 f
.c
= alloc_array (f
.h
, f
.w
);
609 struct minecell
** alloc_array (int lines
, int cols
) {
610 free_field (); /* NOTE: this feels like a hack :| */
611 struct minecell
** a
= malloc (lines
* sizeof(struct minecell
*));
612 if (a
== NULL
) return NULL
;
613 for (int l
= 0; l
< lines
; l
++) {
614 a
[l
] = calloc (cols
, sizeof(struct minecell
));
615 if (a
[l
] == NULL
) goto unalloc
;
620 for (int l
= 0; l
< lines
; l
++)
625 void free_field (void) {
626 if (f
.c
== NULL
) return;
627 for (int l
= 0; l
< f
.h
; l
++) {
635 int screen2field_l (int l
) {
636 return (l
-LINE_OFFSET
) - 1;
638 int screen2field_c (int c
) {
639 /* this depends on the cell width and only works when it is 1 or 2. */
640 return (c
-COL_OFFSET
+1 - 2*(CW
%2))/2 - CW
/2;
642 int field2screen_c (int c
) {
643 return (CW
*c
+COL_OFFSET
- (CW
%2));
645 int clicked_emoticon (unsigned char* mouse
) {
646 return (mouse
[2] == LINE_OFFSET
-1 && (
647 mouse
[1] == f
.w
+COL_OFFSET
||
648 mouse
[1] == f
.w
+COL_OFFSET
+1));
657 int getctrlseq (unsigned char* buf
) {
660 int offset
= 0x20; /* never sends control chars as data */
661 while ((c
= getchar()) != EOF
) {
665 case '\033': state
=ESC_SENT
; break;
671 case '[': state
=CSI_SENT
; break;
672 default: return CTRSEQ_INVALID
;
677 case 'A': return CTRSEQ_CURSOR_UP
;
678 case 'B': return CTRSEQ_CURSOR_DOWN
;
679 case 'C': return CTRSEQ_CURSOR_RIGHT
;
680 case 'D': return CTRSEQ_CURSOR_LEFT
;
681 case 'M': state
=MOUSE_EVENT
; break;
682 default: return CTRSEQ_INVALID
;
687 buf
[1] = getchar() - offset
;
688 buf
[2] = getchar() - offset
;
691 return CTRSEQ_INVALID
;
697 int getch(unsigned char* buf
) {
698 /* returns a character, EOF, or constant for an escape/control sequence - NOT
699 compatible with the ncurses implementation of same name */
700 int action
= getctrlseq(buf
);
704 l
= screen2field_l (buf
[2]);
705 c
= screen2field_c (buf
[1]);
707 if (buf
[0] > 3) break; /* ignore all but left/middle/right/up */
708 int success
= wait_mouse_up(l
, c
);
710 /* mouse moved while pressed: */
711 if (!success
) return CTRSEQ_INVALID
;
714 case 0: return CTRSEQ_MOUSE_LEFT
;
715 case 1: return CTRSEQ_MOUSE_MIDDLE
;
716 case 2: return CTRSEQ_MOUSE_RIGHT
;
723 int getch_wrapper (void) {
724 unsigned char mouse
[3];
726 /*skip over ASCII_STX=0x02 that gets sent when returning from SIGALRM:*/
727 while ( (c
= getch(mouse
)) == 0x02);
729 if (c
== CTRSEQ_MOUSE_LEFT
|| c
== CTRSEQ_MOUSE_RIGHT
) {
730 if (clicked_emoticon(mouse
))
731 return WRAPPER_EMOTICON
;
733 if (screen2field_c (mouse
[1]) < 0
734 || screen2field_c (mouse
[1]) >= f
.w
735 || screen2field_l (mouse
[2]) < 0
736 || screen2field_l (mouse
[2]) >= f
.h
)
737 return CTRSEQ_INVALID
;
739 g
.p
[0] = screen2field_l (mouse
[2]);
740 g
.p
[1] = screen2field_c (mouse
[1]);
742 return c
; /* CTRSEQ_MOUSE_LEFT || CTRSEQ_MOUSE_RIGHT */
748 void clamp_fieldsize (void) {
749 /* clamp field size to terminal size and mouse maximum: */
751 ioctl(STDOUT_FILENO
, TIOCGWINSZ
, &w
);
753 if (f
.w
< 1) f
.w
= 1;
754 if (f
.h
< 1) f
.h
= 1;
756 if (COL_OFFSET
+ f
.w
*CW
+ COL_OFFSET
> w
.ws_col
)
757 f
.w
= (w
.ws_col
- COL_OFFSET
- COL_OFFSET
)/op
.scheme
->display_width
;
758 if (LINE_OFFSET
+ f
.h
+ LINES_AFTER
> w
.ws_row
)
759 f
.h
= w
.ws_row
- (LINE_OFFSET
+LINES_AFTER
);
760 if (COL_OFFSET
+ f
.w
*CW
> MOUSE_MAX
)
761 f
.w
= MOUSE_MAX
/CW
- COL_OFFSET
;
762 if (LINE_OFFSET
+ f
.h
> MOUSE_MAX
)
763 f
.h
= MOUSE_MAX
- LINE_OFFSET
;
766 int mines_percentage(int w
, int h
) {
767 return w
*h
*(w
*h
<30*16?.15625:.20625);
770 int parse_fieldspec(char* str
) {
771 /* parses the FIELDSPEC (WxHxM); returns 1 on error */
772 int n
= sscanf (str
, "%dx%dx%d", &f
.w
, &f
.h
, &f
.m
);
777 return 1; /* error */
779 f
.m
= mines_percentage(f
.w
, f
.h
);
782 f
.m
= MIN(f
.m
, (f
.w
-1) * (f
.h
-1)); /* limit mines */
787 void timer_setup (int enable
) {
788 static struct itimerval tbuf
;
789 tbuf
.it_interval
.tv_sec
= 1;
790 tbuf
.it_interval
.tv_usec
= 0;
794 tbuf
.it_value
.tv_sec
= 1;
795 tbuf
.it_value
.tv_usec
= 0;
796 if (setitimer(ITIMER_REAL
, &tbuf
, NULL
) == -1) {
801 tbuf
.it_value
.tv_sec
= 0;
802 tbuf
.it_value
.tv_usec
= 0;
803 if ( setitimer(ITIMER_REAL
, &tbuf
, NULL
) == -1 ) {
811 void signal_setup (void) {
812 struct sigaction saction
;
814 saction
.sa_handler
= signal_handler
;
815 sigemptyset(&saction
.sa_mask
);
816 saction
.sa_flags
= 0;
817 if (sigaction(SIGALRM
, &saction
, NULL
) < 0 ) {
822 if (sigaction(SIGINT
, &saction
, NULL
) < 0 ) {
828 void signal_handler (int signum
) {
832 dtime
= difftime (time(NULL
), g
.t
);
833 move_ph (1, f
.w
*CW
-(CW
%2)-3-(dtime
>999));
834 printf ("[%03d]", g
.t
?dtime
:0);
841 void screen_setup (int enable
) {
844 printf ("\033[s\033[?47h"); /* save cursor, alternate screen */
845 printf ("\033[H\033[J"); /* reset cursor, clear screen */
846 printf ("\033[?1000h\033[?25l"); /* enable mouse, hide cursor */
847 print (op
.scheme
->init_seq
); /* swich charset, if necessary */
849 print (op
.scheme
->reset_seq
); /* reset charset, if necessary */
850 printf ("\033[?9l\033[?25h"); /* disable mouse, show cursor */
851 printf ("\033[?47l\033[u"); /* primary screen, restore cursor */
856 /* http://users.csc.calpoly.edu/~phatalsk/357/lectures/code/sigalrm.c */
857 void raw_mode(int enable
) {
858 static struct termios saved_term_mode
;
859 struct termios raw_term_mode
;
862 tcgetattr(STDIN_FILENO
, &saved_term_mode
);
863 raw_term_mode
= saved_term_mode
;
864 raw_term_mode
.c_lflag
&= ~(ICANON
| ECHO
);
865 raw_term_mode
.c_cc
[VMIN
] = 1 ;
866 raw_term_mode
.c_cc
[VTIME
] = 0;
867 tcsetattr(STDIN_FILENO
, TCSAFLUSH
, &raw_term_mode
);
869 tcsetattr(STDIN_FILENO
, TCSAFLUSH
, &saved_term_mode
);