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git.gir.st - minesVIiper.git/blob - mines.h
4 #define SHORTHELP "%s [OPTIONS] [FIELDSPEC]\n"
9 " -q(uestion marks)\n" \
10 " -c(olored symbols)\n" \
11 " -d(ec charset symbols)\n" \
13 " WxH[xM] (width 'x' height 'x' mines)\n" \
14 " defaults to 30x16x99; mines default to ~20%%\n" \
17 " hjkl: move left/down/up/right\n" \
18 " bduw: move to next boundary\n" \
19 " ^Gg$: move to the left/bottom/top/right\n" \
20 " z: center cursor on minefield\n" \
23 " space:modeful cursor (either open or flag)\n" \
24 " a: toggle mode for space (open/flag)\n" \
25 " mX: set a mark for letter X\n" \
26 " `X: move to mark X (aliased to ')\n" \
27 " r: start a new game\n" \
32 unsigned m
:2; /* mine?1:killmine?2:0 */
33 unsigned o
:1; /* open?1:0 */
34 unsigned f
:2; /* flagged?1:questioned?2:0 */
35 unsigned n
:4; /* 0<= neighbours <=8 */
39 int m
; /* number of mines */
43 int f
; /* flags counter */
44 int t
; /* time of game start */
45 int p
[2]; /* cursor position {line, col} */
46 int s
; /* space mode */
48 int n
; /* new game? */
49 int c
; /* cheat mode? */
53 } m
[26]; /* markers, a-z */
57 struct minescheme
* scheme
;
58 int mode
; /* allow flags? quesm? */
61 int minesviiper(void);
62 void fill_minefield (int, int);
63 void move_ph (int, int);
64 void move_hi (int, int);
65 void to_next_boundary (int, int, char);
66 int getch (unsigned char*);
67 int getch_wrapper (void);
68 int getctrlseq (unsigned char*);
69 int everything_opened (void);
70 int wait_mouse_up (int, int);
71 void partial_show_minefield (int, int, int);
72 void show_minefield (int);
73 int get_neighbours (int, int, int);
74 int uncover_square (int, int);
75 void flag_square (int, int);
76 void quesm_square (int, int);
77 int choord_square (int, int);
78 int do_uncover (int*);
79 struct minecell
** alloc_array (int, int);
80 void free_field (void);
81 char* get_emoticon(void);
82 int screen2field_l (int);
83 int screen2field_c (int);
84 int field2screen_c (int);
85 int clicked_emoticon (unsigned char*);
87 int parse_fieldspec(char*);
88 void signal_handler (int);
89 void signal_setup (void);
90 void timer_setup (int);
91 void screen_setup (int);
105 enum fieldopenstates
{
110 GAME_NEW
= 0, /* expected zero while resetting `g' */
117 MODE_OPEN
= 0, /* expected zero while resetting `g' */
122 /* for getctrlseq() */
128 CTRSEQ_MOUSE_LEFT
= -4,
129 CTRSEQ_MOUSE_MIDDLE
= -5,
130 CTRSEQ_MOUSE_RIGHT
= -6,
131 CTRSEQ_CURSOR_LEFT
= -7,
132 CTRSEQ_CURSOR_DOWN
= -8,
133 CTRSEQ_CURSOR_UP
= -9,
134 CTRSEQ_CURSOR_RIGHT
= -10,
135 /* for getch_wrapper() */
136 WRAPPER_EMOTICON
= -11,