]>
git.gir.st - solVItaire.git/blob - sol.c
1 #define _DEFAULT_SOURCE
14 #define MAX_HIDDEN 6 /*how many cards are turned over at most in a tableu pile*/
15 #define MAX_STOCK 24 /*how many cards can be in the stock at most (=@start)*/
17 #define PILE_SIZE MAX_HIDDEN+NUM_RANKS
21 #define MAX_STOCK 50 /*how many cards can be dealt onto the piles*/
23 #define PILE_SIZE DECK_SIZE*NUM_DECKS /* no maximum stack size in spider :/ */
26 #define get_suit(card) \
27 ((card-1) % NUM_SUITS)
28 #define get_rank(card) \
29 ((card-1) / NUM_SUITS)
30 #define get_color(card) \
31 ((get_suit(card) ^ get_suit(card)>>1) & 1)
33 #define is_tableu(where) (where <= TAB_MAX)
36 card_t s
[MAX_STOCK
]; /* stock */
37 int z
; /* stock size */
38 int w
; /* waste; index into stock (const -1 in spider) */
39 card_t f
[NUM_DECKS
*NUM_SUITS
][PILE_SIZE
]; /* foundation */
40 card_t t
[NUM_PILES
][PILE_SIZE
]; /* tableu piles */
42 int f
; /* pile cards were taken from */
43 int t
; /* pile cards were moved to */
44 int n
; /* if tableu: number of cards moved */
45 /* else: index into stock/foundation */
52 int m
; /* difficulty mode */
54 const struct scheme
* s
;
58 /* stores a function pointer for every takeable action; called by game loop */
59 int (*action
[NUM_PLACES
][10])(int,int,int) = {
61 /* 1 2 3 4 5 6 7 stk wst fnd*/
62 /* 1 */ { t2f
, t2t
, t2t
, t2t
, t2t
, t2t
, t2t
, nop
, nop
, t2f
},
63 /* 2 */ { t2t
, t2f
, t2t
, t2t
, t2t
, t2t
, t2t
, nop
, nop
, t2f
},
64 /* 3 */ { t2t
, t2t
, t2f
, t2t
, t2t
, t2t
, t2t
, nop
, nop
, t2f
},
65 /* 4 */ { t2t
, t2t
, t2t
, t2f
, t2t
, t2t
, t2t
, nop
, nop
, t2f
},
66 /* 5 */ { t2t
, t2t
, t2t
, t2t
, t2f
, t2t
, t2t
, nop
, nop
, t2f
},
67 /* 6 */ { t2t
, t2t
, t2t
, t2t
, t2t
, t2f
, t2t
, nop
, nop
, t2f
},
68 /* 7 */ { t2t
, t2t
, t2t
, t2t
, t2t
, t2t
, t2f
, nop
, nop
, t2f
},
69 /*stk*/ { nop
, nop
, nop
, nop
, nop
, nop
, nop
, nop
, s2w
, nop
},
70 /*wst*/ { w2t
, w2t
, w2t
, w2t
, w2t
, w2t
, w2t
, w2s
, w2f
, w2f
},
71 /*fnd*/ { f2t
, f2t
, f2t
, f2t
, f2t
, f2t
, f2t
, nop
, nop
, nop
},
73 /* 1 2 3 4 5 6 7 8 9 10*/
74 /* 1 */ { nop
, t2t
, t2t
, t2t
, t2t
, t2t
, t2t
, t2t
, t2t
, t2t
},
75 /* 2 */ { t2t
, nop
, t2t
, t2t
, t2t
, t2t
, t2t
, t2t
, t2t
, t2t
},
76 /* 3 */ { t2t
, t2t
, nop
, t2t
, t2t
, t2t
, t2t
, t2t
, t2t
, t2t
},
77 /* 4 */ { t2t
, t2t
, t2t
, nop
, t2t
, t2t
, t2t
, t2t
, t2t
, t2t
},
78 /* 5 */ { t2t
, t2t
, t2t
, t2t
, nop
, t2t
, t2t
, t2t
, t2t
, t2t
},
79 /* 6 */ { t2t
, t2t
, t2t
, t2t
, t2t
, nop
, t2t
, t2t
, t2t
, t2t
},
80 /* 7 */ { t2t
, t2t
, t2t
, t2t
, t2t
, t2t
, nop
, t2t
, t2t
, t2t
},
81 /* 8 */ { t2t
, t2t
, t2t
, t2t
, t2t
, t2t
, t2t
, nop
, t2t
, t2t
},
82 /* 9 */ { t2t
, t2t
, t2t
, t2t
, t2t
, t2t
, t2t
, t2t
, nop
, t2t
},
83 /*10 */ { t2t
, t2t
, t2t
, t2t
, t2t
, t2t
, t2t
, t2t
, t2t
, nop
},
84 /*stk*/ { s2t
, s2t
, s2t
, s2t
, s2t
, s2t
, s2t
, s2t
, s2t
, s2t
},
89 int main(int argc
, char** argv
) {
90 (void) argc
;(void) argv
;
91 op
.s
= &unicode_large_color
;
93 op
.m
= MEDIUM
; //TODO: make configurable
97 sol(); //TODO: restart, etc.
105 print_table(NO_HI
, NO_HI
);
107 switch (get_cmd(&from
, &to
, &opt
)) {
109 switch (action
[from
][to
](from
,to
,opt
)) {
111 case ERR
: visbell(); break;
113 print_table(NO_HI
, NO_HI
);
115 getchar(); /* consume char left by win_anim() */
122 case CMD_QUIT
: return;
124 print_table(NO_HI
, NO_HI
);
128 int find_top(card_t
* pile
) {
130 for(i
=PILE_SIZE
-1; i
>=0 && !pile
[i
]; i
--);
133 int first_movable(card_t
* pile
) {
135 for (;pile
[i
] && !is_movable(pile
, i
); i
++);
138 void turn_over(card_t
* pile
) {
139 int top
= find_top(pile
);
140 if (pile
[top
] < 0) pile
[top
] *= -1;
142 int check_won(void) {
143 for (int pile
= 0; pile
< NUM_DECKS
*NUM_SUITS
; pile
++)
144 if (f
.f
[pile
][NUM_RANKS
-1] == NO_CARD
) return 0;
148 int is_consecutive (card_t
* pile
, int pos
) {
149 if (pos
+1 >= PILE_SIZE
) return 1; /* card is last */
150 if (pile
[pos
+1] == NO_CARD
) return 1; /* card is first */
153 /* ranks consecutive? */
154 if (get_rank(pile
[pos
+1]) != get_rank(pile
[pos
])-1) return 0;
155 /* color opposite? */
156 if (get_color(pile
[pos
+1]) == get_color(pile
[pos
])) return 0;
158 /* ranks consecutive? */
159 if (get_rank(pile
[pos
+1]) != get_rank(pile
[pos
])-1) return 0;
161 if (get_suit(pile
[pos
+1]) != get_suit(pile
[pos
])) return 0;
166 void win_anim(void) {
167 printf ("\033[?25l"); /* hide cursor */
169 /* set cursor to random location */
170 int row
= 1+random()%(24-op
.s
->width
);
171 int col
= 1+random()%(80-op
.s
->height
);
173 /* draw random card */
174 int face
= 1 + random() % 52;
175 for (int l
= 0; l
< op
.s
->height
; l
++) {
176 printf ("\033[%d;%dH", row
+l
, col
);
177 printf ("%s", op
.s
->card
[face
][l
]);
181 /* exit on keypress */
182 struct pollfd p
= {STDIN_FILENO
, POLLIN
, 0};
183 if (poll (&p
, 1, 80)) goto fin
;
186 printf ("\033[?25h"); /* show cursor */
189 // takeable actions {{{
190 //TODO XXX: deduplicate code (e.g. rank_consecutive() macro)
192 card_t
stack_take(void) { /*NOTE: assert(f.w >= 0) */
193 card_t card
= f
.s
[f
.w
];
194 /* move stack one over, so there are no gaps in it: */
195 for (int i
= f
.w
; i
< f
.z
-1; i
++)
198 f
.w
--; /* make previous card visible again */
201 int t2f(int from
, int to
, int opt
) { /* tableu to foundation */
202 (void) to
; (void) opt
; /* don't need */
203 int top_from
= find_top(f
.t
[from
]);
204 to
= get_suit(f
.t
[from
][top_from
]);
205 int top_to
= find_top(f
.f
[to
]);
206 if ((top_to
< 0 && get_rank(f
.t
[from
][top_from
]) == RANK_A
)
207 || (top_to
>= 0 && get_rank(f
.f
[to
][top_to
]) == get_rank(f
.t
[from
][top_from
])-1)) {
208 f
.f
[to
][top_to
+1] = f
.t
[from
][top_from
];
209 f
.t
[from
][top_from
] = NO_CARD
;
210 turn_over(f
.t
[from
]);
211 if (check_won()) return WON
;
215 int w2f(int from
, int to
, int opt
) { /* waste to foundation */
216 (void) from
; (void) to
; (void) opt
; /* don't need */
217 if (f
.w
< 0) return ERR
;
218 to
= get_suit(f
.s
[f
.w
]);
219 int top_to
= find_top(f
.f
[to
]);
220 if ((top_to
< 0 && get_rank(f
.s
[f
.w
]) == RANK_A
)
221 || (top_to
>= 0 && get_rank(f
.f
[to
][top_to
]) == get_rank(f
.s
[f
.w
])-1)) {
222 f
.f
[to
][top_to
+1] = stack_take();
223 if (check_won()) return WON
;
228 int s2w(int from
, int to
, int opt
) { /* stock to waste */
229 (void) from
; (void) to
; (void) opt
; /* don't need */
230 if (f
.z
== 0) return ERR
;
232 if (f
.w
== f
.z
) f
.w
= -1;
235 int w2s(int from
, int to
, int opt
) { /* waste to stock (undo stock to waste) */
236 (void) from
; (void) to
; (void) opt
; /* don't need */
237 if (f
.z
== 0) return ERR
;
239 if (f
.w
< -1) f
.w
= f
.z
-1;
242 int f2t(int from
, int to
, int opt
) { /* foundation to tableu */
243 (void) from
; /* don't need */
244 int top_to
= find_top(f
.t
[to
]);
246 int top_from
= find_top(f
.f
[from
]);
248 if ((get_color(f
.t
[to
][top_to
]) != get_color(f
.f
[from
][top_from
]))
249 && (get_rank(f
.t
[to
][top_to
]) == get_rank(f
.f
[from
][top_from
])+1)) {
250 f
.t
[to
][top_to
+1] = f
.f
[from
][top_from
];
251 f
.f
[from
][top_from
] = NO_CARD
;
255 int w2t(int from
, int to
, int opt
) { /* waste to tableu */
256 (void) from
; (void) opt
; /* don't need */
257 int top_to
= find_top(f
.t
[to
]);
258 if (((get_color(f
.t
[to
][top_to
]) != get_color(f
.s
[f
.w
]))
259 && (get_rank(f
.t
[to
][top_to
]) == get_rank(f
.s
[f
.w
])+1))
260 || (top_to
< 0 && get_rank(f
.s
[f
.w
]) == RANK_K
)) {
261 f
.t
[to
][top_to
+1] = stack_take();
265 int t2t(int from
, int to
, int opt
) { /* tableu to tableu */
266 (void) opt
; /* don't need */
267 int top_to
= find_top(f
.t
[to
]);
268 int top_from
= find_top(f
.t
[from
]);
269 for (int i
= top_from
; i
>=0; i
--) {
270 if (((get_color(f
.t
[to
][top_to
]) != get_color(f
.t
[from
][i
]))
271 && (get_rank(f
.t
[to
][top_to
]) == get_rank(f
.t
[from
][i
])+1)
272 && f
.t
[from
][i
] > NO_CARD
) /* card face up? */
273 || (top_to
< 0 && get_rank(f
.t
[from
][i
]) == RANK_K
)) {
274 /* move cards [i..top_from] to their destination */
275 for (;i
<= top_from
; i
++) {
277 f
.t
[to
][top_to
] = f
.t
[from
][i
];
278 f
.t
[from
][i
] = NO_CARD
;
280 turn_over(f
.t
[from
]);
284 return ERR
; /* no such move possible */
287 void remove_if_complete (card_t
* pile
) { //TODO: cleanup
288 static int foundation
= 0; /* where to put pile onto (1 set per stack)*/
289 /* test if K...A complete; move to foundation if so */
290 int top_from
= find_top(pile
);
291 if (get_rank(pile
[top_from
]) != RANK_A
) return;
292 for (int i
= top_from
; i
>=0; i
--) {
293 if (!is_consecutive (pile
, i
)) return;
294 if (i
+RANK_K
== top_from
/* if ace to king: remove it */
295 && get_rank(pile
[top_from
-RANK_K
]) == RANK_K
) {
296 for(int i
=top_from
, j
=0; i
>top_from
-NUM_RANKS
; i
--,j
++){
297 f
.f
[foundation
][j
] = pile
[i
];
306 int t2t(int from
, int to
, int opt
) { //TODO: in dire need of cleanup
307 //TODO: segfaulted once on large column
308 //TODO: sometimes moving doesn't work (ERR when it should be OK) XXX
310 int top_from
= find_top(f
.t
[from
]);
311 int top_to
= find_top(f
.t
[to
]);
312 int empty_to
= (top_to
< 0)? opt
: -1; /* empty pile? */
314 for (int i
= top_from
; i
>= 0; i
--) {
315 if (!is_consecutive(f
.t
[from
], i
)) break;
317 /* is consecutive OR to empty pile and rank ok? */
318 if ((get_rank(f
.t
[from
][i
]) == get_rank(f
.t
[to
][top_to
])-1)
319 || (empty_to
>= RANK_A
&& get_rank(f
.t
[from
][i
]) == empty_to
)) {
320 for (;i
<= top_from
; i
++) {
322 f
.t
[to
][top_to
] = f
.t
[from
][i
];
323 f
.t
[from
][i
] = NO_CARD
;
325 turn_over(f
.t
[from
]);
326 remove_if_complete (f
.t
[to
]);
327 if (check_won()) return WON
;
332 return ERR
; /* no such move possible */
334 int s2t(int from
, int to
, int opt
) {
335 (void) from
; (void) to
; (void) opt
; /* don't need */
336 if (f
.z
<= 0) return ERR
; /* stack out of cards */
337 for (int pile
= 0; pile
< NUM_PILES
; pile
++)
338 if (f
.t
[pile
][0]==NO_CARD
) return ERR
; /*no piles may be empty*/
339 for (int pile
= 0; pile
< NUM_PILES
; pile
++) {
340 f
.t
[pile
][find_top(f
.t
[pile
])+1] = f
.s
[--f
.z
];
341 remove_if_complete (f
.t
[pile
]);
342 if (check_won()) return WON
;
347 int nop(int from
, int to
, int opt
) { (void)from
;(void)to
;(void)opt
;return ERR
; }
350 #pragma GCC diagnostic ignored "-Wswitch" //not ideal :|
351 #ifdef KLONDIKE // cursor functions{{{
352 void cursor_left (struct cursor
* cursor
) {
353 if (is_tableu(cursor
->pile
)) {
354 if (cursor
->pile
> 0) cursor
->pile
--;
356 } else { /* stock/waste/foundation*/
357 switch (cursor
->pile
) {
358 case WASTE
: cursor
->pile
= STOCK
; cursor
->opt
= 0; break;
360 if (cursor
->opt
<= 0)
361 cursor
->pile
= WASTE
;
367 void cursor_down (struct cursor
* cursor
) {
368 if (!is_tableu(cursor
->pile
)) {
369 switch (cursor
->pile
) {
370 case STOCK
: cursor
->pile
= TAB_1
; break;
371 case WASTE
: cursor
->pile
= TAB_2
; break;
373 cursor
->pile
= TAB_4
+ cursor
->opt
;
378 void cursor_up (struct cursor
* cursor
) {
379 if (is_tableu(cursor
->pile
)) {
380 switch (cursor
->pile
) { //ugly :|
381 case TAB_1
: cursor
->pile
= STOCK
; break;
382 case TAB_2
: cursor
->pile
= WASTE
; break;
383 case TAB_3
: cursor
->pile
= WASTE
; break;
384 case TAB_4
: case TAB_5
: case TAB_6
: case TAB_7
:
385 cursor
->opt
=cursor
->pile
-TAB_4
;
386 cursor
->pile
= FOUNDATION
;
391 void cursor_right (struct cursor
* cursor
) {
392 if (is_tableu(cursor
->pile
)) {
393 if (cursor
->pile
< TAB_MAX
) cursor
->pile
++;
395 switch (cursor
->pile
) {
396 case STOCK
: cursor
->pile
= WASTE
; break;
397 case WASTE
: cursor
->pile
= FOUNDATION
;cursor
->opt
= 0; break;
399 if (cursor
->opt
< NUM_DECKS
*NUM_SUITS
)
405 /*NOTE: one can't highlight the stock due to me being too lazy to implement it*/
406 void cursor_left (struct cursor
* cursor
) {
407 if (cursor
->pile
> 0) cursor
->pile
--;
410 void cursor_down (struct cursor
* cursor
) {
411 int first
= first_movable(f
.t
[cursor
->pile
]);
412 int top
= find_top(f
.t
[cursor
->pile
]);
413 if (first
+ cursor
->opt
< top
)
416 void cursor_up (struct cursor
* cursor
) {
417 if (cursor
->opt
> 0) cursor
->opt
--;
419 void cursor_right (struct cursor
* cursor
) {
420 if (cursor
->pile
< TAB_MAX
) cursor
->pile
++;
424 #pragma GCC diagnostic pop
425 int get_cmd (int* from
, int* to
, int* opt
) {
426 //TODO: escape sequences (mouse, cursor keys)
428 struct cursor inactive
= {-1,-1};
429 static struct cursor active
= {0,0};
430 active
.opt
= 0; /* always reset offset, but keep pile */
433 from_l
: print_table(&active
, &inactive
);
437 /* direct addressing: */
438 case '1': *from
= TAB_1
; break;
439 case '2': *from
= TAB_2
; break;
440 case '3': *from
= TAB_3
; break;
441 case '4': *from
= TAB_4
; break;
442 case '5': *from
= TAB_5
; break;
443 case '6': *from
= TAB_6
; break;
444 case '7': *from
= TAB_7
; break;
446 case '8': *from
= TAB_8
; break;
447 case '9': *from
= TAB_9
; break;
448 case '0': *from
= TAB_10
;break;
449 #elif defined KLONDIKE
450 case '9': *from
= WASTE
; break;
451 case '0': *from
= FOUNDATION
; break;
452 case '8': /* fallthrough */
454 case '\n': /* shortcut for dealing from stock */
458 /* cursor keys addressing: */
459 case 'h': cursor_left (&active
); goto from_l
;
460 case 'j': cursor_down (&active
); goto from_l
;
461 case 'k': cursor_up (&active
); goto from_l
;
462 case 'l': cursor_right(&active
); goto from_l
;
463 case ' ': /* continue with second cursor */
465 if (*from
== STOCK
) {
470 *opt
= active
.opt
; /* when FOUNDATION */
475 case 'q': return CMD_QUIT
;
476 case 'r': return CMD_NEW
; //TODO
477 case 'H': return CMD_HINT
; //TODO
478 case '?': return CMD_HELP
; //TODO
479 case '/': return CMD_FIND
; //TODO: highlight card of given rank (even non-movable)
480 case '\033': return CMD_INVAL
; //TODO: cntlseq
481 default: return CMD_INVAL
;
483 inactive
.pile
= *from
; /* for direct addressing highlighting */
484 if (is_tableu(*from
) && f
.t
[*from
][0] == NO_CARD
) return CMD_INVAL
;
487 to_l
: print_table(&active
, &inactive
);
491 case 'h': cursor_left (&active
); goto to_l
;
492 case 'j': cursor_down (&active
); goto to_l
;
493 case 'k': cursor_up (&active
); goto to_l
;
494 case 'l': cursor_right(&active
); goto to_l
;
497 break; /* continues with the foundation/empty tableu check */
499 if (t
< '0' || t
> '9') return CMD_INVAL
;
512 if (*from
== FOUNDATION
) {
513 int top
= find_top(f
.t
[*to
]);
514 if (top
< 0) return CMD_INVAL
;
515 int color
= get_color(f
.t
[*to
][top
]);
516 int choice_1
= 1-color
; /* selects piles of */
517 int choice_2
= 2+color
; /* the opposite color */
518 int top_c1
= find_top(f
.f
[choice_1
]);
519 int top_c2
= find_top(f
.f
[choice_2
]);
521 switch ((top_c1
>= 0 && get_rank(f
.t
[*to
][top
])-1
522 == get_rank(f
.f
[choice_1
][top_c1
])) << 0 |
523 (top_c2
>= 0 && get_rank(f
.t
[*to
][top
])-1
524 == get_rank(f
.f
[choice_2
][top_c2
])) << 1) {
525 case ( 1<<0): *opt
= choice_1
; break; /* choice_1 only */
526 case (1<<1 ): *opt
= choice_2
; break; /* choice_2 only */
527 case (1<<1 | 1<<0): /* both, ask user which to pick from */
528 printf ("take from (1-4): "); fflush (stdout
);
529 *opt
= getchar() - '1';
530 if (*opt
< 0 || *opt
> 3) return CMD_INVAL
;
532 default: return CMD_INVAL
; /* none matched */
534 /* `opt` is the foundation index (0..3) */
537 /* moving to empty tableu? */
538 if (is_tableu(*to
) && f
.t
[*to
][0] == NO_CARD
) {
539 if (inactive
.opt
>= 0) { /*if from was cursor addressed: */
540 *opt
= get_rank(f
.t
[*from
][first_movable(f
.t
[*from
])+inactive
.opt
]);
543 int top
= find_top(f
.t
[*from
]);
544 if (top
< 0) return CMD_INVAL
;
545 if (top
>= 0 && !is_movable(f
.t
[*from
], top
-1)) {
546 *opt
= get_rank(f
.t
[*from
][top
]);
547 } else { /* only ask the user if it's unclear: */
548 printf ("\rup to (a23456789xjqk): ");
551 case 'a': case 'A': *opt
= RANK_A
; break;
552 case '0': /* fallthrough */
553 case 'x': case 'X': *opt
= RANK_X
; break;
554 case 'j': case 'J': *opt
= RANK_J
; break;
555 case 'q': case 'Q': *opt
= RANK_Q
; break;
556 case 'k': case 'K': *opt
= RANK_K
; break;
557 default: *opt
-= '1';
559 if (*opt
< RANK_A
|| *opt
> RANK_K
) return ERR
;
561 /* `opt` is the rank of the highest card to move */
568 f
= (const struct playfield
){0}; /* clear playfield */
569 card_t deck
[DECK_SIZE
*NUM_DECKS
];
570 int avail
= DECK_SIZE
*NUM_DECKS
;
571 for (int i
= 0; i
< DECK_SIZE
*NUM_DECKS
; i
++) deck
[i
] = (i
%DECK_SIZE
)+1;
573 if (op
.m
!= NORMAL
) for (int i
= 0; i
< DECK_SIZE
*NUM_DECKS
; i
++) {
574 if (op
.m
== MEDIUM
) deck
[i
] = 1+((deck
[i
]-1) | 2);
575 if (op
.m
== EASY
) deck
[i
] = 1+((deck
[i
]-1) | 2 | 1);
576 /* the 1+ -1 dance gets rid of the offset created by NO_CARD */
579 srandom (time(NULL
));
580 long seed
= time(NULL
);
582 for (int i
= DECK_SIZE
*NUM_DECKS
-1; i
> 0; i
--) { /* fisher-yates */
583 int j
= random() % (i
+1);
584 if (j
-i
) deck
[i
]^=deck
[j
],deck
[j
]^=deck
[i
],deck
[i
]^=deck
[j
];
588 for (int i
= 0; i
< NUM_PILES
; i
++) {
590 int closed
= i
; /* pile n has n closed cards, then 1 open */
592 int closed
= i
<4?5:4; /* pile 1-4 have 5, 5-10 have 4 closed */
594 /* face down cards are negated: */
595 for (int j
= 0; j
< closed
; j
++) f
.t
[i
][j
] = -deck
[--avail
];
596 f
.t
[i
][closed
] = deck
[--avail
]; /* the face-up card */
598 /* rest of the cards to the stock; NOTE: assert(avail==50) for spider */
599 for (f
.z
= 0; avail
; f
.z
++) f
.s
[f
.z
] = deck
[--avail
];
600 f
.w
= -1; /* @start: nothing on waste (no waste in spider -> const) */
603 int is_movable(card_t
* pile
, int n
) {
605 return(pile
[n
] > NO_CARD
); /*non-movable cards don't exist in klondike*/
607 int top
= find_top(pile
);
608 for (int i
= top
; i
>= 0; i
--) {
609 if (pile
[i
] <= NO_CARD
) return 0; /*no card or card face down?*/
610 if (!is_consecutive(pile
, i
)) return 0;
611 if (i
== n
) return 1; /* card reached, must be movable */
616 void print_hi(int invert
, int grey_bg
, int bold
, char* str
) {
617 printf ("%s%s%s%s%s%s%s",
618 bold
?"\033[1m":"", invert
?"\033[7m":"", grey_bg
?"\033[100m":"",
620 grey_bg
?"\033[49m":"", invert
?"\033[27m":"",bold
?"\033[22m":"");
622 void print_table(const struct cursor
* active
, const struct cursor
* inactive
) { //{{{
623 printf("\033[2J\033[H"); /* clear screen, reset cursor */
625 /* print stock, waste and foundation: */
626 for (int line
= 0; line
< op
.s
->height
; line
++) {
628 print_hi (active
->pile
== STOCK
, inactive
->pile
== STOCK
, 1, (
629 (f
.w
< f
.z
-1)?op
.s
->facedown
630 :op
.s
->placeholder
)[line
]);
632 print_hi (active
->pile
== WASTE
, inactive
->pile
== WASTE
, 1, (
633 /* NOTE: cast, because f.w sometimes is (short)-1 !? */
634 ((short)f
.w
>= 0)?op
.s
->card
[f
.s
[f
.w
]]
635 :op
.s
->placeholder
)[line
]);
636 printf ("%s", op
.s
->card
[NO_CARD
][line
]); /* spacer */
638 for (int pile
= 0; pile
< NUM_SUITS
; pile
++) {
639 int card
= find_top(f
.f
[pile
]);
640 print_hi (active
->pile
==FOUNDATION
&& active
->opt
==pile
,
641 inactive
->pile
==FOUNDATION
&& (
642 /* cursor addr. || direct addr. */
643 inactive
->opt
==pile
|| inactive
->opt
< 0
645 (card
< 0)?op
.s
->placeholder
[line
]
646 :op
.s
->card
[f
.f
[pile
][card
]][line
]);
652 int fdone
; for (fdone
= NUM_DECKS
*NUM_SUITS
; fdone
; fdone
--)
653 if (f
.f
[fdone
-1][RANK_K
]) break; /*number of completed stacks*/
654 int spacer_from
= f
.z
?(f
.z
/10-1) * op
.s
->halfwidth
[0] + op
.s
->width
:0;
655 int spacer_to
= NUM_PILES
*op
.s
->width
-
656 ((fdone
?(fdone
-1) * op
.s
->halfwidth
[1]:0)+op
.s
->width
);
657 for (int line
= 0; line
< op
.s
->height
; line
++) {
658 /* available stock: */
659 for (int i
= f
.z
/10; i
; i
--) {
660 if (i
==1) printf ("%s", op
.s
->facedown
[line
]);
661 else printf ("%s", op
.s
->halfstack
[line
]);
664 for (int i
= spacer_from
; i
< spacer_to
; i
++) printf (" ");
665 /* foundation (overlapping): */
666 for (int i
= 0; i
< NUM_DECKS
*NUM_SUITS
; i
++) {
667 int overlap
= i
? op
.s
->halfcard
[line
]: 0;
668 if (f
.f
[i
][RANK_K
]) printf ("%.*s", op
.s
->halfwidth
[2],
669 op
.s
->card
[f
.f
[i
][RANK_K
]][line
]+overlap
);
676 #define DO_HI(cursor) cursor->pile == pile && (movable || empty)
679 int offset
[NUM_PILES
]={1,1,1,1,1,1,1,1,1,1}; // :|
680 #define DO_HI(cursor) cursor->pile == pile && (movable || empty) \
681 && offset[pile] > cursor->opt
682 #define INC_OFFSET if (movable) offset[pile]++
684 /* print tableu piles: */
685 int row
[NUM_PILES
] = {0};
686 int line
[NUM_PILES
]= {0};
687 int label
[NUM_PILES
]={0};
691 for (int pile
= 0; pile
< NUM_PILES
; pile
++) {
692 card_t card
= f
.t
[pile
][row
[pile
]];
693 card_t next
= f
.t
[pile
][row
[pile
]+1];
694 int movable
= is_movable(f
.t
[pile
], row
[pile
]);
695 int empty
= !card
&& row
[pile
] == 0;
697 print_hi (DO_HI(active
), DO_HI(inactive
), movable
, (
698 (!card
&& row
[pile
] == 0)?op
.s
->placeholder
699 :(card
<0)?op
.s
->facedown
703 int extreme_overlap
= 0; //TODO: activate iff space constrained (per pile)
704 /* normal overlap: */
705 if (++line
[pile
] >= (next
?op
.s
->overlap
:op
.s
->height
)
706 /* extreme overlap on closed cards: */
707 || (extreme_overlap
&&
709 f
.t
[pile
][row
[pile
]] < 0 &&
710 f
.t
[pile
][row
[pile
]+1] <0)
711 /* extreme overlap on sequences: */
712 || (extreme_overlap
&&
713 line
[pile
] >= 1 && row
[pile
] > 0 &&
714 f
.t
[pile
][row
[pile
]-1] > NO_CARD
&&
715 is_consecutive (f
.t
[pile
], row
[pile
]) &&
716 is_consecutive (f
.t
[pile
], row
[pile
]-1) &&
717 f
.t
[pile
][row
[pile
]+1] != NO_CARD
)
724 if(!card
&& !label
[pile
] && row
[pile
]>0&&line
[pile
]>0) {
726 printf ("\b\b%d ", (pile
+1) % 10); //XXX: hack
728 line_had_card
|= !!card
;
731 } while (line_had_card
);
734 void visbell (void) {
735 printf ("\033[?5h"); fflush (stdout
);
737 printf ("\033[?5l"); fflush (stdout
);
740 void append_undo (int n
, int f
, int t
) {
741 (void)n
;(void)f
;(void)t
;
742 //check if we have to free redo buffer (.next)
745 //TODO: undo; needs operations to be written by x2y()
748 void screen_setup (int enable
) {
751 printf ("\033[s\033[?47h"); /* save cursor, alternate screen */
752 printf ("\033[H\033[J"); /* reset cursor, clear screen */
753 //TODO//printf ("\033[?1000h\033[?25l"); /* enable mouse, hide cursor */
755 //TODO//printf ("\033[?9l\033[?25h"); /* disable mouse, show cursor */
756 printf ("\033[?47l\033[u"); /* primary screen, restore cursor */
761 void raw_mode(int enable
) { //{{{
762 static struct termios saved_term_mode
;
763 struct termios raw_term_mode
;
766 tcgetattr(STDIN_FILENO
, &saved_term_mode
);
767 raw_term_mode
= saved_term_mode
;
768 raw_term_mode
.c_lflag
&= ~(ICANON
| ECHO
);
769 raw_term_mode
.c_cc
[VMIN
] = 1 ;
770 raw_term_mode
.c_cc
[VTIME
] = 0;
771 tcsetattr(STDIN_FILENO
, TCSAFLUSH
, &raw_term_mode
);
773 tcsetattr(STDIN_FILENO
, TCSAFLUSH
, &saved_term_mode
);
777 //vim: foldmethod=marker