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freecell: better join() cell->foundation fix
[solVItaire.git] / sol.h
1 #ifndef __SOL_H__
2 #define __SOL_H__
3
4 // enums and constants {{{
5 #define DECK_SIZE 52
6 #ifdef KLONDIKE
7 #define NUM_PILES 7
8 #define NUM_CELLS 1 /*for join(); represents the waste*/
9 #define MAX_HIDDEN 6 /*how many cards are turned over at most in a tableu pile*/
10 #define MAX_STOCK 24 /*how many cards can be in the stock at most (=@start)*/
11 #define NUM_DECKS 1
12 #define PILE_SIZE MAX_HIDDEN+NUM_RANKS
13 #elif defined SPIDER
14 #define MAX_HIDDEN 5
15 #define NUM_PILES 10
16 #define MAX_STOCK 50 /*how many cards can be dealt onto the piles*/
17 #define NUM_DECKS 2
18 #define PILE_SIZE DECK_SIZE*NUM_DECKS /* no maximum stack size in spider :/ */
19 #elif defined FREECELL
20 #define NUM_PILES 8
21 #define NUM_CELLS 4 /* the free cells that give freecell its name */
22 #define MAX_HIDDEN 6
23 #define MAX_STOCK 4 /* used for the four open cells next to the foundation */
24 #define NUM_DECKS 1
25 #define PILE_SIZE MAX_HIDDEN+NUM_RANKS
26 #endif
27
28 enum cards {
29 NO_CARD,
30 CLU_A, DIA_A, HEA_A, SPA_A,
31 CLU_2, DIA_2, HEA_2, SPA_2,
32 CLU_3, DIA_3, HEA_3, SPA_3,
33 CLU_4, DIA_4, HEA_4, SPA_4,
34 CLU_5, DIA_5, HEA_5, SPA_5,
35 CLU_6, DIA_6, HEA_6, SPA_6,
36 CLU_7, DIA_7, HEA_7, SPA_7,
37 CLU_8, DIA_8, HEA_8, SPA_8,
38 CLU_9, DIA_9, HEA_9, SPA_9,
39 CLU_X, DIA_X, HEA_X, SPA_X,
40 CLU_J, DIA_J, HEA_J, SPA_J,
41 CLU_Q, DIA_Q, HEA_Q, SPA_Q,
42 CLU_K, DIA_K, HEA_K, SPA_K,
43 _NUM_CARDS_internal
44 };
45 enum colors {
46 BLK,
47 RED,
48 NUM_COLORS
49 };
50 enum suits {
51 CLUBS,
52 DIAMONDS,
53 HEARTS,
54 SPADES,
55 NUM_SUITS
56 };
57 enum ranks {
58 RANK_A,
59 RANK_2,
60 RANK_3,
61 RANK_4,
62 RANK_5,
63 RANK_6,
64 RANK_7,
65 RANK_8,
66 RANK_9,
67 RANK_X,
68 RANK_J,
69 RANK_Q,
70 RANK_K,
71 NUM_RANKS
72 };
73
74 enum action_return {
75 OK, /*move successful*/
76 ERR, /*invalid move*/
77 WON, /*game won*/
78 };
79 enum game_states {
80 GAME_NEW,
81 GAME_WON,
82 GAME_QUIT,
83 };
84
85 /* WARN: stock must always follow immediately after `TAB_*`! */
86 #define TAB_MAX (STOCK-1)
87 enum field_places {
88 TAB_1,
89 TAB_2,
90 TAB_3,
91 TAB_4,
92 TAB_5,
93 TAB_6,
94 TAB_7,
95 #ifdef SPIDER
96 TAB_8,
97 TAB_9,
98 TAB_10,
99 STOCK,
100 #define WASTE 0 /* for action[][10] (must be valid index) */
101 #define TABLEU STOCK+1 /* for undo{.t} (value never read) */
102 #define FOUNDATION STOCK+2 /* for undo{.t} (must be unique) */
103 #elif defined KLONDIKE
104 STOCK,
105 WASTE,
106 FOUNDATION,
107 #elif defined FREECELL
108 TAB_8,
109 STOCK, /* 4 open cells */
110 #define WASTE STOCK /* for action[][10]; must =STOCK for join() */
111 FOUNDATION,
112 #endif
113 NUM_PLACES,
114 };
115 enum special_cmds {
116 CMD_MOVE,
117 CMD_INVAL,
118 CMD_NONE,
119 CMD_QUIT,
120 CMD_NEW,
121 CMD_AGAIN,
122 CMD_HINT,
123 CMD_JOIN,
124 CMD_UNDO,
125 CMD_HELP,
126 };
127
128 enum event {
129 /* for getctrlseq() */
130 KEY_NULL = 0,
131 KEY_EOF = -1,
132 KEY_INVAL = -2,
133 MOUSE_ANY = -3,
134 /* for getch() */
135 MOUSE_LEFT = -4,
136 MOUSE_MIDDLE = -5,
137 MOUSE_RIGHT = -6,
138 MOUSE_DRAG = -7,
139 KEY_LEFT = -8,
140 KEY_DOWN = -9,
141 KEY_UP = -10,
142 KEY_RIGHT = -11,
143 KEY_HOME = -12,
144 KEY_END = -13,
145 KEY_INS = -14,
146 KEY_PGUP = -15,
147 KEY_PGDN = -16,
148 };
149
150 enum difficulty {
151 NORMAL,
152 MEDIUM,
153 EASY,
154 };
155 //}}}
156
157 typedef signed char card_t;
158
159 struct playfield {
160 int z; /* stock size */
161 int w; /* waste as index into stock in klondike, number of occupied
162 foundations in spider, occupied cells as bitmask in freecell*/
163 card_t s[MAX_STOCK]; /* stock */
164 card_t f[NUM_DECKS*NUM_SUITS][PILE_SIZE]; /* foundation */
165 card_t t[NUM_PILES][PILE_SIZE]; /* tableu piles */
166 struct undo {
167 int f; /* pile cards were taken from */
168 int t; /* pile cards were moved to */
169 int n; /* if tableu: number of cards moved */
170 /* else: index into stock/foundation */
171 int o; /* turn_over() fired? */
172 struct undo* prev;
173 struct undo* next;
174 }* u;
175 };
176 struct opts {
177 #ifdef SPIDER
178 int m; /* difficulty mode */
179 #endif
180 unsigned short w[2]; /* terminal window rows/columns */
181 const struct scheme* s;
182 int h; /* show active highlight? (disabled when mouse used) */
183 int v; /* (simulated) visbell enabled? */
184 };
185 struct cursor {
186 int pile;
187 int opt; /* klondike: foundation id; spider: move nth movable card */
188 };
189 const struct cursor no_hi = {-1, -1};
190 #define NO_HI &no_hi
191
192 struct undo undo_sentinel;
193
194 // help texts {{{
195 #define SHORTHELP "%s [OPTIONS]\n"
196 #ifdef KLONDIKE
197 #define LONGHELP_SPECIFIC ""
198 #define DIRECT_ADDR_KEYHELP \
199 " 1 .. 7: directly address tableu\n" \
200 " 8,9,0 : directly address stock/waste/foundation\n"
201 #elif defined SPIDER
202 #define LONGHELP_SPECIFIC \
203 " -s(uits) <1, 2 or 4>\n"
204 #define DIRECT_ADDR_KEYHELP \
205 " 1 .. 0: directly address tableu\n"
206 #elif defined FREECELL
207 #define LONGHELP_SPECIFIC ""
208 #define DIRECT_ADDR_KEYHELP \
209 " or to a free cell\n" \
210 " 1 .. 8: directly address tableu\n" \
211 " 9, 0 : directly address cells and foundation\n"
212 #endif
213 #define LONGHELP \
214 "OPTIONS:\n" \
215 LONGHELP_SPECIFIC \
216 " -b(land colorscheme)\n" \
217 " -c(olorful colorscheme)\n" \
218 " -m(iniature colorscheme, monochrome)\n" \
219 " -M(iniature colorscheme, colorful)\n" \
220 " -V(isual bell disable; experimental)\n" \
221 " -h(elp)\n" \
222 "\n"
223 #define KEYHELP \
224 "Keybindings:\n" \
225 " hjkl : move cursor (or cursor keys)\n" \
226 " H,M,L : move cursor to first/centre/last tableu pile (or home/ins/end)\n" \
227 " J : join to here (or right mouse click)\n" \
228 /*" K : show hint\n" */\
229 " return: draw from stock\n" \
230 " space : select at cursor (or left mouse click)\n" \
231 " double press to move to foundation\n" \
232 DIRECT_ADDR_KEYHELP \
233 " :n : new game\n" \
234 " :r : restart game\n" \
235 " :h : show keyboard help\n" \
236 " :q : quit\n"
237 //}}}
238
239 int sol(void);
240 void quit(void);
241 int find_top(card_t* pile);
242 int first_movable(card_t* pile);
243 int turn_over(card_t* pile);
244 int check_won(void);
245 int rank_next (card_t a, card_t b);
246 int is_consecutive (card_t* pile, int pos);
247 int is_movable(card_t* pile, int n);
248 #ifdef KLONDIKE
249 card_t stack_take(void);
250 int t2f(int from, int to, int opt);
251 int w2f(int from, int to, int opt);
252 int s2w(int from, int to, int opt);
253 int w2s(int from, int to, int opt);
254 int f2t(int from, int to, int opt);
255 int w2t(int from, int to, int opt);
256 int t2t(int from, int to, int opt);
257 #elif defined SPIDER
258 int remove_if_complete (int pileno);
259 int t2t(int from, int to, int opt);
260 int s2t(int from, int to, int opt);
261 int t2f(int from, int to, int opt);
262 #elif defined FREECELL
263 int max_move(int from, int to);
264 int t2t(int from, int to, int opt);
265 int t2f(int from, int to, int opt);
266 int f2t(int from, int to, int opt);
267 int t2c(int from, int to, int opt);
268 int c2t(int from, int to, int opt);
269 int c2f(int from, int to, int opt);
270 int f2c(int from, int to, int opt);
271 #endif
272 int join(int to);
273 int nop(int from, int to, int opt);
274 void cursor_left (struct cursor* cursor);
275 void cursor_down (struct cursor* cursor);
276 void cursor_up (struct cursor* cursor);
277 void cursor_right (struct cursor* cursor);
278 void cursor_to (struct cursor* cursor, int pile);
279 int set_mouse(int pile, int* main, int* opt);
280 int get_cmd (int* from, int* to, int* opt);
281 int getctrlseq(unsigned char* buf);
282 int term2pile(unsigned char *mouse);
283 int wait_mouse_up(unsigned char* mouse);
284 int getch(unsigned char* buf);
285 void deal(long seed);
286 void print_hi(int invert, int grey_bg, int bold, char* str);
287 void print_table(const struct cursor* active, const struct cursor* inactive);
288 void visbell (void);
289 void win_anim(void);
290 void undo_push (int f, int t, int n, int o);
291 void undo_pop (struct undo* u);
292 void free_undo (struct undo* u);
293 void screen_setup (int enable);
294 void raw_mode(int enable);
295 void signal_handler (int signum);
296 void signal_setup(void);
297
298 #endif
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