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undo_pop pseudo implementation
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1 #ifndef __SOL_H__
2 #define __SOL_H__
3
4 // enums and constants {{{
5 #define DECK_SIZE 52
6 #ifdef KLONDIKE
7 #define NUM_PILES 7
8 #define MAX_HIDDEN 6 /*how many cards are turned over at most in a tableu pile*/
9 #define MAX_STOCK 24 /*how many cards can be in the stock at most (=@start)*/
10 #define NUM_DECKS 1
11 #define PILE_SIZE MAX_HIDDEN+NUM_RANKS
12 #elif defined SPIDER
13 #define MAX_HIDDEN 5
14 #define NUM_PILES 10
15 #define MAX_STOCK 50 /*how many cards can be dealt onto the piles*/
16 #define NUM_DECKS 2
17 #define PILE_SIZE DECK_SIZE*NUM_DECKS /* no maximum stack size in spider :/ */
18 #endif
19
20 enum cards {
21 NO_CARD,
22 CLU_A, DIA_A, HEA_A, SPA_A,
23 CLU_2, DIA_2, HEA_2, SPA_2,
24 CLU_3, DIA_3, HEA_3, SPA_3,
25 CLU_4, DIA_4, HEA_4, SPA_4,
26 CLU_5, DIA_5, HEA_5, SPA_5,
27 CLU_6, DIA_6, HEA_6, SPA_6,
28 CLU_7, DIA_7, HEA_7, SPA_7,
29 CLU_8, DIA_8, HEA_8, SPA_8,
30 CLU_9, DIA_9, HEA_9, SPA_9,
31 CLU_X, DIA_X, HEA_X, SPA_X,
32 CLU_J, DIA_J, HEA_J, SPA_J,
33 CLU_Q, DIA_Q, HEA_Q, SPA_Q,
34 CLU_K, DIA_K, HEA_K, SPA_K,
35 _NUM_CARDS_internal
36 };
37 enum colors {
38 BLK,
39 RED,
40 NUM_COLORS
41 };
42 enum suits {
43 CLUBS,
44 DIAMONDS,
45 HEARTS,
46 SPADES,
47 NUM_SUITS
48 };
49 enum ranks {
50 RANK_A,
51 RANK_2,
52 RANK_3,
53 RANK_4,
54 RANK_5,
55 RANK_6,
56 RANK_7,
57 RANK_8,
58 RANK_9,
59 RANK_X,
60 RANK_J,
61 RANK_Q,
62 RANK_K,
63 NUM_RANKS
64 };
65
66 enum action_return {
67 OK, /*move successful*/
68 ERR, /*invalid move*/
69 WON, /*game won*/
70 };
71 enum game_states {
72 GAME_NEW,
73 GAME_WON,
74 GAME_QUIT,
75 };
76
77 /* WARN: stock must always follow immediately after `TAB_*`! */
78 #define TAB_MAX (STOCK-1)
79 enum field_places {
80 TAB_1,
81 TAB_2,
82 TAB_3,
83 TAB_4,
84 TAB_5,
85 TAB_6,
86 TAB_7,
87 #ifdef SPIDER
88 TAB_8,
89 TAB_9,
90 TAB_10,
91 STOCK,
92 #define WASTE 0 /* for action[][10] (must be valid index) */
93 #define TABLEU STOCK+1 /* for undo{.t} (value never read) */
94 #define FOUNDATION STOCK+2 /* for undo{.t} (must be unique) */
95 #elif defined KLONDIKE
96 STOCK,
97 WASTE,
98 FOUNDATION,
99 #endif
100 NUM_PLACES,
101 };
102 enum special_cmds {
103 CMD_MOVE,
104 CMD_INVAL,
105 CMD_NONE,
106 CMD_QUIT,
107 CMD_NEW,
108 CMD_AGAIN,
109 CMD_HINT,
110 CMD_JOIN,
111 };
112
113 enum difficulty {
114 NORMAL,
115 MEDIUM,
116 EASY,
117 };
118 //}}}
119
120 typedef signed char card_t;
121
122 struct playfield {
123 card_t s[MAX_STOCK]; /* stock */
124 int z; /* stock size */
125 int w; /* waste; index into stock (const -1 in spider) */
126 card_t f[NUM_DECKS*NUM_SUITS][PILE_SIZE]; /* foundation */
127 card_t t[NUM_PILES][PILE_SIZE]; /* tableu piles */
128 struct undo {
129 int f; /* pile cards were taken from */
130 int t; /* pile cards were moved to */
131 int n; /* if tableu: number of cards moved */
132 /* else: index into stock/foundation */
133 struct undo* prev;
134 struct undo* next;
135 }* u;
136 };
137 struct opts {
138 #ifdef SPIDER
139 int m; /* difficulty mode */
140 #endif
141 int v; /* conserve vertical space */
142 const struct scheme* s;
143 };
144 struct cursor {
145 int pile;
146 int opt; /* klondike: foundation id; spider: move nth movable card */
147 };
148 const struct cursor no_hi = {-1, -1};
149 #define NO_HI &no_hi
150
151 // help texts {{{
152 #define SHORTHELP "%s [OPTIONS]\n"
153 #ifdef KLONDIKE
154 #define LONGHELP_SPECIFIC ""
155 #define DIRECT_ADDR_KEYHELP \
156 " 1 .. 7: directly address tableu\n" \
157 " 8,9,0 : directly address stock/waste/foundation\n"
158 #elif defined SPIDER
159 #define LONGHELP_SPECIFIC \
160 " -d(ifficulty) (eady|medium|hard)\n"
161 #define DIRECT_ADDR_KEYHELP \
162 " 1 .. 0: directly address tableu\n"
163 #endif
164 #define LONGHELP \
165 "OPTIONS:\n" \
166 LONGHELP_SPECIFIC \
167 " -o(ption) (consv=conserve vertical space)\n" \
168 " -s(cheme) (color|mono|small)\n" \
169 " -h(elp)\n" \
170 "\n"
171 #define KEYHELP \
172 "Keybindings:\n" \
173 " hjkl : move cursor\n" \
174 " H, L : move cursor to first/last tableu pile\n" \
175 " J, K : join to here, show hint\n" \
176 " n, q : new game, quit\n" \
177 " space : select at cursor\n" \
178 " return: draw from stock\n" \
179 DIRECT_ADDR_KEYHELP
180 //}}}
181
182 int sol(void);
183 void quit(void);
184 int find_top(card_t* pile);
185 int first_movable(card_t* pile);
186 int turn_over(card_t* pile);
187 int check_won(void);
188 int rank_next (card_t a, card_t b);
189 int is_consecutive (card_t* pile, int pos);
190 int is_movable(card_t* pile, int n);
191 #ifdef KLONDIKE
192 card_t stack_take(void);
193 int t2f(int from, int to, int opt);
194 int w2f(int from, int to, int opt);
195 int s2w(int from, int to, int opt);
196 int w2s(int from, int to, int opt);
197 int f2t(int from, int to, int opt);
198 int w2t(int from, int to, int opt);
199 int t2t(int from, int to, int opt);
200 #elif defined SPIDER
201 void remove_if_complete (int pileno);
202 int t2t(int from, int to, int opt);
203 int s2t(int from, int to, int opt);
204 #endif
205 int nop(int from, int to, int opt);
206 void cursor_left (struct cursor* cursor);
207 void cursor_down (struct cursor* cursor);
208 void cursor_up (struct cursor* cursor);
209 void cursor_right (struct cursor* cursor);
210 int get_cmd (int* from, int* to, int* opt);
211 void deal(void);
212 void print_hi(int invert, int grey_bg, int bold, char* str);
213 void print_table(const struct cursor* active, const struct cursor* inactive);
214 void visbell (void);
215 void win_anim(void);
216 void undo_push (int f, int t, int n);
217 void undo_pop (struct undo* u);
218 void free_undo (struct undo* u);
219 void screen_setup (int enable);
220 void raw_mode(int enable);
221 void signal_handler (int signum);
222 void signal_setup(void);
223
224 #endif
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