]>
git.gir.st - tmk_keyboard.git/blob - keyboard/gh60/keymap_poker_set.h
1 static const uint8_t PROGMEM keymaps
[][MATRIX_ROWS
][MATRIX_COLS
] = {
3 * ,-----------------------------------------------------------.
4 * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
5 * |-----------------------------------------------------------|
6 * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
7 * |-----------------------------------------------------------|
8 * |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return |
9 * |-----------------------------------------------------------|
10 * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
11 * |-----------------------------------------------------------|
12 * |Ctrl|Gui |Alt | Space |Fn |Gui |App |Ctrl|
13 * `-----------------------------------------------------------'
17 GRV
, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS
,EQL
, BSPC
, \
18 TAB
, Q
, W
, E
, R
, T
, Y
, U
, I
, O
, P
, LBRC
,RBRC
,BSLS
, \
19 LCTL
,A
, S
, D
, F
, G
, H
, J
, K
, L
, SCLN
,QUOT
, ENT
, \
20 LSFT
,Z
, X
, C
, V
, B
, N
, M
, COMM
,DOT
, SLSH
, RSFT
, \
21 LCTL
,LGUI
,LALT
, SPC
, FN0
, RGUI
,APP
, RCTL
),
22 /* Layer 1: colemak */
24 GRV
, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS
,EQL
, BSPC
, \
25 TAB
, Q
, W
, F
, P
, G
, J
, L
, U
, Y
, SCLN
,LBRC
,RBRC
,BSLS
, \
26 BSPC
,A
, R
, S
, T
, D
, H
, N
, E
, I
, O
, QUOT
, ENT
, \
27 LSFT
,Z
, X
, C
, V
, B
, K
, M
, COMM
,DOT
, SLSH
, RSFT
, \
28 LCTL
,LGUI
,LALT
, SPC
, FN0
, RGUI
,APP
, RCTL
),
31 GRV
, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, LBRC
,RBRC
,BSPC
, \
32 TAB
, QUOT
,COMM
,DOT
, P
, Y
, F
, G
, C
, R
, L
, SLSH
,EQL
, BSLS
, \
33 CAPS
,A
, O
, E
, U
, I
, D
, H
, T
, N
, S
, MINS
, ENT
, \
34 LSFT
,SCLN
,Q
, J
, K
, X
, B
, M
, W
, V
, Z
, RSFT
, \
35 LCTL
,LGUI
,LALT
, SPC
, FN0
, RGUI
,APP
, RCTL
),
38 GRV
, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS
,EQL
, BSPC
, \
39 TAB
, Q
, D
, R
, W
, B
, J
, F
, U
, P
, SCLN
,LBRC
,RBRC
,BSLS
, \
40 BSPC
,A
, S
, H
, T
, G
, Y
, N
, E
, O
, I
, QUOT
, ENT
, \
41 LSFT
,Z
, X
, M
, C
, V
, K
, L
, COMM
,DOT
, SLSH
, RSFT
, \
42 LCTL
,LGUI
,LALT
, SPC
, FN0
, RGUI
,APP
, RCTL
),
43 /* Layer 4: Poker with Arrow */
45 TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
, \
46 TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
, \
47 TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
, TRNS
, \
48 TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
, UP
, \
49 TRNS
,TRNS
,TRNS
, TRNS
, FN1
, LEFT
,DOWN
,RGHT
),
50 /* Layer 5: Poker with Esc */
52 ESC
, TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
, \
53 TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
, \
54 TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
, TRNS
, \
55 TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
, TRNS
, \
56 TRNS
,TRNS
,TRNS
, TRNS
, FN2
, TRNS
,TRNS
,TRNS
),
57 /* Layer 6: Poker with Arrow and Esc */
59 ESC
, TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
, \
60 TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
, \
61 TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
, TRNS
, \
62 TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
, UP
, \
63 TRNS
,TRNS
,TRNS
, TRNS
, FN3
, LEFT
,DOWN
,RGHT
),
64 /* Layer 7: Poker Fn'd */
66 ESC
, F1
, F2
, F3
, F4
, F5
, F6
, F7
, F8
, F9
, F10
, F11
, F12
, TRNS
, \
67 TRNS
,FN6
, UP
, TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,CALC
,TRNS
,HOME
,INS
, TRNS
, \
68 TRNS
,LEFT
,DOWN
,RGHT
,TRNS
,TRNS
,PSCR
,SLCK
,PAUS
,TRNS
,FN8
, END
, TRNS
, \
69 TRNS
,DEL
, TRNS
,WHOM
,MUTE
,VOLU
,VOLD
,TRNS
,PGUP
,PGDN
,DEL
, TRNS
, \
70 TRNS
,TRNS
,TRNS
, FN5
, FN4
, TRNS
,TRNS
,TRNS
),
71 /* Layer 8: Poker Fn'd arrow */
73 ESC
, F1
, F2
, F3
, F4
, F5
, F6
, F7
, F8
, F9
, F10
, F11
, F12
, TRNS
, \
74 TRNS
,FN7
, UP
, TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,CALC
,TRNS
,HOME
,INS
, TRNS
, \
75 TRNS
,LEFT
,DOWN
,RGHT
,TRNS
,TRNS
,PSCR
,SLCK
,PAUS
,TRNS
,FN8
, END
, TRNS
, \
76 TRNS
,DEL
, TRNS
,WHOM
,MUTE
,VOLU
,VOLD
,TRNS
,PGUP
,PGDN
,DEL
, PGUP
, \
77 TRNS
,TRNS
,TRNS
, FN4
, FN5
, HOME
,PGDN
,END
),
78 /* Layer 9: Poker Fn'd Esc */
80 GRV
, F1
, F2
, F3
, F4
, F5
, F6
, F7
, F8
, F9
, F10
, F11
, F12
, TRNS
, \
81 TRNS
,FN4
, UP
, TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,CALC
,TRNS
,HOME
,INS
, TRNS
, \
82 TRNS
,LEFT
,DOWN
,RGHT
,TRNS
,TRNS
,PSCR
,SLCK
,PAUS
,TRNS
,FN8
, END
, TRNS
, \
83 TRNS
,DEL
, TRNS
,WHOM
,MUTE
,VOLU
,VOLD
,TRNS
,PGUP
,PGDN
,DEL
, TRNS
, \
84 TRNS
,TRNS
,TRNS
, FN7
, FN6
, TRNS
,TRNS
,TRNS
),
85 /* Layer 10: Poker Fn'd Arrow + Esc */
87 GRV
, F1
, F2
, F3
, F4
, F5
, F6
, F7
, F8
, F9
, F10
, F11
, F12
, TRNS
, \
88 TRNS
,FN5
, UP
, TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,CALC
,TRNS
,HOME
,INS
, TRNS
, \
89 TRNS
,LEFT
,DOWN
,RGHT
,TRNS
,TRNS
,PSCR
,SLCK
,PAUS
,TRNS
,FN8
, END
, TRNS
, \
90 TRNS
,DEL
, TRNS
,WHOM
,MUTE
,VOLU
,VOLD
,TRNS
,PGUP
,PGDN
,DEL
, PGUP
, \
91 TRNS
,TRNS
,TRNS
, FN6
, FN7
, HOME
,PGDN
,END
),
95 * Fn action definition
97 static const uint16_t PROGMEM fn_actions
[] = {
99 [0] = ACTION_LAYER_SET_P(7), // FN0 move to Fn'd when press
100 [1] = ACTION_LAYER_SET_P(8), // FN1 move to Fn'd arrow when press
101 [2] = ACTION_LAYER_SET_P(9), // FN2 move to Fn'd Esc when press
102 [3] = ACTION_LAYER_SET_P(10), // FN3 move to Fn'd arrow + Esc when press
104 [4] = ACTION_LAYER_SET_R(0), // FN4 move to default when release
105 [5] = ACTION_LAYER_SET_R(4), // FN5 move to arrow when release
106 [6] = ACTION_LAYER_SET_R(5), // FN6 move to Esc when release
107 [7] = ACTION_LAYER_SET_R(6), // FN7 move to arrow + Esc when release
109 [8] = ACTION_RMODS_KEY(MOD_BIT(KC_RCTL
)|MOD_BIT(KC_RSFT
), KC_ESC
), // FN8 Task(RControl,RShift+Esc)