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hhkb: refactored
[tmk_keyboard.git] / hhkb / keymap.c
1 /*
2 * keymap for HHKB pro
3 */
4 #include <stdbool.h>
5 #include <avr/pgmspace.h>
6 #include "usb_keyboard.h"
7 #include "matrix.h"
8 #include "keymap.h"
9 #include "print.h"
10
11 #define FN_KEYCODE(fn) (pgm_read_byte(&fn_keycode[(fn)]))
12 #define FN_LAYER(fn) (pgm_read_byte(&fn_layer[(fn)]))
13 #define KEYMAPS(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
14
15 static int current_layer = 0;
16 static bool layer_used = false;
17 static int onbit(uint8_t bits);
18
19 /*
20 * Layer0(Default Layer)
21 * ,-----------------------------------------------------------.
22 * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `|
23 * |-----------------------------------------------------------|
24 * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Backs|
25 * |-----------------------------------------------------------|
26 * |Contro| A| S| D| F| G| H| J| K| L| ;| '|Return |
27 * |-----------------------------------------------------------|
28 * |Shift | Z| X| C| V| B| N| M| ,| .| /|Fn2 |Fn1|
29 * `-----------------------------------------------------------'
30 * |Gui|Alt |Space |Fn3 |Gui|
31 * `-------------------------------------------'
32 *
33 * Layer1(Fn) HHKB mode
34 * ,-----------------------------------------------------------.
35 * |Pow| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
36 * |-----------------------------------------------------------|
37 * |Caps | | | | | | | |Psc|Slk|Pus|Up | |Backs|
38 * |-----------------------------------------------------------|
39 * |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter |
40 * |-----------------------------------------------------------|
41 * |Shift | | | | | | +| -|End|PgD|Dow|Shift |xxx|
42 * `-----------------------------------------------------------'
43 * |Gui |Alt |Space |Alt |Gui|
44 * `--------------------------------------------'
45 *
46 * Layer3(RALT) vi mode
47 * ,-----------------------------------------------------------.
48 * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
49 * |-----------------------------------------------------------|
50 * |Tab | | | | | |Hom|PgD|PgUlEnd| | | |Backs|
51 * |-----------------------------------------------------------|
52 * |Contro| | | | | |Lef|Dow|Up |Rig| | |Return |
53 * |-----------------------------------------------------------|
54 * |Shift | | | | | |McL|McD|McU|McR|Mb1|Mb2 | |
55 * `-----------------------------------------------------------'
56 * |Gui|Alt |Sapce |xxxxx|Mb3|
57 * `-------------------------------------------'
58 *
59 * Layer4(semicolon) mouse mode
60 * ,-----------------------------------------------------------.
61 * |Esc| | | | | | | | | | | | | | |
62 * |-----------------------------------------------------------|
63 * |Tab | | | | | |MwL|MwD|MwU|MwR| | | |Backs|
64 * |-----------------------------------------------------------|
65 * |Contro| | | | | |McL|McD|McU|McR|xxx| |Return |
66 * |-----------------------------------------------------------|
67 * |Shift | | | | | | |Mb1|Mb2|Mb3| |Shift | |
68 * `-----------------------------------------------------------'
69 * |Gui |Alt |Mb1 |Alt |Gui|
70 * `--------------------------------------------'
71 *
72 * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
73 */
74
75 /* keycode to sent when Fn key released without using layer keys. */
76 static const uint8_t PROGMEM fn_keycode[] = {
77 KB_NO, // FN_0
78 KB_NO, // FN_1
79 KB_RALT, // FN_2
80 KB_SCOLON, // FN_3
81 KB_NO, // FN_4
82 KB_NO, // FN_5
83 KB_NO, // FN_6
84 KB_NO, // FN_7
85 };
86 /* layer to change into while Fn key pressed */
87 static const int PROGMEM fn_layer[] = { 0, 1, 2, 3, 0, 0, 0, 0 };
88
89 static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
90 /* plain keymap
91 {
92 { KB_2, KB_Q, KB_W, KB_S, KB_A, KB_Z, KB_X, KB_C },
93 { KB_3, KB_4, KB_R, KB_E, KB_D, KB_F, KB_V, KB_B },
94 { KB_5, KB_6, KB_Y, KB_T, KB_G, KB_H, KB_N, KB_NO },
95 { KB_1, KB_ESCAPE, KB_TAB, KB_LCTRL, KB_LSHIFT, KB_LGUI, KB_LALT, KB_SPACE },
96 { KB_7, KB_8, KB_U, KB_I, KB_K, KB_J, KB_M, KB_NO },
97 { KB_BSLASH, KB_GRAVE, KB_BSPACE, KB_ENTER, FN_1, KB_RSHIFT, KB_RGUI, KB_RALT },
98 { KB_9, KB_0, KB_O, KB_P, KB_SCOLON, KB_L, KB_COMMA, KB_NO },
99 { KB_MINUS, KB_EQUAL, KB_RBRACKET,KB_LBRACKET,KB_QUOTE, KB_SLASH, KB_DOT, KB_NO },
100 },
101 */
102 // 0: default
103 {
104 { KB_2, KB_Q, KB_W, KB_S, KB_A, KB_Z, KB_X, KB_C },
105 { KB_3, KB_4, KB_R, KB_E, KB_D, KB_F, KB_V, KB_B },
106 { KB_5, KB_6, KB_Y, KB_T, KB_G, KB_H, KB_N, KB_NO },
107 { KB_1, KB_ESCAPE, KB_TAB, KB_LCTRL, KB_LSHIFT, KB_LGUI, KB_LALT, KB_SPACE },
108 { KB_7, KB_8, KB_U, KB_I, KB_K, KB_J, KB_M, KB_NO },
109 { KB_BSLASH, KB_GRAVE, KB_BSPACE, KB_ENTER, FN_1, KB_RSHIFT, KB_RGUI, FN_2 },
110 { KB_9, KB_0, KB_O, KB_P, FN_3, KB_L, KB_COMMA, KB_NO },
111 { KB_MINUS, KB_EQUAL, KB_RBRACKET,KB_LBRACKET,KB_QUOTE, KB_SLASH, KB_DOT, KB_NO },
112 },
113 // 1: FN_1 HHKB mode(Fn)
114 {
115 { KB_F2, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
116 { KB_F3, KB_F4, KB_NO, KB_NO, KB_MUTE, KB_F20, KB_NO, KB_NO },
117 { KB_F5, KB_F6, KB_NO, KB_NO, KB_NO, KP_ASTERISK,KP_PLUS, KB_NO },
118 { KB_F1, KB_POWER, KB_CAPSLOCK,KB_LCTRL, KB_LSHIFT, KB_LGUI, KB_LALT, KB_SPACE },
119 { KB_F7, KB_F8, KB_NO, KB_PSCREEN, KB_HOME, KP_SLASH, KB_MINUS, KB_NO },
120 { KB_INSERT, KB_DELETE, KB_BSPACE, KP_ENTER, KB_NO, KB_RSHIFT, KB_RGUI, KB_RALT },
121 { KB_F9, KB_F10, KB_SCKLOCK, KB_BREAK, KB_LEFT, KB_PGUP, KB_END, KB_NO },
122 { KB_F11, KB_F12, KB_NO, KB_UP, KB_RIGHT, KB_DOWN, KB_PGDOWN, KB_NO },
123 },
124 // 2: FN_2 vi mode(RALT)
125 {
126 { KB_F2, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
127 { KB_F3, KB_F4, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
128 { KB_F5, KB_F6, KB_HOME, KB_NO, KB_NO, KB_LEFT, MS_LEFT, KB_NO },
129 { KB_F1, KB_ESCAPE, KB_TAB, KB_LCTRL, KB_LSHIFT, KB_LGUI, KB_LALT, KB_SPACE },
130 { KB_F7, KB_F8, KB_PGDOWN, KB_PGUP, KB_UP, KB_DOWN, MS_DOWN, KB_NO },
131 { KB_INSERT, KB_DELETE, KB_BSPACE, KB_ENTER, KB_NO, MS_BTN2, MS_BTN3, KB_NO },
132 { KB_F9, KB_F10, KB_END, KB_NO, KB_NO, KB_RIGHT, MS_UP, KB_NO },
133 { KB_F11, KB_F12, MS_WH_UP, MS_WH_DOWN, KB_NO, MS_BTN1, MS_RIGHT, KB_NO },
134 },
135 // 3: FN_3 vi mouse mode(SCOLON)
136 {
137 { KB_F2, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
138 { KB_F3, KB_F4, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
139 { KB_F5, KB_F6, MS_WH_LEFT, KB_NO, KB_NO, MS_LEFT, KB_NO, KB_NO },
140 { KB_F1, KB_ESCAPE, KB_TAB, KB_LCTRL, KB_LSHIFT, KB_LGUI, KB_LALT, MS_BTN1 },
141 { KB_F7, KB_F8, MS_WH_DOWN, MS_WH_UP, MS_UP, MS_DOWN, MS_BTN1, KB_NO },
142 { KB_NO, KB_NO, KB_BSPACE, KB_ENTER, KB_NO, KB_RSHIFT, KB_RGUI, KB_RALT },
143 { KB_F9, KB_F10, MS_WH_RIGHT,KB_NO, KB_NO, MS_RIGHT, MS_BTN2, KB_NO },
144 { KB_F11, KB_F12, KB_NO, KB_NO, KB_NO, KB_NO, MS_BTN3, KB_NO },
145 },
146 };
147
148
149 uint8_t keymap_get_keycode(int row, int col)
150 {
151 return keymap_get_keycodel(current_layer, row, col);
152 }
153
154 uint8_t keymap_get_keycodel(int layer, int row, int col)
155 {
156 uint8_t code = KEYMAPS(layer, row, col);
157 // normal key or mouse key
158 if ((KB_A <= code && code <= KP_HEXADECIMAL) ||
159 (MS_UP <= code && code <= MS_WH_RIGHT))
160 layer_used = true;
161 return code;
162 }
163
164 inline
165 int keymap_get_layer(void) {
166 return current_layer;
167 }
168
169 inline
170 int keymap_set_layer(int layer) {
171 current_layer = layer;
172 return current_layer;
173 }
174
175 void keymap_fn_proc(int fn_bits) {
176 // layer switching
177 static int last_bits = 0;
178 static uint8_t last_mod = 0;
179
180 if (usb_keyboard_has_key() || fn_bits == last_bits) {
181 // do nothing during press other than Fn key
182 return;
183 } else if (fn_bits == 0) {
184 // send key when Fn key is released without using the layer
185 if (!layer_used) {
186 uint8_t code = FN_KEYCODE(onbit(last_bits));
187 if (code != KB_NO) {
188 if (KB_LCTRL <= code && code <= KB_RGUI) {
189 keyboard_modifier_keys = last_mod | 1<<(code & 0x07);
190 } else {
191 keyboard_keys[0] = code;
192 keyboard_modifier_keys = last_mod;
193 }
194 usb_keyboard_send();
195 usb_keyboard_print();
196 usb_keyboard_clear();
197 }
198 }
199 last_bits = 0;
200 last_mod = 0;
201 layer_used = false;
202 keymap_set_layer(0); // default layer
203 print("layer default: "); phex(current_layer); print("\n");
204 } else if ((fn_bits & (fn_bits - 1)) == 0) {
205 // switch layer when just one Fn Key is pressed
206 last_bits = fn_bits;
207 last_mod = keyboard_modifier_keys;
208 layer_used = false;
209 keymap_set_layer(FN_LAYER(onbit(fn_bits)));
210 print("layer: "); phex(current_layer); print("\n");
211 print("last_bits: "); phex(last_bits); print("\n");
212 print("last_mod: "); phex(last_mod); print("\n");
213 }
214 }
215
216 static int onbit(uint8_t bits) {
217 int n = 0;
218 if (bits >> 4) { bits >>= 4; n += 4;}
219 if (bits >> 2) { bits >>= 2; n += 2;}
220 if (bits >> 1) { bits >>= 1; n += 1;}
221 return n;
222 }
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