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git.gir.st - tmk_keyboard.git/blob - hhkb/keymap.c
5 #include <avr/pgmspace.h>
6 #include "usb_keyboard.h"
11 #define FN_KEYCODE(fn) (pgm_read_byte(&fn_keycode[(fn)]))
12 #define FN_LAYER(fn) (pgm_read_byte(&fn_layer[(fn)]))
13 #define KEYMAPS(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
15 static int current_layer
= 0;
16 static bool layer_used
= false;
17 static int onbit(uint8_t bits
);
20 * Layer0(Default Layer)
21 * ,-----------------------------------------------------------.
22 * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `|
23 * |-----------------------------------------------------------|
24 * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Backs|
25 * |-----------------------------------------------------------|
26 * |Contro| A| S| D| F| G| H| J| K| L| ;| '|Return |
27 * |-----------------------------------------------------------|
28 * |Shift | Z| X| C| V| B| N| M| ,| .| /|Fn2 |Fn1|
29 * `-----------------------------------------------------------'
30 * |Gui|Alt |Space |Fn3 |Gui|
31 * `-------------------------------------------'
33 * Layer1(Fn) HHKB mode
34 * ,-----------------------------------------------------------.
35 * |Pow| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
36 * |-----------------------------------------------------------|
37 * |Caps | | | | | | | |Psc|Slk|Pus|Up | |Backs|
38 * |-----------------------------------------------------------|
39 * |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter |
40 * |-----------------------------------------------------------|
41 * |Shift | | | | | | +| -|End|PgD|Dow|Shift |xxx|
42 * `-----------------------------------------------------------'
43 * |Gui |Alt |Space |Alt |Gui|
44 * `--------------------------------------------'
46 * Layer3(RALT) vi mode
47 * ,-----------------------------------------------------------.
48 * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
49 * |-----------------------------------------------------------|
50 * |Tab | | | | | |Hom|PgD|PgUlEnd| | | |Backs|
51 * |-----------------------------------------------------------|
52 * |Contro| | | | | |Lef|Dow|Up |Rig| | |Return |
53 * |-----------------------------------------------------------|
54 * |Shift | | | | | |McL|McD|McU|McR|Mb1|Mb2 | |
55 * `-----------------------------------------------------------'
56 * |Gui|Alt |Sapce |xxxxx|Mb3|
57 * `-------------------------------------------'
59 * Layer4(semicolon) mouse mode
60 * ,-----------------------------------------------------------.
61 * |Esc| | | | | | | | | | | | | | |
62 * |-----------------------------------------------------------|
63 * |Tab | | | | | |MwL|MwD|MwU|MwR| | | |Backs|
64 * |-----------------------------------------------------------|
65 * |Contro| | | | | |McL|McD|McU|McR|xxx| |Return |
66 * |-----------------------------------------------------------|
67 * |Shift | | | | | | |Mb1|Mb2|Mb3| |Shift | |
68 * `-----------------------------------------------------------'
69 * |Gui |Alt |Mb1 |Alt |Gui|
70 * `--------------------------------------------'
72 * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
75 /* keycode to sent when Fn key released without using layer keys. */
76 static const uint8_t PROGMEM fn_keycode
[] = {
86 /* layer to change into while Fn key pressed */
87 static const int PROGMEM fn_layer
[] = { 0, 1, 2, 3, 0, 0, 0, 0 };
89 static const uint8_t PROGMEM keymaps
[][MATRIX_ROWS
][MATRIX_COLS
] = {
92 { KB_2, KB_Q, KB_W, KB_S, KB_A, KB_Z, KB_X, KB_C },
93 { KB_3, KB_4, KB_R, KB_E, KB_D, KB_F, KB_V, KB_B },
94 { KB_5, KB_6, KB_Y, KB_T, KB_G, KB_H, KB_N, KB_NO },
95 { KB_1, KB_ESCAPE, KB_TAB, KB_LCTRL, KB_LSHIFT, KB_LGUI, KB_LALT, KB_SPACE },
96 { KB_7, KB_8, KB_U, KB_I, KB_K, KB_J, KB_M, KB_NO },
97 { KB_BSLASH, KB_GRAVE, KB_BSPACE, KB_ENTER, FN_1, KB_RSHIFT, KB_RGUI, KB_RALT },
98 { KB_9, KB_0, KB_O, KB_P, KB_SCOLON, KB_L, KB_COMMA, KB_NO },
99 { KB_MINUS, KB_EQUAL, KB_RBRACKET,KB_LBRACKET,KB_QUOTE, KB_SLASH, KB_DOT, KB_NO },
104 { KB_2
, KB_Q
, KB_W
, KB_S
, KB_A
, KB_Z
, KB_X
, KB_C
},
105 { KB_3
, KB_4
, KB_R
, KB_E
, KB_D
, KB_F
, KB_V
, KB_B
},
106 { KB_5
, KB_6
, KB_Y
, KB_T
, KB_G
, KB_H
, KB_N
, KB_NO
},
107 { KB_1
, KB_ESCAPE
, KB_TAB
, KB_LCTRL
, KB_LSHIFT
, KB_LGUI
, KB_LALT
, KB_SPACE
},
108 { KB_7
, KB_8
, KB_U
, KB_I
, KB_K
, KB_J
, KB_M
, KB_NO
},
109 { KB_BSLASH
, KB_GRAVE
, KB_BSPACE
, KB_ENTER
, FN_1
, KB_RSHIFT
, KB_RGUI
, FN_2
},
110 { KB_9
, KB_0
, KB_O
, KB_P
, FN_3
, KB_L
, KB_COMMA
, KB_NO
},
111 { KB_MINUS
, KB_EQUAL
, KB_RBRACKET
,KB_LBRACKET
,KB_QUOTE
, KB_SLASH
, KB_DOT
, KB_NO
},
113 // 1: FN_1 HHKB mode(Fn)
115 { KB_F2
, KB_NO
, KB_NO
, KB_NO
, KB_NO
, KB_NO
, KB_NO
, KB_NO
},
116 { KB_F3
, KB_F4
, KB_NO
, KB_NO
, KB_MUTE
, KB_F20
, KB_NO
, KB_NO
},
117 { KB_F5
, KB_F6
, KB_NO
, KB_NO
, KB_NO
, KP_ASTERISK
,KP_PLUS
, KB_NO
},
118 { KB_F1
, KB_POWER
, KB_CAPSLOCK
,KB_LCTRL
, KB_LSHIFT
, KB_LGUI
, KB_LALT
, KB_SPACE
},
119 { KB_F7
, KB_F8
, KB_NO
, KB_PSCREEN
, KB_HOME
, KP_SLASH
, KB_MINUS
, KB_NO
},
120 { KB_INSERT
, KB_DELETE
, KB_BSPACE
, KP_ENTER
, KB_NO
, KB_RSHIFT
, KB_RGUI
, KB_RALT
},
121 { KB_F9
, KB_F10
, KB_SCKLOCK
, KB_BREAK
, KB_LEFT
, KB_PGUP
, KB_END
, KB_NO
},
122 { KB_F11
, KB_F12
, KB_NO
, KB_UP
, KB_RIGHT
, KB_DOWN
, KB_PGDOWN
, KB_NO
},
124 // 2: FN_2 vi mode(RALT)
126 { KB_F2
, KB_NO
, KB_NO
, KB_NO
, KB_NO
, KB_NO
, KB_NO
, KB_NO
},
127 { KB_F3
, KB_F4
, KB_NO
, KB_NO
, KB_NO
, KB_NO
, KB_NO
, KB_NO
},
128 { KB_F5
, KB_F6
, KB_HOME
, KB_NO
, KB_NO
, KB_LEFT
, MS_LEFT
, KB_NO
},
129 { KB_F1
, KB_ESCAPE
, KB_TAB
, KB_LCTRL
, KB_LSHIFT
, KB_LGUI
, KB_LALT
, KB_SPACE
},
130 { KB_F7
, KB_F8
, KB_PGDOWN
, KB_PGUP
, KB_UP
, KB_DOWN
, MS_DOWN
, KB_NO
},
131 { KB_INSERT
, KB_DELETE
, KB_BSPACE
, KB_ENTER
, KB_NO
, MS_BTN2
, MS_BTN3
, KB_NO
},
132 { KB_F9
, KB_F10
, KB_END
, KB_NO
, KB_NO
, KB_RIGHT
, MS_UP
, KB_NO
},
133 { KB_F11
, KB_F12
, MS_WH_UP
, MS_WH_DOWN
, KB_NO
, MS_BTN1
, MS_RIGHT
, KB_NO
},
135 // 3: FN_3 vi mouse mode(SCOLON)
137 { KB_F2
, KB_NO
, KB_NO
, KB_NO
, KB_NO
, KB_NO
, KB_NO
, KB_NO
},
138 { KB_F3
, KB_F4
, KB_NO
, KB_NO
, KB_NO
, KB_NO
, KB_NO
, KB_NO
},
139 { KB_F5
, KB_F6
, MS_WH_LEFT
, KB_NO
, KB_NO
, MS_LEFT
, KB_NO
, KB_NO
},
140 { KB_F1
, KB_ESCAPE
, KB_TAB
, KB_LCTRL
, KB_LSHIFT
, KB_LGUI
, KB_LALT
, MS_BTN1
},
141 { KB_F7
, KB_F8
, MS_WH_DOWN
, MS_WH_UP
, MS_UP
, MS_DOWN
, MS_BTN1
, KB_NO
},
142 { KB_NO
, KB_NO
, KB_BSPACE
, KB_ENTER
, KB_NO
, KB_RSHIFT
, KB_RGUI
, KB_RALT
},
143 { KB_F9
, KB_F10
, MS_WH_RIGHT
,KB_NO
, KB_NO
, MS_RIGHT
, MS_BTN2
, KB_NO
},
144 { KB_F11
, KB_F12
, KB_NO
, KB_NO
, KB_NO
, KB_NO
, MS_BTN3
, KB_NO
},
149 uint8_t keymap_get_keycode(int row
, int col
)
151 return keymap_get_keycodel(current_layer
, row
, col
);
154 uint8_t keymap_get_keycodel(int layer
, int row
, int col
)
156 uint8_t code
= KEYMAPS(layer
, row
, col
);
157 // normal key or mouse key
158 if ((KB_A
<= code
&& code
<= KP_HEXADECIMAL
) ||
159 (MS_UP
<= code
&& code
<= MS_WH_RIGHT
))
165 int keymap_get_layer(void) {
166 return current_layer
;
170 int keymap_set_layer(int layer
) {
171 current_layer
= layer
;
172 return current_layer
;
175 void keymap_fn_proc(int fn_bits
) {
177 static int last_bits
= 0;
178 static uint8_t last_mod
= 0;
180 if (usb_keyboard_has_key() || fn_bits
== last_bits
) {
181 // do nothing during press other than Fn key
183 } else if (fn_bits
== 0) {
184 // send key when Fn key is released without using the layer
186 uint8_t code
= FN_KEYCODE(onbit(last_bits
));
188 if (KB_LCTRL
<= code
&& code
<= KB_RGUI
) {
189 keyboard_modifier_keys
= last_mod
| 1<<(code
& 0x07);
191 keyboard_keys
[0] = code
;
192 keyboard_modifier_keys
= last_mod
;
195 usb_keyboard_print();
196 usb_keyboard_clear();
202 keymap_set_layer(0); // default layer
203 print("layer default: "); phex(current_layer
); print("\n");
204 } else if ((fn_bits
& (fn_bits
- 1)) == 0) {
205 // switch layer when just one Fn Key is pressed
207 last_mod
= keyboard_modifier_keys
;
209 keymap_set_layer(FN_LAYER(onbit(fn_bits
)));
210 print("layer: "); phex(current_layer
); print("\n");
211 print("last_bits: "); phex(last_bits
); print("\n");
212 print("last_mod: "); phex(last_mod
); print("\n");
216 static int onbit(uint8_t bits
) {
218 if (bits
>> 4) { bits
>>= 4; n
+= 4;}
219 if (bits
>> 2) { bits
>>= 2; n
+= 2;}
220 if (bits
>> 1) { bits
>>= 1; n
+= 1;}