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1 /*
2 Copyright 2010,2011 Jun WAKO <wakojun@gmail.com>
3
4 This software is licensed with a Modified BSD License.
5 All of this is supposed to be Free Software, Open Source, DFSG-free,
6 GPL-compatible, and OK to use in both free and proprietary applications.
7 Additions and corrections to this file are welcome.
8
9
10 Redistribution and use in source and binary forms, with or without
11 modification, are permitted provided that the following conditions are met:
12
13 * Redistributions of source code must retain the above copyright
14 notice, this list of conditions and the following disclaimer.
15
16 * Redistributions in binary form must reproduce the above copyright
17 notice, this list of conditions and the following disclaimer in
18 the documentation and/or other materials provided with the
19 distribution.
20
21 * Neither the name of the copyright holders nor the names of
22 contributors may be used to endorse or promote products derived
23 from this software without specific prior written permission.
24
25 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
26 AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
27 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
28 ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
29 LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
30 CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
31 SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
32 INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
33 CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
34 ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
35 POSSIBILITY OF SUCH DAMAGE.
36 */
37
38 /*
39 Primitive PS/2 Library for AVR
40 ==============================
41 Host side is only supported now.
42 Synchronous USART is used to receive data by hardware process
43 rather than interrupt. During V-USB interrupt runs, CLOCK interrupt
44 cannot interpose. In the result it is prone to lost CLOCK edge.
45
46
47 I/O control
48 -----------
49 High state is asserted by internal pull-up.
50 If you have a signaling problem, you may need to have
51 external pull-up resisters on CLOCK and DATA line.
52
53
54 PS/2 References
55 ---------------
56 http://www.computer-engineering.org/ps2protocol/
57 http://www.mcamafia.de/pdf/ibm_hitrc07.pdf
58 */
59 #include <stdbool.h>
60 #include <avr/io.h>
61 #include <avr/interrupt.h>
62 #include <util/delay.h>
63 #include "ps2.h"
64 #include "debug.h"
65
66
67 #if 0
68 #define DEBUGP_INIT() do { DDRC = 0xFF; } while (0)
69 #define DEBUGP(x) do { PORTC = x; } while (0)
70 #else
71 #define DEBUGP_INIT()
72 #define DEBUGP(x)
73 #endif
74
75 #define WAIT(stat, us, err) do { \
76 if (!wait_##stat(us)) { \
77 ps2_error = err; \
78 goto ERROR; \
79 } \
80 } while (0)
81
82
83 uint8_t ps2_error = PS2_ERR_NONE;
84
85
86 static inline void clock_lo(void);
87 static inline void clock_hi(void);
88 static inline bool clock_in(void);
89 static inline void data_lo(void);
90 static inline void data_hi(void);
91 static inline bool data_in(void);
92 static inline uint16_t wait_clock_lo(uint16_t us);
93 static inline uint16_t wait_clock_hi(uint16_t us);
94 static inline uint16_t wait_data_lo(uint16_t us);
95 static inline uint16_t wait_data_hi(uint16_t us);
96 static inline void idle(void);
97 static inline void inhibit(void);
98 #if defined PS2_USE_INT || defined PS2_USE_USART
99 static inline uint8_t pbuf_dequeue(void);
100 static inline void pbuf_enqueue(uint8_t data);
101 #endif
102
103
104 void ps2_host_init(void)
105 {
106 DEBUGP_INIT();
107 DEBUGP(0x1);
108 idle();
109 PS2_USART_INIT();
110 PS2_USART_RX_INT_ON();
111 }
112
113 uint8_t ps2_host_send(uint8_t data)
114 {
115 uint8_t res = 0;
116 bool parity = true;
117 ps2_error = PS2_ERR_NONE;
118
119 DEBUGP(0x6);
120 PS2_USART_OFF();
121
122 /* terminate a transmission if we have */
123 inhibit();
124 _delay_us(100);
125
126 /* start bit [1] */
127 data_lo();
128 clock_hi();
129 WAIT(clock_lo, 15000, 1);
130 /* data [2-9] */
131 for (uint8_t i = 0; i < 8; i++) {
132 _delay_us(15);
133 if (data&(1<<i)) {
134 parity = !parity;
135 data_hi();
136 } else {
137 data_lo();
138 }
139 WAIT(clock_hi, 50, 2);
140 WAIT(clock_lo, 50, 3);
141 }
142 /* parity [10] */
143 _delay_us(15);
144 if (parity) { data_hi(); } else { data_lo(); }
145 WAIT(clock_hi, 50, 4);
146 WAIT(clock_lo, 50, 5);
147 /* stop bit [11] */
148 _delay_us(15);
149 data_hi();
150 /* ack [12] */
151 WAIT(data_lo, 50, 6);
152 WAIT(clock_lo, 50, 7);
153
154 /* wait for idle state */
155 WAIT(clock_hi, 50, 8);
156 WAIT(data_hi, 50, 9);
157
158 res = ps2_host_recv_response();
159 ERROR:
160 idle();
161 PS2_USART_INIT();
162 PS2_USART_RX_INT_ON();
163 return res;
164 }
165
166 // Do polling data from keyboard to get response to last command.
167 uint8_t ps2_host_recv_response(void)
168 {
169 uint8_t data = 0;
170 PS2_USART_INIT();
171 PS2_USART_RX_POLL_ON();
172 while (!PS2_USART_RX_READY)
173 ;
174 data = PS2_USART_RX_DATA;
175 PS2_USART_OFF();
176 DEBUGP(0x9);
177 return data;
178 }
179
180 uint8_t ps2_host_recv(void)
181 {
182 return pbuf_dequeue();
183 }
184
185 ISR(PS2_USART_RX_VECT)
186 {
187 DEBUGP(0x7);
188 uint8_t error = PS2_USART_ERROR;
189 uint8_t data = PS2_USART_RX_DATA;
190 if (error) {
191 DEBUGP(error>>2);
192 } else {
193 pbuf_enqueue(data);
194 }
195 DEBUGP(0x8);
196 }
197
198 /* send LED state to keyboard */
199 void ps2_host_set_led(uint8_t led)
200 {
201 // send 0xED then keyboard keeps waiting for next LED data
202 // and keyboard does not send any scan codes during waiting.
203 // If fail to send LED data keyboard looks like being freezed.
204 uint8_t retry = 3;
205 while (retry-- && ps2_host_send(PS2_SET_LED) != PS2_ACK)
206 ;
207 retry = 3;
208 while (retry-- && ps2_host_send(led) != PS2_ACK)
209 ;
210 }
211
212
213 /*--------------------------------------------------------------------
214 * static functions
215 *------------------------------------------------------------------*/
216 static inline void clock_lo()
217 {
218 PS2_CLOCK_PORT &= ~(1<<PS2_CLOCK_BIT);
219 PS2_CLOCK_DDR |= (1<<PS2_CLOCK_BIT);
220 }
221 static inline void clock_hi()
222 {
223 /* input with pull up */
224 PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT);
225 PS2_CLOCK_PORT |= (1<<PS2_CLOCK_BIT);
226 }
227 static inline bool clock_in()
228 {
229 PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT);
230 PS2_CLOCK_PORT |= (1<<PS2_CLOCK_BIT);
231 _delay_us(1);
232 return PS2_CLOCK_PIN&(1<<PS2_CLOCK_BIT);
233 }
234 static inline void data_lo()
235 {
236 PS2_DATA_PORT &= ~(1<<PS2_DATA_BIT);
237 PS2_DATA_DDR |= (1<<PS2_DATA_BIT);
238 }
239 static inline void data_hi()
240 {
241 /* input with pull up */
242 PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT);
243 PS2_DATA_PORT |= (1<<PS2_DATA_BIT);
244 }
245 static inline bool data_in()
246 {
247 PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT);
248 PS2_DATA_PORT |= (1<<PS2_DATA_BIT);
249 _delay_us(1);
250 return PS2_DATA_PIN&(1<<PS2_DATA_BIT);
251 }
252
253 static inline uint16_t wait_clock_lo(uint16_t us)
254 {
255 while (clock_in() && us) { asm(""); _delay_us(1); us--; }
256 return us;
257 }
258 static inline uint16_t wait_clock_hi(uint16_t us)
259 {
260 while (!clock_in() && us) { asm(""); _delay_us(1); us--; }
261 return us;
262 }
263 static inline uint16_t wait_data_lo(uint16_t us)
264 {
265 while (data_in() && us) { asm(""); _delay_us(1); us--; }
266 return us;
267 }
268 static inline uint16_t wait_data_hi(uint16_t us)
269 {
270 while (!data_in() && us) { asm(""); _delay_us(1); us--; }
271 return us;
272 }
273
274 /* idle state that device can send */
275 static inline void idle(void)
276 {
277 clock_hi();
278 data_hi();
279 }
280
281 /* inhibit device to send */
282 static inline void inhibit(void)
283 {
284 clock_lo();
285 data_hi();
286 }
287
288
289 /*--------------------------------------------------------------------
290 * Ring buffer to store scan codes from keyboard
291 *------------------------------------------------------------------*/
292 #define PBUF_SIZE 8
293 static uint8_t pbuf[PBUF_SIZE];
294 static uint8_t pbuf_head = 0;
295 static uint8_t pbuf_tail = 0;
296 static inline void pbuf_enqueue(uint8_t data)
297 {
298 if (!data)
299 return;
300
301 uint8_t sreg = SREG;
302 cli();
303 uint8_t next = (pbuf_head + 1) % PBUF_SIZE;
304 if (next != pbuf_tail) {
305 pbuf[pbuf_head] = data;
306 pbuf_head = next;
307 } else {
308 debug("pbuf: full\n");
309 }
310 SREG = sreg;
311 }
312
313 static inline uint8_t pbuf_dequeue(void)
314 {
315 uint8_t val = 0;
316
317 uint8_t sreg = SREG;
318 cli();
319 if (pbuf_head != pbuf_tail) {
320 val = pbuf[pbuf_tail];
321 pbuf_tail = (pbuf_tail + 1) % PBUF_SIZE;
322 }
323 SREG = sreg;
324
325 return val;
326 }
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