]> git.gir.st - tmk_keyboard.git/blob - tmk_core/protocol/usb_hid/USB_Host_Shield_2.0/PS3USB.h
Add ChibiOS support (USB stack + support files).
[tmk_keyboard.git] / tmk_core / protocol / usb_hid / USB_Host_Shield_2.0 / PS3USB.h
1 /* Copyright (C) 2012 Kristian Lauszus, TKJ Electronics. All rights reserved.
2
3 This software may be distributed and modified under the terms of the GNU
4 General Public License version 2 (GPL2) as published by the Free Software
5 Foundation and appearing in the file GPL2.TXT included in the packaging of
6 this file. Please note that GPL2 Section 2[b] requires that all works based
7 on this software must also be made publicly available under the terms of
8 the GPL2 ("Copyleft").
9
10 Contact information
11 -------------------
12
13 Kristian Lauszus, TKJ Electronics
14 Web : http://www.tkjelectronics.com
15 e-mail : kristianl@tkjelectronics.com
16 */
17
18 #ifndef _ps3usb_h_
19 #define _ps3usb_h_
20
21 #include "Usb.h"
22 #include "hid.h"
23 #include "PS3Enums.h"
24
25 /* PS3 data taken from descriptors */
26 #define EP_MAXPKTSIZE 64 // max size for data via USB
27
28 /* Names we give to the 3 ps3 pipes - this is only used for setting the bluetooth address into the ps3 controllers */
29 #define PS3_CONTROL_PIPE 0
30 #define PS3_OUTPUT_PIPE 1
31 #define PS3_INPUT_PIPE 2
32
33 //PID and VID of the different devices
34 #define PS3_VID 0x054C // Sony Corporation
35 #define PS3_PID 0x0268 // PS3 Controller DualShock 3
36 #define PS3NAVIGATION_PID 0x042F // Navigation controller
37 #define PS3MOVE_PID 0x03D5 // Motion controller
38
39 #define PS3_MAX_ENDPOINTS 3
40
41 /**
42 * This class implements support for all the official PS3 Controllers:
43 * Dualshock 3, Navigation or a Motion controller via USB.
44 *
45 * One can only set the color of the bulb, set the rumble, set and get the bluetooth address and calibrate the magnetometer via USB on the Move controller.
46 *
47 * Information about the protocol can be found at the wiki: https://github.com/felis/USB_Host_Shield_2.0/wiki/PS3-Information.
48 */
49 class PS3USB : public USBDeviceConfig {
50 public:
51 /**
52 * Constructor for the PS3USB class.
53 * @param pUsb Pointer to USB class instance.
54 * @param btadr5,btadr4,btadr3,btadr2,btadr1,btadr0
55 * Pass your dongles Bluetooth address into the constructor,
56 * so you are able to pair the controller with a Bluetooth dongle.
57 */
58 PS3USB(USB *pUsb, uint8_t btadr5 = 0, uint8_t btadr4 = 0, uint8_t btadr3 = 0, uint8_t btadr2 = 0, uint8_t btadr1 = 0, uint8_t btadr0 = 0);
59
60 /** @name USBDeviceConfig implementation */
61 /**
62 * Initialize the PS3 Controller.
63 * @param parent Hub number.
64 * @param port Port number on the hub.
65 * @param lowspeed Speed of the device.
66 * @return 0 on success.
67 */
68 uint8_t Init(uint8_t parent, uint8_t port, bool lowspeed);
69 /**
70 * Release the USB device.
71 * @return 0 on success.
72 */
73 uint8_t Release();
74 /**
75 * Poll the USB Input endpoins and run the state machines.
76 * @return 0 on success.
77 */
78 uint8_t Poll();
79
80 /**
81 * Get the device address.
82 * @return The device address.
83 */
84 virtual uint8_t GetAddress() {
85 return bAddress;
86 };
87
88 /**
89 * Used to check if the controller has been initialized.
90 * @return True if it's ready.
91 */
92 virtual bool isReady() {
93 return bPollEnable;
94 };
95
96 /**
97 * Used by the USB core to check what this driver support.
98 * @param vid The device's VID.
99 * @param pid The device's PID.
100 * @return Returns true if the device's VID and PID matches this driver.
101 */
102 virtual bool VIDPIDOK(uint16_t vid, uint16_t pid) {
103 return (vid == PS3_VID && (pid == PS3_PID || pid == PS3NAVIGATION_PID || pid == PS3MOVE_PID));
104 };
105 /**@}*/
106
107 /**
108 * Used to set the Bluetooth address inside the Dualshock 3 and Navigation controller.
109 * Set using LSB first.
110 * @param bdaddr Your dongles Bluetooth address.
111 */
112 void setBdaddr(uint8_t *bdaddr);
113 /**
114 * Used to get the Bluetooth address inside the Dualshock 3 and Navigation controller.
115 * Will return LSB first.
116 * @param bdaddr Your dongles Bluetooth address.
117 */
118 void getBdaddr(uint8_t *bdaddr);
119
120 /**
121 * Used to set the Bluetooth address inside the Move controller.
122 * Set using LSB first.
123 * @param bdaddr Your dongles Bluetooth address.
124 */
125 void setMoveBdaddr(uint8_t *bdaddr);
126 /**
127 * Used to get the Bluetooth address inside the Move controller.
128 * Will return LSB first.
129 * @param bdaddr Your dongles Bluetooth address.
130 */
131 void getMoveBdaddr(uint8_t *bdaddr);
132 /**
133 * Used to get the calibration data inside the Move controller.
134 * @param data Buffer to store data in. Must be at least 147 bytes
135 */
136 void getMoveCalibration(uint8_t *data);
137
138 /** @name PS3 Controller functions */
139 /**
140 * getButtonPress(ButtonEnum b) will return true as long as the button is held down.
141 *
142 * While getButtonClick(ButtonEnum b) will only return it once.
143 *
144 * So you instance if you need to increase a variable once you would use getButtonClick(ButtonEnum b),
145 * but if you need to drive a robot forward you would use getButtonPress(ButtonEnum b).
146 * @param b ::ButtonEnum to read.
147 * @return getButtonPress(ButtonEnum b) will return a true as long as a button is held down, while getButtonClick(ButtonEnum b) will return true once for each button press.
148 */
149 bool getButtonPress(ButtonEnum b);
150 bool getButtonClick(ButtonEnum b);
151 /**@}*/
152 /** @name PS3 Controller functions */
153 /**
154 * Used to get the analog value from button presses.
155 * @param a The ::ButtonEnum to read.
156 * The supported buttons are:
157 * ::UP, ::RIGHT, ::DOWN, ::LEFT, ::L1, ::L2, ::R1, ::R2,
158 * ::TRIANGLE, ::CIRCLE, ::CROSS, ::SQUARE, and ::T.
159 * @return Analog value in the range of 0-255.
160 */
161 uint8_t getAnalogButton(ButtonEnum a);
162 /**
163 * Used to read the analog joystick.
164 * @param a ::LeftHatX, ::LeftHatY, ::RightHatX, and ::RightHatY.
165 * @return Return the analog value in the range of 0-255.
166 */
167 uint8_t getAnalogHat(AnalogHatEnum a);
168 /**
169 * Used to read the sensors inside the Dualshock 3 controller.
170 * @param a
171 * The Dualshock 3 has a 3-axis accelerometer and a 1-axis gyro inside.
172 * @return Return the raw sensor value.
173 */
174 uint16_t getSensor(SensorEnum a);
175 /**
176 * Use this to get ::Pitch and ::Roll calculated using the accelerometer.
177 * @param a Either ::Pitch or ::Roll.
178 * @return Return the angle in the range of 0-360.
179 */
180 double getAngle(AngleEnum a);
181 /**
182 * Get the ::StatusEnum from the controller.
183 * @param c The ::StatusEnum you want to read.
184 * @return True if correct and false if not.
185 */
186 bool getStatus(StatusEnum c);
187 /** Read all the available statuses from the controller and prints it as a nice formated string. */
188 void printStatusString();
189
190 /** Used to set all LEDs and rumble off. */
191 void setAllOff();
192 /** Turn off rumble. */
193 void setRumbleOff();
194 /**
195 * Turn on rumble.
196 * @param mode Either ::RumbleHigh or ::RumbleLow.
197 */
198 void setRumbleOn(RumbleEnum mode);
199 /**
200 * Turn on rumble using custom duration and power.
201 * @param rightDuration The duration of the right/low rumble effect.
202 * @param rightPower The intensity of the right/low rumble effect.
203 * @param leftDuration The duration of the left/high rumble effect.
204 * @param leftPower The intensity of the left/high rumble effect.
205 */
206 void setRumbleOn(uint8_t rightDuration, uint8_t rightPower, uint8_t leftDuration, uint8_t leftPower);
207
208 /**
209 * Set LED value without using the ::LEDEnum.
210 * @param value See: ::LEDEnum.
211 */
212 void setLedRaw(uint8_t value);
213
214 /** Turn all LEDs off. */
215 void setLedOff() {
216 setLedRaw(0);
217 }
218 /**
219 * Turn the specific ::LEDEnum off.
220 * @param a The ::LEDEnum to turn off.
221 */
222 void setLedOff(LEDEnum a);
223 /**
224 * Turn the specific ::LEDEnum on.
225 * @param a The ::LEDEnum to turn on.
226 */
227 void setLedOn(LEDEnum a);
228 /**
229 * Toggle the specific ::LEDEnum.
230 * @param a The ::LEDEnum to toggle.
231 */
232 void setLedToggle(LEDEnum a);
233
234 /**
235 * Use this to set the Color using RGB values.
236 * @param r,g,b RGB value.
237 */
238 void moveSetBulb(uint8_t r, uint8_t g, uint8_t b);
239 /**
240 * Use this to set the color using the predefined colors in ::ColorsEnum.
241 * @param color The desired color.
242 */
243 void moveSetBulb(ColorsEnum color);
244 /**
245 * Set the rumble value inside the Move controller.
246 * @param rumble The desired value in the range from 64-255.
247 */
248 void moveSetRumble(uint8_t rumble);
249
250 /**
251 * Used to call your own function when the controller is successfully initialized.
252 * @param funcOnInit Function to call.
253 */
254 void attachOnInit(void (*funcOnInit)(void)) {
255 pFuncOnInit = funcOnInit;
256 };
257 /**@}*/
258
259 /** Variable used to indicate if the normal playstation controller is successfully connected. */
260 bool PS3Connected;
261 /** Variable used to indicate if the move controller is successfully connected. */
262 bool PS3MoveConnected;
263 /** Variable used to indicate if the navigation controller is successfully connected. */
264 bool PS3NavigationConnected;
265
266 protected:
267 /** Pointer to USB class instance. */
268 USB *pUsb;
269 /** Device address. */
270 uint8_t bAddress;
271 /** Endpoint info structure. */
272 EpInfo epInfo[PS3_MAX_ENDPOINTS];
273
274 private:
275 /**
276 * Called when the controller is successfully initialized.
277 * Use attachOnInit(void (*funcOnInit)(void)) to call your own function.
278 * This is useful for instance if you want to set the LEDs in a specific way.
279 */
280 void onInit();
281 void (*pFuncOnInit)(void); // Pointer to function called in onInit()
282
283 bool bPollEnable;
284
285 uint32_t timer; // used to continuously set PS3 Move controller Bulb and rumble values
286
287 uint32_t ButtonState;
288 uint32_t OldButtonState;
289 uint32_t ButtonClickState;
290
291 uint8_t my_bdaddr[6]; // Change to your dongles Bluetooth address in the constructor
292 uint8_t readBuf[EP_MAXPKTSIZE]; // General purpose buffer for input data
293 uint8_t writeBuf[EP_MAXPKTSIZE]; // General purpose buffer for output data
294
295 void readReport(); // read incoming data
296 void printReport(); // print incoming date - Uncomment for debugging
297
298 /* Private commands */
299 void PS3_Command(uint8_t *data, uint16_t nbytes);
300 void enable_sixaxis(); // Command used to enable the Dualshock 3 and Navigation controller to send data via USB
301 void Move_Command(uint8_t *data, uint16_t nbytes);
302 };
303 #endif
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