]>
git.gir.st - tmk_keyboard.git/blob - tmk_core/common/keymap.c
2 Copyright 2013 Jun Wako <wakojun@gmail.com>
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
20 #include "action_layer.h"
22 #include "action_macro.h"
27 static action_t
keycode_to_action(uint8_t keycode
);
30 /* converts key to action */
31 action_t
action_for_key(uint8_t layer
, keypos_t key
)
33 uint8_t keycode
= keymap_key_to_keycode(layer
, key
);
35 case KC_FN0
... KC_FN31
:
36 return keymap_fn_to_action(keycode
);
37 #ifdef BOOTMAGIC_ENABLE
40 if (keymap_config
.swap_control_capslock
|| keymap_config
.capslock_to_control
) {
41 return keycode_to_action(KC_LCTL
);
43 return keycode_to_action(keycode
);
45 if (keymap_config
.swap_control_capslock
) {
46 return keycode_to_action(KC_CAPSLOCK
);
48 return keycode_to_action(KC_LCTL
);
50 if (keymap_config
.swap_lalt_lgui
) {
51 if (keymap_config
.no_gui
) {
52 return keycode_to_action(ACTION_NO
);
54 return keycode_to_action(KC_LGUI
);
56 return keycode_to_action(KC_LALT
);
58 if (keymap_config
.swap_lalt_lgui
) {
59 return keycode_to_action(KC_LALT
);
61 if (keymap_config
.no_gui
) {
62 return keycode_to_action(ACTION_NO
);
64 return keycode_to_action(KC_LGUI
);
66 if (keymap_config
.swap_ralt_rgui
) {
67 if (keymap_config
.no_gui
) {
68 return keycode_to_action(ACTION_NO
);
70 return keycode_to_action(KC_RGUI
);
72 return keycode_to_action(KC_RALT
);
74 if (keymap_config
.swap_ralt_rgui
) {
75 return keycode_to_action(KC_RALT
);
77 if (keymap_config
.no_gui
) {
78 return keycode_to_action(ACTION_NO
);
80 return keycode_to_action(KC_RGUI
);
82 if (keymap_config
.swap_grave_esc
) {
83 return keycode_to_action(KC_ESC
);
85 return keycode_to_action(KC_GRAVE
);
87 if (keymap_config
.swap_grave_esc
) {
88 return keycode_to_action(KC_GRAVE
);
90 return keycode_to_action(KC_ESC
);
92 if (keymap_config
.swap_backslash_backspace
) {
93 return keycode_to_action(KC_BSPACE
);
95 return keycode_to_action(KC_BSLASH
);
97 if (keymap_config
.swap_backslash_backspace
) {
98 return keycode_to_action(KC_BSLASH
);
100 return keycode_to_action(KC_BSPACE
);
103 return keycode_to_action(keycode
);
109 __attribute__ ((weak
))
110 const macro_t
*action_get_macro(keyrecord_t
*record
, uint8_t id
, uint8_t opt
)
116 __attribute__ ((weak
))
117 void action_function(keyrecord_t
*record
, uint8_t id
, uint8_t opt
)
123 /* translates keycode to action */
124 static action_t
keycode_to_action(uint8_t keycode
)
128 case KC_A
... KC_EXSEL
:
129 case KC_LCTRL
... KC_RGUI
:
130 action
.code
= ACTION_KEY(keycode
);
132 case KC_SYSTEM_POWER
... KC_SYSTEM_WAKE
:
133 action
.code
= ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode
));
135 case KC_AUDIO_MUTE
... KC_MEDIA_REWIND
:
136 action
.code
= ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode
));
138 case KC_MS_UP
... KC_MS_ACCEL2
:
139 action
.code
= ACTION_MOUSEKEY(keycode
);
142 action
.code
= ACTION_TRANSPARENT
;
147 bootloader_jump(); // not return
150 action
.code
= ACTION_NO
;
158 #ifdef USE_LEGACY_KEYMAP
160 * Legacy keymap support
161 * Consider using new keymap API instead.
163 __attribute__ ((weak
))
164 uint8_t keymap_key_to_keycode(uint8_t layer
, keypos_t key
)
166 return keymap_get_keycode(layer
, key
.row
, key
.col
);
170 /* Legacy keymap support */
171 __attribute__ ((weak
))
172 action_t
keymap_fn_to_action(uint8_t keycode
)
174 action_t action
= { .code
= ACTION_NO
};
176 case KC_FN0
... KC_FN31
:
178 uint8_t layer
= keymap_fn_layer(FN_INDEX(keycode
));
179 uint8_t key
= keymap_fn_keycode(FN_INDEX(keycode
));
181 action
.code
= ACTION_LAYER_TAP_KEY(layer
, key
);
183 action
.code
= ACTION_LAYER_MOMENTARY(layer
);