]> git.gir.st - tmk_keyboard.git/blob - converter/m0110_usb/keymap_for_editor.c
Merge pull request #124 from kairyu/6kro
[tmk_keyboard.git] / converter / m0110_usb / keymap_for_editor.c
1 /*
2 Copyright 2014 Jun Wako <wakojun@gmail.com>
3
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
13
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17 #include <stdint.h>
18 #include "keycode.h"
19 #include "keymap_common.h"
20
21
22 #ifdef KEYMAP_SECTION_ENABLE
23 const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] __attribute__ ((section (".keymap.keymaps"))) = {
24 #else
25 const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
26 #endif
27 /* Default:
28 * ,---------------------------------------------------------. ,---------------.
29 * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Clr| =| /| *|
30 * |---------------------------------------------------------| |---------------|
31 * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -|
32 * |-----------------------------------------------------' | |---------------|
33 * |Caps | A| S| D| F| G| H| J| K| L| ;| '|Enter | | 4| 5| 6| +|
34 * |---------------------------------------------------------| |---------------|
35 * |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft|Up | | 1| 2| 3| |
36 * |---------------------------------------------------------| |-----------|Ent|
37 * |Ctl |Gui | Space |Alt| \|Lft|Rgt|Dn | | 0| .| |
38 * `---------------------------------------------------------' `---------------'
39 */
40 [0] = KEYMAP(
41 GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, CLR, EQL, PSLS,PAST,
42 TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, P7, P8, P9, PMNS,
43 LCAP,A, S, D, F, G, H, J, K, L, SCLN,QUOT, FN15, P4, P5, P6, PPLS,
44 LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, UP, P1, P2, P3, PENT,
45 LCTL,LGUI, FN16, LALT,FN31,LEFT,RGHT,DOWN, P0, PDOT
46 ),
47 /* Cursor Layer(WASD, IJKL)
48 * ,---------------------------------------------------------. ,---------------.
49 * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delet| |Nlk| =| /| *|
50 * |---------------------------------------------------------| |---------------|
51 * |Caps |Hom| Up|PgU| | | | |Psc|Slk|Pau|Up |Ins| | | 7| 8| 9| -|
52 * |-----------------------------------------------------' | |---------------|
53 * |Caps |Lef|Dow|Rig| | | | |Hom|PgU|Lef|Rig|Enter | | 4| 5| 6| +|
54 * |---------------------------------------------------------| |---------------|
55 * |Shift |End| |PgD| | | | |End|PgD|Dow|Shif|PgU| | 1| 2| 3| |
56 * |---------------------------------------------------------| |-----------|Ent|
57 * |Ctl |Gui | Space |Alt | \|Hom|End|PgD| | 0| .| |
58 * `---------------------------------------------------------' `---------------'
59 */
60 [3] = KEYMAP(
61 ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST,
62 CAPS,HOME,UP, PGUP,NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, INS, P7, P8, P9, PMNS,
63 LCAP,LEFT,DOWN,RGHT,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT, FN15, P4, P5, P6, PPLS,
64 LSFT,END, NO, PGDN,NO, NO, NO, NO, END, PGDN,DOWN, PGUP, P1, P2, P3, PENT,
65 LCTL,LGUI, FN16, LALT,FN31,HOME,END, PGDN, P0, PDOT
66 ),
67 [4] = KEYMAP(
68 ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST,
69 CAPS,HOME,UP, PGUP,NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, INS, P7, P8, P9, PMNS,
70 LCAP,LEFT,DOWN,RGHT,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT, FN15, P4, P5, P6, PPLS,
71 LSFT,END, NO, PGDN,NO, NO, NO, NO, END, PGDN,DOWN, PGUP, P1, P2, P3, PENT,
72 LCTL,LGUI, FN16, LALT,FN31,HOME,END, PGDN, P0, PDOT
73 ),
74 [7] = {},
75 };
76
77
78 /*
79 * Fn action definition
80 */
81 #ifdef KEYMAP_SECTION_ENABLE
82 const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
83 #else
84 const uint16_t fn_actions[] PROGMEM = {
85 #endif
86 [0] = ACTION_LAYER_MOMENTARY(1),
87 [1] = ACTION_LAYER_MOMENTARY(2),
88 [2] = ACTION_LAYER_MOMENTARY(3),
89 [3] = ACTION_LAYER_MOMENTARY(4),
90 [4] = ACTION_LAYER_MOMENTARY(5),
91 [5] = ACTION_LAYER_MOMENTARY(6),
92 [6] = ACTION_LAYER_MOMENTARY(7),
93 [7] = ACTION_LAYER_TOGGLE(1),
94 [8] = ACTION_LAYER_TOGGLE(2),
95 [9] = ACTION_LAYER_TOGGLE(3),
96 [10] = ACTION_LAYER_TAP_TOGGLE(1),
97 [11] = ACTION_LAYER_TAP_TOGGLE(2),
98 [12] = ACTION_LAYER_TAP_TOGGLE(3),
99 [13] = ACTION_LAYER_TAP_KEY(1, KC_F),
100 [14] = ACTION_LAYER_TAP_KEY(2, KC_J),
101 [15] = ACTION_LAYER_TAP_KEY(3, KC_ENTER),
102 [16] = ACTION_LAYER_TAP_KEY(4, KC_SPACE),
103 [17] = ACTION_LAYER_TAP_KEY(5, KC_SCOLON),
104 [18] = ACTION_LAYER_TAP_KEY(6, KC_QUOTE),
105 [19] = ACTION_LAYER_TAP_KEY(7, KC_SLASH),
106 [20] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_SPACE),
107 [21] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_SPACE),
108 [22] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_QUOTE),
109 [23] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_ENTER),
110 [24] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_ESC),
111 [25] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_BSPACE),
112 [26] = ACTION_MODS_ONESHOT(MOD_LCTL),
113 [27] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_ESC),
114 [28] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_BSPACE),
115 [29] = ACTION_MODS_ONESHOT(MOD_LSFT),
116 [30] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_GRAVE),
117 [31] = ACTION_MODS_TAP_KEY(MOD_RALT, KC_BSLASH),
118 };
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