2 Copyright 2011 Jun Wako <wakojun@gmail.com>
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
19 * Keymap for PFU HHKB Pro
23 #include <avr/pgmspace.h>
33 // Convert physical keyboard layout to matrix array.
34 // This is a macro to define keymap easily in keyboard layout form.
36 K31, K30, K00, K10, K11, K20, K21, K40, K41, K60, K61, K70, K71, K50, K51, \
37 K32, K01, K02, K13, K12, K23, K22, K42, K43, K62, K63, K73, K72, K52, \
38 K33, K04, K03, K14, K15, K24, K25, K45, K44, K65, K64, K74, K53, \
39 K34, K05, K06, K07, K16, K17, K26, K46, K66, K76, K75, K55, K54, \
40 K35, K36, K37, K57, K56 \
43 { KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07 }, \
44 { KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17 }, \
45 { KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_NO }, \
46 { KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37 }, \
47 { KC_##K40, KC_##K41, KC_##K42, KC_##K43, KC_##K44, KC_##K45, KC_##K46, KC_NO }, \
48 { KC_##K50, KC_##K51, KC_##K52, KC_##K53, KC_##K54, KC_##K55, KC_##K56, KC_##K57 }, \
49 { KC_##K60, KC_##K61, KC_##K62, KC_##K63, KC_##K64, KC_##K65, KC_##K66, KC_NO }, \
50 { KC_##K70, KC_##K71, KC_##K72, KC_##K73, KC_##K74, KC_##K75, KC_##K76, KC_NO } \
54 static const action_t PROGMEM fn_actions
[] = {
55 ACTION_LAYER(0), // Fn0
56 ACTION_LAYER(1), // Fn1
57 ACTION_LAYER_KEY(2, KC_SLASH
), // Fn2
58 ACTION_LAYER_KEY(3, KC_SCLN
), // Fn3
59 ACTION_LAYER(3), // Fn3
60 ACTION_LAYER_KEY(5, KC_SPC
), // Fn5
66 static const uint8_t PROGMEM keymaps
[][MATRIX_ROWS
][MATRIX_COLS
] = {
67 /* Layer 0: Default Layer
68 * ,-----------------------------------------------------------.
69 * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `|
70 * |-----------------------------------------------------------|
71 * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Backs|
72 * |-----------------------------------------------------------|
73 * |Contro| A| S| D| F| G| H| J| K| L|Fn3| '|Return |
74 * |-----------------------------------------------------------|
75 * |Shift | Z| X| C| V| B| N| M| ,| .|Fn2|Shift |Fn1|
76 * `-----------------------------------------------------------'
77 * |Gui|Alt |Fn5 |Alt |Fn4|
78 * `-------------------------------------------'
80 KEYMAP(ESC
, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS
,EQL
, BSLS
,GRV
, \
81 TAB
, Q
, W
, E
, R
, T
, Y
, U
, I
, O
, P
, LBRC
,RBRC
,BSPC
, \
82 LCTL
,A
, S
, D
, F
, G
, H
, J
, K
, L
, FN3
, QUOT
,ENT
, \
83 LSFT
,Z
, X
, C
, V
, B
, N
, M
, COMM
,DOT
, FN2
, RSFT
,FN1
, \
84 LGUI
,LALT
, FN5
, RALT
,FN4
),
86 /* Layer 1: HHKB mode (HHKB Fn)
87 * ,-----------------------------------------------------------.
88 * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
89 * |-----------------------------------------------------------|
90 * |Caps | | | | | | | |Psc|Slk|Pus|Up | |Backs|
91 * |-----------------------------------------------------------|
92 * |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter |
93 * |-----------------------------------------------------------|
94 * |Shift | | | | | | +| -|End|PgD|Dow|Shift |xxx|
95 * `-----------------------------------------------------------'
96 * |Gui |Alt |Space |Alt |xxx|
97 * `--------------------------------------------'
99 KEYMAP(PWR
, F1
, F2
, F3
, F4
, F5
, F6
, F7
, F8
, F9
, F10
, F11
, F12
, INS
, DEL
, \
100 CAPS
,NO
, NO
, NO
, NO
, NO
, NO
, NO
, PSCR
,SLCK
,BRK
, UP
, NO
, BSPC
, \
101 LCTL
,VOLD
,VOLU
,MUTE
,NO
, NO
, PAST
,PSLS
,HOME
,PGUP
,LEFT
,RGHT
,ENT
, \
102 LSFT
,NO
, NO
, NO
, NO
, NO
, PPLS
,PMNS
,END
, PGDN
,DOWN
,RSFT
,FN1
, \
103 LGUI
,LALT
, SPC
, RALT
,FN7
),
105 /* Layer 2: Vi mode (Slash)
106 * ,-----------------------------------------------------------.
107 * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
108 * |-----------------------------------------------------------|
109 * |Tab |Hom|PgD|Up |PgU|End|Hom|PgD|PgUlEnd| | | |Backs|
110 * |-----------------------------------------------------------|
111 * |Contro| |Lef|Dow|Rig| |Lef|Dow|Up |Rig| | |Return |
112 * |-----------------------------------------------------------|
113 * |Shift | | | | | |Hom|PgD|PgUlEnd|xxx|Shift | |
114 * `-----------------------------------------------------------'
115 * |Gui|Alt |Space |Alt |Gui|
116 * `-------------------------------------------'
118 KEYMAP(ESC
, F1
, F2
, F3
, F4
, F5
, F6
, F7
, F8
, F9
, F10
, F11
, F12
, INS
, DEL
, \
119 TAB
, HOME
,PGDN
,UP
, PGUP
,END
, HOME
,PGDN
,PGUP
,END
, NO
, NO
, NO
, BSPC
, \
120 LCTL
,NO
, LEFT
,DOWN
,RGHT
,NO
, LEFT
,DOWN
,UP
, RGHT
,NO
, NO
, ENT
, \
121 LSFT
,NO
, NO
, NO
, NO
, NO
, HOME
,PGDN
,PGUP
,END
, FN2
, RSFT
,NO
, \
122 LGUI
,LALT
, SPC
, RALT
,RGUI
),
124 /* Layer 3: Mouse mode (Semicolon)
125 * ,-----------------------------------------------------------.
126 * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
127 * |-----------------------------------------------------------|
128 * |Tab |MwL|MwU|McU|MwD|MwR|MwL|MwD|MwU|MwR| | | |Backs|
129 * |-----------------------------------------------------------|
130 * |Contro| |McL|McD|McR| |McL|McD|McU|McR|xxx| |Return |
131 * |-----------------------------------------------------------|
132 * |Shift |Mb4|Mb5|Mb1|Mb2|Mb3|Mb2|Mb1|Mb4|Mb5| |Shift | |
133 * `-----------------------------------------------------------'
134 * |Gui |Alt |Mb1 |Alt |Gui|
135 * `--------------------------------------------'
136 * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
138 KEYMAP(ESC
, F1
, F2
, F3
, F4
, F5
, F6
, F7
, F8
, F9
, F10
, F11
, F12
, INS
, DEL
, \
139 TAB
, NO
, NO
, NO
, NO
, NO
, WH_L
,WH_D
,WH_U
,WH_R
,NO
, NO
, NO
, BSPC
, \
140 LCTL
,NO
, ACL0
,ACL1
,ACL2
,NO
, MS_L
,MS_D
,MS_U
,MS_R
,FN3
, NO
, ENT
, \
141 LSFT
,NO
, NO
, NO
, NO
, BTN3
,BTN2
,BTN1
,BTN4
,BTN5
,NO
, RSFT
,NO
, \
142 LGUI
,LALT
, BTN1
, RALT
,FN4
),
144 /* Layer 4: Matias half keyboard style (Space)
145 * ,-----------------------------------------------------------.
146 * | -| 0| 9| 8| 7| 6| 5| 4| 3| 2| 1| | | |Esc|
147 * |-----------------------------------------------------------|
148 * |Backs| P| O| I| U| Y| T| R| E| W| Q| | |Tab |
149 * |-----------------------------------------------------------|
150 * |Contro| ;| L| K| J| H| G| F| D| S| A|Con|Control |
151 * |-----------------------------------------------------------|
152 * |Shift | /| .| ,| M| N| B| V| C| X| Z|Shift | |
153 * `-----------------------------------------------------------'
154 * |Gui |Alt |xxxxxxxxxxxxxxxxxxxxxxx|Alt |Gui|
155 * `--------------------------------------------'
157 KEYMAP(MINS
,0, 9, 8, 7, 6, 5, 4, 3, 2, 1, NO
, NO
, NO
, ESC
, \
158 BSPC
,P
, O
, I
, U
, Y
, T
, R
, E
, W
, Q
, NO
, NO
, TAB
, \
159 LCTL
,SCLN
,L
, K
, J
, H
, G
, F
, D
, S
, A
, RCTL
,RCTL
, \
160 LSFT
,SLSH
,DOT
, COMM
,M
, N
, B
, V
, C
, X
, Z
, RSFT
,NO
, \
161 LGUI
,LALT
, FN5
, RALT
,RGUI
),
163 /* Layer5: another Mouse mode (Space) */
164 KEYMAP(ESC
, F1
, F2
, F3
, F4
, F5
, F6
, F7
, F8
, F9
, F10
, F11
, F12
, INS
, DEL
, \
165 TAB
, NO
, NO
, NO
, NO
, NO
, WH_L
,WH_D
,WH_U
,WH_R
,NO
, NO
, NO
, BSPC
, \
166 LCTL
,NO
, ACL0
,ACL1
,ACL2
,NO
, MS_L
,MS_D
,MS_U
,MS_R
,FN3
, NO
, ENT
, \
167 LSFT
,NO
, NO
, NO
, NO
, BTN3
,BTN2
,BTN1
,BTN4
,BTN5
,NO
, RSFT
,NO
, \
168 LGUI
,LALT
, FN5
, RALT
,RGUI
),
171 #define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
174 /* legacy interface */
175 uint8_t keymap_get_keycode(uint8_t layer
, uint8_t row
, uint8_t col
) { return 0; }
176 uint8_t keymap_fn_layer(uint8_t fn_bits
) { return 0; }
177 uint8_t keymap_fn_keycode(uint8_t fn_bits
) { return 0; }
180 action_t
keymap_get_action(uint8_t layer
, uint8_t row
, uint8_t col
) {
181 /* convert from legacy keycode to action */
182 uint8_t key
= KEYCODE(layer
, row
, col
);
185 case KC_A
... KC_EXSEL
:
186 action
= (action_t
)ACTION_KEY(key
);
188 case KC_SYSTEM_POWER
... KC_SYSTEM_WAKE
:
189 action
= (action_t
)ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(key
));
191 case KC_AUDIO_MUTE
... KC_WWW_FAVORITES
:
192 action
= (action_t
)ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(key
));
194 case KC_MS_UP
... KC_MS_ACCEL2
:
195 action
= (action_t
)ACTION_MOUSEKEY(key
);
197 case KC_LCTRL
... KC_LGUI
:
198 action
= (action_t
)ACTION_LMODS(MOD_BIT(key
));
200 case KC_RCTRL
... KC_RGUI
:
201 action
= (action_t
)ACTION_RMODS(MOD_BIT(key
)>>4);
203 case KC_FN0
... KC_FN7
:
204 action
= (action_t
)pgm_read_word(&fn_actions
[FN_INDEX(key
)]);
206 case KC_NO
... KC_UNDEFINED
:
208 action
= (action_t
)NO_ACTION
;
211 debug("action: "); debug_hex16(action
.code
); debug("\n");
216 uint8_t keymap_process_event(keyevent_t event
)
218 action_t action
= keymap_get_action(current_layer
, event
.key
.row
, event
.key
.col
);
219 action_exec(action
, event
);