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git.gir.st - tmk_keyboard.git/blob - adb/keymap.c
2 * Keymap for ADB keyboard
6 #include <avr/pgmspace.h>
7 #include "usb_keyboard.h"
8 #include "usb_keycodes.h"
12 #include "keymap_skel.h"
15 // Convert physical keyboard layout to matrix array.
16 // This is a macro to define keymap easily in keyboard layout form.
18 // TODO: ADB to USB default keymap
19 // TODO: keymap macro template for m0116/m0115
20 /* Apple Keyboard m0116
22 K35, K12, K13, K14, K15, K17, K16, K1A, K1C, K19, K1D, K1B, K18, K33, K47, K51, K4B, K43, \
23 K30, K0C, K0D, K0E, K0F, K10, K11, K20, K22, K1F, K23, K21, K1E, K59, K5B, K5C, K4E, \
24 K36, K00, K01, K02, K03, K05, K04, K26, K28, K25, K29, K27, K24, K56, K57, K58, K45, \
25 K38, K06, K07, K08, K09, K0B, K2D, K2E, K2B, K2F, K2C, K7B, K53, K54, K55, \
26 K39, K3A, K37, K32, K31, K2A, K3B, K3C, K3D, K3E, K52, K41, K4C \
31 K35, K12, K13, K14, K15, K17, K16, K1A, K1C, K19, K1D, K1B, K18, K33, \
32 K30, K0C, K0D, K0E, K0F, K10, K11, K20, K22, K1F, K23, K21, K1E, \
33 K36, K00, K01, K02, K03, K05, K04, K26, K28, K25, K29, K27, K24, \
34 K38, K06, K07, K08, K09, K0B, K2D, K2E, K2B, K2F, K2C, K7B, \
35 K39, K3A, K37, K32, K31, K2A, K3B, K3C, K3D, K3E \
39 K35, K12, K13, K14, K15, K17, K16, K1A, K1C, K19, K1D, K1B, K18, K33, \
40 K30, K0C, K0D, K0E, K0F, K10, K11, K20, K22, K1F, K23, K21, K1E, \
41 K36, K00, K01, K02, K03, K05, K04, K26, K28, K25, K29, K27, K24, \
42 K38, K06, K07, K08, K09, K0B, K2D, K2E, K2B, K2F, K2C, K7B, \
43 K39, K3A, K37, K32, K31, K2A, K3B, K3C, K3D, K3E \
45 { K00, K01, K02, K03, K04, K05, K06, K07 }, \
46 { K08, K09, 000, K0B, K0C, K0D, K0E, K0F }, \
47 { K10, K11, K12, K13, K14, K15, K16, K17 }, \
48 { K18, K19, K1A, K1B, K1C, K1D, K1E, K1F }, \
49 { K20, K21, K22, K23, K24, K25, K26, K27 }, \
50 { K28, K29, K2A, K2B, K2C, K2D, K2E, K2F }, \
51 { K30, K31, K32, K33, 000, K35, K36, K37 }, \
52 { K38, K39, K3A, K3B, K3C, K3D, K3E, 000 }, \
53 { 000, 000, 000, 000, 000, 000, 000, 000 }, \
54 { 000, 000, 000, 000, 000, 000, 000, 000 }, \
55 { 000, 000, 000, 000, 000, 000, 000, 000 }, \
56 { 000, 000, 000, 000, 000, 000, 000, 000 }, \
57 { 000, 000, 000, 000, 000, 000, 000, 000 }, \
58 { 000, 000, 000, 000, 000, 000, 000, 000 }, \
59 { 000, 000, 000, 000, 000, 000, 000, 000 }, \
60 { 000, 000, 000, K7B, 000, 000, 000, K7F }, \
63 #define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
66 // Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
67 static const uint8_t PROGMEM fn_layer
[] = {
78 // Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
79 // See layer.c for details.
80 static const uint8_t PROGMEM fn_keycode
[] = {
91 static const uint8_t PROGMEM keymaps
[][MATRIX_ROWS
][MATRIX_COLS
] = {
92 /* Layer 0: Default Layer
93 * ,---------------------------------------------------------.
94 * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs|
95 * |---------------------------------------------------------|
96 * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| |
97 * |-----------------------------------------------------' |
98 * |Contro| A| S| D| F| G| H| J| K| L|Fn3| '|Return|
99 * |---------------------------------------------------------|
100 * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
101 * |---------------------------------------------------------|
102 * |Shi|Alt|Gui l `| | \|Lef|Rig|Dow|Up |
103 * `---------------------------------------------------------'
106 KB_ESC
, KB_1
, KB_2
, KB_3
, KB_4
, KB_5
, KB_6
, KB_7
, KB_8
, KB_9
, KB_0
, KB_MINS
,KB_EQL
, KB_BSPC
, \
107 KB_TAB
, KB_Q
, KB_W
, KB_E
, KB_R
, KB_T
, KB_Y
, KB_U
, KB_I
, KB_O
, KB_P
, KB_LBRC
,KB_RBRC
, \
108 KB_LCTL
,KB_A
, KB_S
, KB_D
, KB_F
, KB_G
, KB_H
, KB_J
, KB_K
, KB_L
, KB_SCLN
,KB_QUOT
,KB_ENT
, \
109 KB_LSFT
,KB_Z
, KB_X
, KB_C
, KB_V
, KB_B
, KB_N
, KB_M
, KB_COMM
,KB_DOT
, KB_SLSH
,KB_RSFT
, \
110 KB_LSFT
,KB_LALT
,KB_LGUI
,KB_GRV
, KB_SPC
, KB_BSLS
,KB_LEFT
,KB_RGHT
,KB_DOWN
,KB_UP
),
115 uint8_t keymap_get_keycode(uint8_t layer
, uint8_t row
, uint8_t col
)
117 return KEYCODE(layer
, row
, col
);
120 uint8_t keymap_fn_layer(uint8_t fn_bits
)
122 return pgm_read_byte(&fn_layer
[biton(fn_bits
)]);
125 uint8_t keymap_fn_keycode(uint8_t fn_bits
)
127 return pgm_read_byte(&fn_keycode
[(biton(fn_bits
))]);
130 // define a condition to enter special function mode
131 bool keymap_is_special_mode(uint8_t fn_bits
)
133 //return (usb_keyboard_mods == (BIT_LCTRL | BIT_LSHIFT | BIT_LALT | BIT_LGUI));
134 return (usb_keyboard_mods
== (BIT_RSHIFT
));