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git.gir.st - tmk_keyboard.git/blob - tmk_core/protocol/usb_hid/USB_Host_Shield_2.0/PS4BT.h
1 /* Copyright (C) 2014 Kristian Lauszus, TKJ Electronics. All rights reserved.
3 This software may be distributed and modified under the terms of the GNU
4 General Public License version 2 (GPL2) as published by the Free Software
5 Foundation and appearing in the file GPL2.TXT included in the packaging of
6 this file. Please note that GPL2 Section 2[b] requires that all works based
7 on this software must also be made publicly available under the terms of
13 Kristian Lauszus, TKJ Electronics
14 Web : http://www.tkjelectronics.com
15 e-mail : kristianl@tkjelectronics.com
22 #include "PS4Parser.h"
25 * This class implements support for the PS4 controller via Bluetooth.
26 * It uses the BTHID class for all the Bluetooth communication.
28 class PS4BT
: public BTHID
, public PS4Parser
{
31 * Constructor for the PS4BT class.
32 * @param p Pointer to the BTD class instance.
33 * @param pair Set this to true in order to pair with the device. If the argument is omitted then it will not pair with it. One can use ::PAIR to set it to true.
34 * @param pin Write the pin to BTD#btdPin. If argument is omitted, then "0000" will be used.
36 PS4BT ( BTD
* p
, bool pair
= false , const char * pin
= "0000" ) :
42 * Used to check if a PS4 controller is connected.
43 * @return Returns true if it is connected.
46 return BTHID :: connected
;
50 /** @name BTHID implementation */
52 * Used to parse Bluetooth HID data.
53 * @param len The length of the incoming data.
54 * @param buf Pointer to the data buffer.
56 virtual void ParseBTHIDData ( uint8_t len
, uint8_t * buf
) {
57 PS4Parser :: Parse ( len
, buf
);
61 * Called when a device is successfully initialized.
62 * Use attachOnInit(void (*funcOnInit)(void)) to call your own function.
63 * This is useful for instance if you want to set the LEDs in a specific way.
65 virtual void OnInitBTHID () {
67 enable_sixaxis (); // Make the controller send out the entire output report
69 pFuncOnInit (); // Call the user function
74 /** Used to reset the different buffers to there default values */
75 virtual void ResetBTHID () {
80 /** @name PS4Parser implementation */
81 virtual void sendOutputReport ( PS4Output
* output
) { // Source: https://github.com/chrippa/ds4drv
83 memset ( buf
, 0 , sizeof ( buf
));
85 buf
[ 0 ] = 0x52 ; // HID BT Set_report (0x50) | Report Type (Output 0x02)
86 buf
[ 1 ] = 0x11 ; // Report ID
90 buf
[ 7 ] = output
-> smallRumble
; // Small Rumble
91 buf
[ 8 ] = output
-> bigRumble
; // Big rumble
93 buf
[ 9 ] = output
-> r
; // Red
94 buf
[ 10 ] = output
-> g
; // Green
95 buf
[ 11 ] = output
-> b
; // Blue
97 buf
[ 12 ] = output
-> flashOn
; // Time to flash bright (255 = 2.5 seconds)
98 buf
[ 13 ] = output
-> flashOff
; // Time to flash dark (255 = 2.5 seconds)
100 output
-> reportChanged
= false ;
102 // The PS4 console actually set the four last bytes to a CRC32 checksum, but it seems like it is actually not needed
104 HID_Command ( buf
, sizeof ( buf
));
109 void enable_sixaxis () { // Command used to make the PS4 controller send out the entire output report
111 buf
[ 0 ] = 0x43 ; // HID BT Get_report (0x40) | Report Type (Feature 0x03)
112 buf
[ 1 ] = 0x02 ; // Report ID
117 void HID_Command ( uint8_t * data
, uint8_t nbytes
) {
118 pBtd
-> L2CAP_Command ( hci_handle
, data
, nbytes
, control_scid
[ 0 ], control_scid
[ 1 ]);