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1 /*
2 Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
3
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
13
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17 #ifndef ACTION_H
18 #define ACTION_H
19
20 #include "keyboard.h"
21 #include "keycode.h"
22
23
24 /* Execute action per keyevent */
25 void action_exec(keyevent_t event);
26
27
28 /* Struct to record event and tap count */
29 typedef struct {
30 keyevent_t event;
31 uint8_t tap_count;
32 } keyrecord_t;
33
34 /* Action struct.
35 *
36 * In avr-gcc bit field seems to be assigned from LSB(bit0) to MSB(bit15).
37 * AVR looks like a little endian in avr-gcc.
38 *
39 * NOTE: not portable across compiler/endianness?
40 * Byte order and bit order of 0x1234:
41 * Big endian: 15 ... 8 7 ... 210
42 * | 0x12 | 0x34 |
43 * 0001 0010 0011 0100
44 * Little endian: 012 ... 7 8 ... 15
45 * | 0x34 | 0x12 |
46 * 0010 1100 0100 1000
47 */
48 typedef union {
49 uint16_t code;
50 struct action_kind {
51 uint16_t param :12;
52 uint8_t id :4;
53 } kind;
54 struct action_key {
55 uint8_t code :8;
56 uint8_t mods :4;
57 uint8_t kind :4;
58 } key;
59 struct action_layer {
60 uint8_t code :8;
61 uint8_t val :4;
62 uint8_t kind :4;
63 } layer;
64 struct action_usage {
65 uint16_t code :10;
66 uint8_t page :2;
67 uint8_t kind :4;
68 } usage;
69 struct action_command {
70 uint8_t id :8;
71 uint8_t opt :4;
72 uint8_t kind :4;
73 } command;
74 struct action_function {
75 uint8_t id :8;
76 uint8_t opt :4;
77 uint8_t kind :4;
78 } func;
79 } action_t;
80
81
82 /*
83 * Utilities for actions.
84 */
85 void register_code(uint8_t code);
86 void unregister_code(uint8_t code);
87 void add_mods(uint8_t mods);
88 void del_mods(uint8_t mods);
89 void set_mods(uint8_t mods);
90 void clear_keyboard(void);
91 void clear_keyboard_but_mods(void);
92 bool sending_anykey(void);
93 void layer_switch(uint8_t new_layer);
94 bool is_tap_key(key_t key);
95 bool waiting_buffer_has_anykey_pressed(void);
96
97
98
99
100 /*
101 * Action codes
102 * ============
103 * 16bit code: action_kind(4bit) + action_parameter(12bit)
104 *
105 Keyboard Keys
106 -------------
107 ACT_LMODS(0000):
108 0000|0000|000000|00 No action
109 0000|0000|000000|01 Transparent
110 0000|0000| keycode Key
111 0000|mods|000000|00 Left mods
112 0000|mods| keycode Key & Left mods
113
114 ACT_RMODS(0001):
115 0001|0000|000000|00 No action(not used)
116 0001|0000|000000|01 Transparent(not used)
117 0001|0000| keycode Key(no used)
118 0001|mods|000000|00 Right mods
119 0001|mods| keycode Key & Right mods
120
121 ACT_LMODS_TAP(0010):
122 0010|mods|000000|00 Left mods OneShot
123 0010|mods|000000|01 (reserved)
124 0010|mods|000000|10 (reserved)
125 0010|mods|000000|11 (reserved)
126 0010|mods| keycode Left mods + tap Key
127
128 ACT_RMODS_TAP(0011):
129 0011|mods|000000|00 Right mods OneShot
130 0011|mods|000000|01 (reserved)
131 0011|mods|000000|10 (reserved)
132 0011|mods|000000|11 (reserved)
133 0011|mods| keycode Right mods + tap Key
134
135
136 Other HID Usage
137 ---------------
138 This action handles other usages than keyboard.
139 ACT_USAGE(0100):
140 0100|00| usage(10) System control(0x80) - General Desktop page(0x01)
141 0100|01| usage(10) Consumer control(0x01) - Consumer page(0x0C)
142 0100|10| usage(10) (reserved)
143 0100|11| usage(10) (reserved)
144
145
146 Mouse Keys
147 ----------
148 TODO: can be combined with 'Other HID Usage'? to save action kind id.
149 ACT_MOUSEKEY(0110):
150 0101|XXXX| keycode Mouse key
151
152
153 Layer Actions
154 -------------
155 ACT_LAYER(1000): Set layer
156 ACT_LAYER_BIT(1001): Bit-op layer
157
158 1000|LLLL|0000 0000 set L to layer on press and set default on release(momentary)
159 1000|LLLL|0000 0001 set L to layer on press
160 1000|LLLL|0000 0010 set L to layer on release
161 1000|----|0000 0011 set default to layer on both(return to default layer)
162 1000|LLLL| keycode set L to layer while hold and send key on tap
163 1000|LLLL|1111 0000 set L to layer while hold and toggle on several taps
164 1000|LLLL|1111 1111 set L to default and layer(on press)
165
166 1001|BBBB|0000 0000 (not used)
167 1001|BBBB|0000 0001 bit-xor layer with B on press
168 1001|BBBB|0000 0010 bit-xor layer with B on release
169 1001|BBBB|0000 0011 bit-xor layer with B on both(momentary)
170 1001|BBBB| keycode bit-xor layer with B while hold and send key on tap
171 1001|BBBB|1111 0000 bit-xor layer with B while hold and toggle on several taps
172 1001|BBBB|1111 1111 bit-xor default with B and set layer(on press)
173
174
175
176 Extensions(11XX)
177 ----------------
178 NOTE: NOT FIXED
179
180 ACT_MACRO(1100):
181 1100|opt | id(8) Macro play?
182 1100|1111| id(8) Macro record?
183
184 ACT_COMMAND(1110):
185 1110|opt | id(8) Built-in Command exec
186
187 ACT_FUNCTION(1111):
188 1111| address(12) Function?
189 1111|opt | id(8) Function?
190
191 */
192 enum action_kind_id {
193 ACT_LMODS = 0b0000,
194 ACT_RMODS = 0b0001,
195 ACT_LMODS_TAP = 0b0010,
196 ACT_RMODS_TAP = 0b0011,
197
198 ACT_USAGE = 0b0100,
199 ACT_MOUSEKEY = 0b0101,
200
201 ACT_LAYER = 0b1000,
202 ACT_LAYER_BIT = 0b1001,
203
204 ACT_MACRO = 0b1100,
205 ACT_COMMAND = 0b1110,
206 ACT_FUNCTION = 0b1111
207 };
208
209
210 /* action utility */
211 #define ACTION_NO 0
212 #define ACTION_TRANSPARENT 1
213 #define ACTION(kind, param) ((kind)<<12 | (param))
214 #define MODS4(mods) (((mods)>>4 | (mods)) & 0x0F)
215
216 /* Key */
217 #define ACTION_KEY(key) ACTION(ACT_LMODS, key)
218 /* Mods & key */
219 #define ACTION_LMODS(mods) ACTION(ACT_LMODS, MODS4(mods)<<8 | 0x00)
220 #define ACTION_LMODS_KEY(mods, key) ACTION(ACT_LMODS, MODS4(mods)<<8 | (key))
221 #define ACTION_RMODS(mods) ACTION(ACT_RMODS, MODS4(mods)<<8 | 0x00)
222 #define ACTION_RMODS_KEY(mods, key) ACTION(ACT_RMODS, MODS4(mods)<<8 | (key))
223 /* Mod & key */
224 #define ACTION_LMOD(mod) ACTION(ACT_LMODS, MODS4(MOD_BIT(mod))<<8 | 0x00)
225 #define ACTION_LMOD_KEY(mod, key) ACTION(ACT_LMODS, MODS4(MOD_BIT(mod))<<8 | (key))
226 #define ACTION_RMOD(mod) ACTION(ACT_RMODS, MODS4(MOD_BIT(mod))<<8 | 0x00)
227 #define ACTION_RMOD_KEY(mod, key) ACTION(ACT_RMODS, MODS4(MOD_BIT(mod))<<8 | (key))
228
229 /* Mods + Tap key */
230 enum mods_codes {
231 MODS_ONESHOT = 0x00,
232 };
233 #define ACTION_LMODS_TAP_KEY(mods, key) ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | (key))
234 #define ACTION_LMODS_ONESHOT(mods) ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | MODS_ONESHOT)
235 #define ACTION_RMODS_TAP_KEY(mods, key) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | (key))
236 #define ACTION_RMODS_ONESHOT(mods) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | MODS_ONESHOT)
237 /* Mod + Tap key */
238 #define ACTION_LMOD_TAP_KEY(mod, key) ACTION(ACT_LMODS_TAP, MODS4(MOD_BIT(mod))<<8 | (key))
239 #define ACTION_LMOD_ONESHOT(mod) ACTION(ACT_LMODS_TAP, MODS4(MOD_BIT(mod))<<8 | MODS_ONESHOT)
240 #define ACTION_RMOD_TAP_KEY(mod, key) ACTION(ACT_RMODS_TAP, MODS4(MOD_BIT(mod))<<8 | (key))
241 #define ACTION_RMOD_ONESHOT(mod) ACTION(ACT_RMODS_TAP, MODS4(MOD_BIT(mod))<<8 | MODS_ONESHOT)
242
243
244 /*
245 * Switch layer
246 */
247 enum layer_codes {
248 LAYER_MOMENTARY = 0,
249 LAYER_ON_PRESS = 1,
250 LAYER_ON_RELEASE = 2,
251 LAYER_DEFAULT =3,
252 LAYER_TAP_TOGGLE = 0xF0,
253 LAYER_CHANGE_DEFAULT = 0xFF
254 };
255 enum layer_vals_default {
256 DEFAULT_ON_PRESS = 1,
257 DEFAULT_ON_RELEASE = 2,
258 DEFAULT_ON_BOTH = 3,
259 };
260
261 /*
262 * return to default layer
263 */
264 #define ACTION_LAYER_DEFAULT ACTION_LAYER_DEFAULT_R
265 /* set default layer on press */
266 #define ACTION_LAYER_DEFAULT_P ACTION(ACT_LAYER, DEFAULT_ON_PRESS<<8 | LAYER_DEFAULT)
267 /* set default layer on release */
268 #define ACTION_LAYER_DEFAULT_R ACTION(ACT_LAYER, DEFAULT_ON_RELEASE<<8 | LAYER_DEFAULT)
269 /* change default layer and set layer */
270
271 /*
272 * Set layer
273 */
274 /* set layer on press and none on release */
275 #define ACTION_LAYER_SET(layer) ACTION_LAYER_SET_P(layer)
276 /* set layer on press and set default on release (This is needed by legacy keymap support.) */
277 #define ACTION_LAYER_SET_MOMENTARY(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_MOMENTARY)
278 /* set layer on press and none on release */
279 #define ACTION_LAYER_SET_TOGGLE(layer) ACTION_LAYER_SET_R(layer)
280 /* set layer while hold and send key on tap */
281 #define ACTION_LAYER_SET_TAP_KEY(layer, key) ACTION(ACT_LAYER, (layer)<<8 | (key))
282 /* set layer on press */
283 #define ACTION_LAYER_SET_P(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_ON_PRESS)
284 /* set layer on release */
285 #define ACTION_LAYER_SET_R(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_ON_RELEASE)
286 /* set layer on hold and toggle on several taps */
287 #define ACTION_LAYER_SET_TAP_TOGGLE(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_TAP_TOGGLE)
288 /* set default layer on both press and release */
289 #define ACTION_LAYER_SET_DEFAULT(layer) ACTION(ACT_LAYER, (layer)<<8 | LAYER_CHANGE_DEFAULT)
290
291 /*
292 * Bit-op layer
293 */
294 /* bit-xor on both press and release */
295 #define ACTION_LAYER_BIT(bits) ACTION_LAYER_BIT_MOMENTARY(bits)
296 #define ACTION_LAYER_BIT_MOMENTARY(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_MOMENTARY)
297 /* bit-xor on press */
298 #define ACTION_LAYER_BIT_TOGGLE(bits) ACTION_LAYER_BIT_R(bits)
299 /* bit-xor while hold and send key on tap */
300 #define ACTION_LAYER_BIT_TAP_KEY(bits, key) ACTION(ACT_LAYER_BIT, (bits)<<8 | (key))
301 /* bit-xor on press */
302 #define ACTION_LAYER_BIT_P(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_ON_PRESS)
303 /* bit-xor on release */
304 #define ACTION_LAYER_BIT_R(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_ON_RELEASE)
305 /* bit-xor while hold and toggle on several taps */
306 #define ACTION_LAYER_BIT_TAP_TOGGLE(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | LAYER_TAP_TOGGLE)
307 /* bit-xor default layer and set layer */
308 #define ACTION_LAYER_BIT_DEFAULT(bits) ACTION(ACT_LAYER, (bits)<<8 | LAYER_CHANGE_DEFAULT)
309
310
311 /* HID Usage */
312 enum usage_pages {
313 PAGE_SYSTEM,
314 PAGE_CONSUMER
315 };
316 #define ACTION_USAGE_SYSTEM(id) ACTION(ACT_USAGE, PAGE_SYSTEM<<10 | (id))
317 #define ACTION_USAGE_CONSUMER(id) ACTION(ACT_USAGE, PAGE_CONSUMER<<10 | (id))
318
319 /* Mousekey */
320 #define ACTION_MOUSEKEY(key) ACTION(ACT_MOUSEKEY, key)
321
322 /* Macro */
323 #define ACTION_MACRO(opt, id) ACTION(ACT_FUNCTION, (opt)<<8 | (addr))
324
325 /* Command */
326 #define ACTION_COMMAND(opt, id) ACTION(ACT_COMMAND, (opt)<<8 | (addr))
327
328 /* Function */
329 enum function_opts {
330 FUNC_TAP = 0x8, /* indciates function is tappable */
331 };
332 #define ACTION_FUNCTION(id, opt) ACTION(ACT_FUNCTION, (opt)<<8 | id)
333 #define ACTION_FUNCTION_TAP(id) ACTION(ACT_FUNCTION, FUNC_TAP<<8 | id)
334
335 #endif /* ACTION_H */
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