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1 /*
2 Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
3
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
13
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17 #include "host.h"
18 #include "timer.h"
19 #include "keymap.h"
20 #include "keycode.h"
21 #include "keyboard.h"
22 #include "mousekey.h"
23 #include "command.h"
24 #include "util.h"
25 #include "debug.h"
26 #include "action.h"
27 #include "layer_stack.h"
28
29
30 /* default layer indicates base layer */
31 uint8_t default_layer = 0;
32 /* current layer indicates active layer at this time */
33 uint8_t current_layer = 0;
34
35
36 static void process_action(keyrecord_t *record);
37 static bool process_tapping(keyrecord_t *record);
38 static void waiting_buffer_scan_tap(void);
39
40 static void debug_event(keyevent_t event);
41 static void debug_record(keyrecord_t record);
42 static void debug_action(action_t action);
43 static void debug_tapping_key(void);
44 static void debug_waiting_buffer(void);
45
46
47 /*
48 * Tapping
49 */
50 /* period of tapping(ms) */
51 #ifndef TAPPING_TERM
52 #define TAPPING_TERM 200
53 #endif
54
55 /* tap count needed for toggling a feature */
56 #ifndef TAPPING_TOGGLE
57 #define TAPPING_TOGGLE 5
58 #endif
59
60 /* stores a key event of current tap. */
61 static keyrecord_t tapping_key = {};
62
63 #define IS_TAPPING() !IS_NOEVENT(tapping_key.event)
64 #define IS_TAPPING_PRESSED() (IS_TAPPING() && tapping_key.event.pressed)
65 #define IS_TAPPING_RELEASED() (IS_TAPPING() && !tapping_key.event.pressed)
66 #define IS_TAPPING_KEY(k) (IS_TAPPING() && KEYEQ(tapping_key.event.key, (k)))
67 #define WITHIN_TAPPING_TERM(e) (TIMER_DIFF_16(e.time, tapping_key.event.time) < TAPPING_TERM)
68
69
70 /*
71 * Waiting buffer
72 *
73 * stores key events waiting for settling current tap.
74 */
75 #define WAITING_BUFFER_SIZE 8
76 static keyrecord_t waiting_buffer[WAITING_BUFFER_SIZE] = {};
77
78 /* point to empty cell to enq */
79 static uint8_t waiting_buffer_head = 0;
80
81 /* point to the oldest data cell to deq */
82 static uint8_t waiting_buffer_tail = 0;
83
84 static bool waiting_buffer_enq(keyrecord_t record)
85 {
86 if (IS_NOEVENT(record.event)) {
87 return true;
88 }
89
90 if ((waiting_buffer_head + 1) % WAITING_BUFFER_SIZE == waiting_buffer_tail) {
91 debug("waiting_buffer_enq: Over flow.\n");
92 return false;
93 }
94
95 waiting_buffer[waiting_buffer_head] = record;
96 waiting_buffer_head = (waiting_buffer_head + 1) % WAITING_BUFFER_SIZE;
97
98 debug("waiting_buffer_enq: "); debug_waiting_buffer();
99 return true;
100 }
101
102 static void waiting_buffer_clear(void)
103 {
104 waiting_buffer_head = 0;
105 waiting_buffer_tail = 0;
106 }
107
108 #if TAPPING_TERM >= 500
109 static bool waiting_buffer_typed(keyevent_t event)
110 {
111 for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
112 if (KEYEQ(event.key, waiting_buffer[i].event.key) && event.pressed != waiting_buffer[i].event.pressed) {
113 return true;
114 }
115 }
116 return false;
117 }
118 #endif
119
120 bool waiting_buffer_has_anykey_pressed(void)
121 {
122 for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
123 if (waiting_buffer[i].event.pressed) return true;
124 }
125 return false;
126 }
127
128
129 /* Oneshot modifier
130 *
131 * Problem: Want to capitalize like 'The' but the result tends to be 'THe'.
132 * Solution: Oneshot modifier have its effect on only one key coming next.
133 * Tap Shift, then type 't', 'h' and 'e'. Not need to hold Shift key.
134 *
135 * Hold: works as normal modifier.
136 * Tap: one shot modifier.
137 * 2 Tap: cancel one shot modifier.
138 * 5-Tap: toggles enable/disable oneshot feature.
139 */
140 static struct {
141 uint8_t mods;
142 uint8_t time;
143 bool ready;
144 bool disabled;
145 } oneshot_state;
146
147 static void oneshot_start(uint8_t mods, uint16_t time)
148 {
149 oneshot_state.mods = mods;
150 oneshot_state.time = time;
151 oneshot_state.ready = true;
152 }
153
154 static void oneshot_cancel(void)
155 {
156 oneshot_state.mods = 0;
157 oneshot_state.time = 0;
158 oneshot_state.ready = false;
159 }
160
161 static void oneshot_toggle(void)
162 {
163 oneshot_state.disabled = !oneshot_state.disabled;
164 }
165
166
167
168 void action_exec(keyevent_t event)
169 {
170 if (!IS_NOEVENT(event)) {
171 debug("\n---- action_exec: start -----\n");
172 debug("EVENT: "); debug_event(event); debug("\n");
173 }
174
175 keyrecord_t record = { .event = event };
176
177 // pre-process on tapping
178 if (process_tapping(&record)) {
179 if (!IS_NOEVENT(record.event)) {
180 debug("processed: "); debug_record(record); debug("\n");
181 }
182 } else {
183 // enqueue
184 if (!waiting_buffer_enq(record)) {
185 // clear all in case of overflow.
186 debug("OVERFLOW: CLEAR ALL STATES\n");
187 clear_keyboard();
188 waiting_buffer_clear();
189 tapping_key = (keyrecord_t){};
190 }
191 }
192
193 // process waiting_buffer
194 if (!IS_NOEVENT(event) && waiting_buffer_head != waiting_buffer_tail) {
195 debug("---- action_exec: process waiting_buffer -----\n");
196 }
197
198 for (; waiting_buffer_tail != waiting_buffer_head; waiting_buffer_tail = (waiting_buffer_tail + 1) % WAITING_BUFFER_SIZE) {
199 if (process_tapping(&waiting_buffer[waiting_buffer_tail])) {
200 debug("processed: waiting_buffer["); debug_dec(waiting_buffer_tail); debug("] = ");
201 debug_record(waiting_buffer[waiting_buffer_tail]); debug("\n\n");
202 } else {
203 break;
204 }
205 }
206 if (!IS_NOEVENT(event)) {
207 debug("\n");
208 }
209 }
210
211 static action_t get_action(key_t key)
212 {
213 action_t action;
214 action.code = ACTION_NO;
215
216 /* layer stack */
217 action = layer_stack_get_action(key);
218 if (action.code != ACTION_TRANSPARENT) {
219 return action;
220 }
221
222 /* current layer: 0 means default layer */
223 if (current_layer) {
224 action = action_for_key(current_layer, key);
225 if (action.code != ACTION_TRANSPARENT) {
226 debug("current layer: used. "); debug_dec(current_layer); debug("\n");
227 return action;
228 }
229 }
230
231 /* default layer */
232 debug("default layer: used. \n");
233 action = action_for_key(default_layer, key);
234 return action;
235 }
236
237 static void process_action(keyrecord_t *record)
238 {
239 keyevent_t event = record->event;
240 uint8_t tap_count = record->tap_count;
241
242 if (IS_NOEVENT(event)) { return; }
243
244 action_t action = get_action(event.key);
245 debug("ACTION: "); debug_action(action); debug("\n");
246
247 switch (action.kind.id) {
248 /* Key and Mods */
249 case ACT_LMODS:
250 case ACT_RMODS:
251 {
252 uint8_t mods = (action.kind.id == ACT_LMODS) ? action.key.mods :
253 action.key.mods<<4;
254 if (event.pressed) {
255 uint8_t tmp_mods = host_get_mods();
256 if (mods) {
257 host_add_mods(mods);
258 host_send_keyboard_report();
259 }
260 register_code(action.key.code);
261 if (mods && action.key.code) {
262 host_set_mods(tmp_mods);
263 host_send_keyboard_report();
264 }
265 } else {
266 if (mods && !action.key.code) {
267 host_del_mods(mods);
268 host_send_keyboard_report();
269 }
270 unregister_code(action.key.code);
271 }
272 }
273 break;
274 case ACT_LMODS_TAP:
275 case ACT_RMODS_TAP:
276 {
277 uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods :
278 action.key.mods<<4;
279 switch (action.layer.code) {
280 case 0x00:
281 // Oneshot modifier
282 if (event.pressed) {
283 if (tap_count == 0) {
284 debug("MODS_TAP: Oneshot: add_mods\n");
285 add_mods(mods);
286 }
287 else if (tap_count == 1) {
288 debug("MODS_TAP: Oneshot: start\n");
289 oneshot_start(mods, event.time);
290 }
291 else if (tap_count == TAPPING_TOGGLE) {
292 debug("MODS_TAP: Oneshot: toggle\n");
293 oneshot_toggle();
294 }
295 else {
296 debug("MODS_TAP: Oneshot: cancel&add_mods\n");
297 // double tap cancels oneshot and works as normal modifier.
298 oneshot_cancel();
299 add_mods(mods);
300 }
301 } else {
302 if (tap_count == 0) {
303 debug("MODS_TAP: Oneshot: cancel/del_mods\n");
304 // cancel oneshot on hold
305 oneshot_cancel();
306 del_mods(mods);
307 }
308 else if (tap_count == 1) {
309 debug("MODS_TAP: Oneshot: del_mods\n");
310 // retain Oneshot
311 del_mods(mods);
312 }
313 else {
314 debug("MODS_TAP: Oneshot: del_mods\n");
315 // cancel Mods
316 del_mods(mods);
317 }
318 }
319 break;
320 default:
321 if (event.pressed) {
322 if (tap_count > 0) {
323 if (waiting_buffer_has_anykey_pressed()) {
324 debug("MODS_TAP: Tap: Cancel: add_mods\n");
325 // ad hoc: set 0 to cancel tap
326 record->tap_count = 0;
327 add_mods(mods);
328 } else {
329 debug("MODS_TAP: Tap: register_code\n");
330 register_code(action.key.code);
331 }
332 } else {
333 debug("MODS_TAP: No tap: add_mods\n");
334 add_mods(mods);
335 }
336 } else {
337 if (tap_count > 0) {
338 debug("MODS_TAP: Tap: unregister_code\n");
339 unregister_code(action.key.code);
340 } else {
341 debug("MODS_TAP: No tap: add_mods\n");
342 del_mods(mods);
343 }
344 }
345 break;
346 }
347 }
348 break;
349
350 /* other HID usage */
351 case ACT_USAGE:
352 #ifdef EXTRAKEY_ENABLE
353 switch (action.usage.page) {
354 case PAGE_SYSTEM:
355 if (event.pressed) {
356 host_system_send(action.usage.code);
357 } else {
358 host_system_send(0);
359 }
360 break;
361 case PAGE_CONSUMER:
362 if (event.pressed) {
363 host_consumer_send(action.usage.code);
364 } else {
365 host_consumer_send(0);
366 }
367 break;
368 }
369 #endif
370 break;
371
372 /* Mouse key */
373 case ACT_MOUSEKEY:
374 #ifdef MOUSEKEY_ENABLE
375 if (event.pressed) {
376 mousekey_on(action.key.code);
377 mousekey_send();
378 } else {
379 mousekey_off(action.key.code);
380 mousekey_send();
381 }
382 #endif
383 break;
384
385 /* Layer key */
386 case ACT_LAYER:
387 switch (action.layer.code) {
388 case LAYER_MOMENTARY: /* momentary */
389 if (event.pressed) {
390 layer_switch(action.layer.val);
391 }
392 else {
393 // NOTE: This is needed by legacy keymap support
394 layer_switch(0);
395 }
396 break;
397 case LAYER_ON_PRESS:
398 if (event.pressed) {
399 layer_switch(action.layer.val);
400 }
401 break;
402 case LAYER_ON_RELEASE:
403 if (!event.pressed) {
404 layer_switch(action.layer.val);
405 }
406 break;
407 case LAYER_ON_BOTH:
408 layer_switch(action.layer.val);
409 break;
410 case LAYER_TAP_TOGGLE: /* switch on hold and toggle on several taps */
411 if (event.pressed) {
412 if (tap_count < TAPPING_TOGGLE) {
413 layer_switch(action.layer.val);
414 }
415 } else {
416 if (tap_count >= TAPPING_TOGGLE) {
417 debug("LAYER_PRESSED: tap toggle.\n");
418 layer_switch(action.layer.val);
419 }
420 }
421 break;
422 case LAYER_SET_DEFAULT_ON_PRESS:
423 if (event.pressed) {
424 default_layer = action.layer.val;
425 layer_switch(0);
426 }
427 break;
428 case LAYER_SET_DEFAULT_ON_RELEASE:
429 if (!event.pressed) {
430 default_layer = action.layer.val;
431 layer_switch(0);
432 }
433 break;
434 case LAYER_SET_DEFAULT_ON_BOTH:
435 default_layer = action.layer.val;
436 layer_switch(0);
437 break;
438 default:
439 /* tap key */
440 if (event.pressed) {
441 if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
442 debug("LAYER_SET: Tap: register_code\n");
443 register_code(action.layer.code);
444 } else {
445 debug("LAYER_SET: No tap: layer_set(on press)\n");
446 layer_switch(action.layer.val);
447 }
448 } else {
449 if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
450 debug("LAYER_SET: Tap: unregister_code\n");
451 unregister_code(action.layer.code);
452 } else {
453 // NOTE: This is needed by legacy keymap support
454 debug("LAYER_SET: No tap: return to default layer(on release)\n");
455 layer_switch(0);
456 }
457 }
458 break;
459 }
460 break;
461 case ACT_LAYER_BIT:
462 switch (action.layer.code) {
463 case LAYER_MOMENTARY: /* momentary */
464 if (event.pressed) {
465 layer_switch(current_layer | action.layer.val);
466 } else {
467 layer_switch(current_layer & ~action.layer.val);
468 }
469 break;
470 case LAYER_ON_PRESS:
471 if (event.pressed) {
472 layer_switch(current_layer ^ action.layer.val);
473 }
474 break;
475 case LAYER_ON_RELEASE:
476 if (!event.pressed) {
477 layer_switch(current_layer ^ action.layer.val);
478 }
479 break;
480 case LAYER_ON_BOTH:
481 layer_switch(current_layer ^ action.layer.val);
482 break;
483 case LAYER_TAP_TOGGLE: /* switch on hold and toggle on several taps */
484 if (event.pressed) {
485 if (tap_count < TAPPING_TOGGLE) {
486 debug("LAYER_BIT: tap toggle(press).\n");
487 layer_switch(current_layer ^ action.layer.val);
488 }
489 } else {
490 if (tap_count <= TAPPING_TOGGLE) {
491 debug("LAYER_BIT: tap toggle(release).\n");
492 layer_switch(current_layer ^ action.layer.val);
493 }
494 }
495 break;
496 case LAYER_SET_DEFAULT_ON_PRESS:
497 if (event.pressed) {
498 default_layer = default_layer ^ action.layer.val;
499 layer_switch(0);
500 }
501 break;
502 case LAYER_SET_DEFAULT_ON_RELEASE:
503 if (!event.pressed) {
504 default_layer = default_layer ^ action.layer.val;
505 layer_switch(0);
506 }
507 break;
508 case LAYER_SET_DEFAULT_ON_BOTH:
509 default_layer = default_layer ^ action.layer.val;
510 layer_switch(0);
511 break;
512 default:
513 // tap key
514 if (event.pressed) {
515 if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
516 debug("LAYER_BIT: Tap: register_code\n");
517 register_code(action.layer.code);
518 } else {
519 debug("LAYER_BIT: No tap: layer_bit(on press)\n");
520 layer_switch(current_layer ^ action.layer.val);
521 }
522 } else {
523 if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
524 debug("LAYER_BIT: Tap: unregister_code\n");
525 unregister_code(action.layer.code);
526 } else {
527 debug("LAYER_BIT: No tap: layer_bit(on release)\n");
528 layer_switch(current_layer ^ action.layer.val);
529 }
530 }
531 break;
532 }
533 break;
534 case ACT_LAYER_STACK:
535 switch (action.layer.code) {
536 case LAYER_MOMENTARY: /* momentary */
537 if (event.pressed) {
538 layer_stack_remove_then_push(action.layer.val);
539 layer_stack_debug();
540 } else {
541 layer_stack_remove(action.layer.val);
542 layer_stack_debug();
543 }
544 break;
545 case LAYER_ON_PRESS:
546 if (event.pressed) {
547 layer_stack_remove_or_push(action.layer.val);
548 layer_stack_debug();
549 }
550 break;
551 case LAYER_ON_RELEASE:
552 if (!event.pressed) {
553 layer_stack_remove_or_push(action.layer.val);
554 layer_stack_debug();
555 }
556 break;
557 case LAYER_ON_BOTH:
558 layer_stack_remove_or_push(action.layer.val);
559 layer_stack_debug();
560 break;
561 case LAYER_TAP_TOGGLE: /* switch on hold and toggle on several taps */
562 if (event.pressed) {
563 if (tap_count < TAPPING_TOGGLE) {
564 debug("LAYER_STACK: tap toggle(press).\n");
565 layer_stack_remove_or_push(action.layer.val);
566 layer_stack_debug();
567 }
568 } else {
569 if (tap_count <= TAPPING_TOGGLE) {
570 debug("LAYER_STACK: tap toggle(release).\n");
571 layer_stack_remove_or_push(action.layer.val);
572 layer_stack_debug();
573 }
574 }
575 break;
576 default:
577 // tap key
578 if (event.pressed) {
579 if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
580 debug("LAYER_STACK: Tap: register_code\n");
581 register_code(action.layer.code);
582 } else {
583 debug("LAYER_STACK: No tap: layer_stack(on press)\n");
584 layer_stack_remove_or_push(action.layer.val);
585 layer_stack_debug();
586 }
587 } else {
588 if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
589 debug("LAYER_STACK: Tap: unregister_code\n");
590 unregister_code(action.layer.code);
591 } else {
592 debug("LAYER_STACK: No tap: layer_stack(on release)\n");
593 layer_stack_remove_or_push(action.layer.val);
594 layer_stack_debug();
595 }
596 }
597 break;
598 }
599 break;
600
601 /* Extentions */
602 case ACT_MACRO:
603 // TODO
604 break;
605 case ACT_COMMAND:
606 break;
607 case ACT_FUNCTION:
608 action_function(record, action.func.id, action.func.opt);
609 break;
610 default:
611 break;
612 }
613 }
614
615 /* Tapping
616 *
617 * Rule: Tap key is typed(pressed and released) within TAPPING_TERM.
618 * (without interfering by typing other key)
619 */
620 /* return true when key event is processed or consumed. */
621 static bool process_tapping(keyrecord_t *keyp)
622 {
623 keyevent_t event = keyp->event;
624
625 // if tapping
626 if (IS_TAPPING_PRESSED()) {
627 if (WITHIN_TAPPING_TERM(event)) {
628 if (tapping_key.tap_count == 0) {
629 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
630 // first tap!
631 debug("Tapping: First tap(0->1).\n");
632 tapping_key.tap_count = 1;
633 debug_tapping_key();
634 process_action(&tapping_key);
635
636 // enqueue
637 keyp->tap_count = tapping_key.tap_count;
638 return false;
639 }
640 #if TAPPING_TERM >= 500
641 /* This can prevent from typing some tap keys in a row at a time. */
642 else if (!event.pressed && waiting_buffer_typed(event)) {
643 // other key typed. not tap.
644 debug("Tapping: End. No tap. Interfered by typing key\n");
645 process_action(&tapping_key);
646 tapping_key = (keyrecord_t){};
647 debug_tapping_key();
648
649 // enqueue
650 return false;
651 }
652 #endif
653 else {
654 // other key events shall be enq'd till tapping state settles.
655 return false;
656 }
657 }
658 // tap_count > 0
659 else {
660 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
661 debug("Tapping: Tap release("); debug_dec(tapping_key.tap_count); debug(")\n");
662 keyp->tap_count = tapping_key.tap_count;
663 process_action(keyp);
664 tapping_key = *keyp;
665 debug_tapping_key();
666 return true;
667 }
668 else if (is_tap_key(keyp->event.key) && event.pressed) {
669 if (tapping_key.tap_count > 1) {
670 debug("Tapping: Start new tap with releasing last tap(>1).\n");
671 // unregister key
672 process_action(&(keyrecord_t){
673 .tap_count = tapping_key.tap_count,
674 .event.key = tapping_key.event.key,
675 .event.time = event.time,
676 .event.pressed = false
677 });
678 } else {
679 debug("Tapping: Start while last tap(1).\n");
680 }
681 tapping_key = *keyp;
682 waiting_buffer_scan_tap();
683 debug_tapping_key();
684 return true;
685 }
686 else {
687 if (!IS_NOEVENT(keyp->event)) {
688 debug("Tapping: key event while last tap(>0).\n");
689 }
690 process_action(keyp);
691 return true;
692 }
693 }
694 }
695 // after TAPPING_TERM
696 else {
697 if (tapping_key.tap_count == 0) {
698 debug("Tapping: End. Timeout. Not tap(0): ");
699 debug_event(event); debug("\n");
700 process_action(&tapping_key);
701 tapping_key = (keyrecord_t){};
702 debug_tapping_key();
703 return false;
704 } else {
705 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
706 debug("Tapping: End. last timeout tap release(>0).");
707 keyp->tap_count = tapping_key.tap_count;
708 process_action(keyp);
709 tapping_key = (keyrecord_t){};
710 return true;
711 }
712 else if (is_tap_key(keyp->event.key) && event.pressed) {
713 if (tapping_key.tap_count > 1) {
714 debug("Tapping: Start new tap with releasing last timeout tap(>1).\n");
715 // unregister key
716 process_action(&(keyrecord_t){
717 .tap_count = tapping_key.tap_count,
718 .event.key = tapping_key.event.key,
719 .event.time = event.time,
720 .event.pressed = false
721 });
722 } else {
723 debug("Tapping: Start while last timeout tap(1).\n");
724 }
725 tapping_key = *keyp;
726 waiting_buffer_scan_tap();
727 debug_tapping_key();
728 return true;
729 }
730 else {
731 if (!IS_NOEVENT(keyp->event)) {
732 debug("Tapping: key event while last timeout tap(>0).\n");
733 }
734 process_action(keyp);
735 return true;
736 }
737 }
738 }
739 } else if (IS_TAPPING_RELEASED()) {
740 if (WITHIN_TAPPING_TERM(event)) {
741 if (tapping_key.tap_count > 0 && IS_TAPPING_KEY(event.key) && event.pressed) {
742 // sequential tap.
743 keyp->tap_count = tapping_key.tap_count + 1;
744 debug("Tapping: Tap press("); debug_dec(keyp->tap_count); debug(")\n");
745 process_action(keyp);
746 tapping_key = *keyp;
747 debug_tapping_key();
748 return true;
749 } else if (event.pressed && is_tap_key(event.key)) {
750 // Sequential tap can be interfered with other tap key.
751 debug("Tapping: Start with interfering other tap.\n");
752 tapping_key = *keyp;
753 waiting_buffer_scan_tap();
754 debug_tapping_key();
755 return true;
756 } else {
757 if (!IS_NOEVENT(keyp->event)) debug("Tapping: other key just after tap.\n");
758 process_action(keyp);
759 return true;
760 }
761 } else {
762 // timeout. no sequential tap.
763 debug("Tapping: End(Timeout after releasing last tap): ");
764 debug_event(event); debug("\n");
765 tapping_key = (keyrecord_t){};
766 debug_tapping_key();
767 return false;
768 }
769 }
770 // not tapping satate
771 else {
772 if (event.pressed && is_tap_key(event.key)) {
773 debug("Tapping: Start(Press tap key).\n");
774 tapping_key = *keyp;
775 waiting_buffer_scan_tap();
776 debug_tapping_key();
777 return true;
778 } else {
779 process_action(keyp);
780 return true;
781 }
782 }
783 }
784
785 /* scan buffer for tapping */
786 static void waiting_buffer_scan_tap(void)
787 {
788 // tapping already is settled
789 if (tapping_key.tap_count > 0) return;
790 // invalid state: tapping_key released && tap_count == 0
791 if (!tapping_key.event.pressed) return;
792
793 for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
794 if (IS_TAPPING_KEY(waiting_buffer[i].event.key) &&
795 !waiting_buffer[i].event.pressed &&
796 WITHIN_TAPPING_TERM(waiting_buffer[i].event)) {
797 tapping_key.tap_count = 1;
798 waiting_buffer[i].tap_count = 1;
799 process_action(&tapping_key);
800
801 debug("waiting_buffer_scan_tap: found at ["); debug_dec(i); debug("]\n");
802 debug_waiting_buffer();
803 return;
804 }
805 }
806 }
807
808
809
810 /*
811 * Utilities for actions.
812 */
813 void register_code(uint8_t code)
814 {
815 if (code == KC_NO) {
816 return;
817 }
818 else if IS_KEY(code) {
819 // TODO: should push command_proc out of this block?
820 if (command_proc(code)) return;
821
822 if (oneshot_state.mods && oneshot_state.ready && !oneshot_state.disabled) {
823 uint8_t tmp_mods = host_get_mods();
824 host_add_mods(oneshot_state.mods);
825 host_add_key(code);
826 host_send_keyboard_report();
827
828 host_set_mods(tmp_mods);
829 oneshot_state.ready = false;
830 } else {
831 host_add_key(code);
832 host_send_keyboard_report();
833 }
834 }
835 else if IS_MOD(code) {
836 host_add_mods(MOD_BIT(code));
837 host_send_keyboard_report();
838 }
839 }
840
841 void unregister_code(uint8_t code)
842 {
843 if IS_KEY(code) {
844 host_del_key(code);
845 host_send_keyboard_report();
846 }
847 else if IS_MOD(code) {
848 host_del_mods(MOD_BIT(code));
849 host_send_keyboard_report();
850 }
851 }
852
853 void add_mods(uint8_t mods)
854 {
855 if (mods) {
856 host_add_mods(mods);
857 host_send_keyboard_report();
858 }
859 }
860
861 void del_mods(uint8_t mods)
862 {
863 if (mods) {
864 host_del_mods(mods);
865 host_send_keyboard_report();
866 }
867 }
868
869 void set_mods(uint8_t mods)
870 {
871 host_set_mods(mods);
872 host_send_keyboard_report();
873 }
874
875 void clear_keyboard(void)
876 {
877 host_clear_mods();
878 clear_keyboard_but_mods();
879 }
880
881 void clear_keyboard_but_mods(void)
882 {
883 host_clear_keys();
884 host_send_keyboard_report();
885 #ifdef MOUSEKEY_ENABLE
886 mousekey_clear();
887 mousekey_send();
888 #endif
889 #ifdef EXTRAKEY_ENABLE
890 host_system_send(0);
891 host_consumer_send(0);
892 #endif
893 }
894
895 bool sending_anykey(void)
896 {
897 return (host_has_anykey() || host_mouse_in_use() ||
898 host_last_sysytem_report() || host_last_consumer_report());
899 }
900
901 void layer_switch(uint8_t new_layer)
902 {
903 if (current_layer != new_layer) {
904 debug("Layer Switch: "); debug_hex(current_layer);
905 debug(" -> "); debug_hex(new_layer); debug("\n");
906
907 current_layer = new_layer;
908 clear_keyboard_but_mods(); // To avoid stuck keys
909 // NOTE: update mods with full scan of matrix? if modifier changes between layers
910 }
911 }
912
913 bool is_tap_key(key_t key)
914 {
915 action_t action = get_action(key);
916
917 switch (action.kind.id) {
918 case ACT_LMODS_TAP:
919 case ACT_RMODS_TAP:
920 return true;
921 case ACT_LAYER:
922 case ACT_LAYER_BIT:
923 switch (action.layer.code) {
924 case LAYER_MOMENTARY:
925 case LAYER_ON_PRESS:
926 case LAYER_ON_RELEASE:
927 case LAYER_ON_BOTH:
928 case LAYER_SET_DEFAULT_ON_PRESS:
929 case LAYER_SET_DEFAULT_ON_RELEASE:
930 case LAYER_SET_DEFAULT_ON_BOTH:
931 return false;
932 case LAYER_TAP_TOGGLE:
933 default: /* tap key */
934 return true;
935 }
936 return false;
937 case ACT_FUNCTION:
938 if (action.func.opt & FUNC_TAP) { return true; }
939 return false;
940 }
941 return false;
942 }
943
944
945 /*
946 * debug print
947 */
948 static void debug_event(keyevent_t event)
949 {
950 debug_hex16((event.key.row<<8) | event.key.col);
951 if (event.pressed) debug("d("); else debug("u(");
952 debug_dec(event.time); debug(")");
953 }
954 static void debug_record(keyrecord_t record)
955 {
956 debug_event(record.event); debug(":"); debug_dec(record.tap_count);
957 }
958 static void debug_action(action_t action)
959 {
960 switch (action.kind.id) {
961 case ACT_LMODS: debug("ACT_LMODS"); break;
962 case ACT_RMODS: debug("ACT_RMODS"); break;
963 case ACT_LMODS_TAP: debug("ACT_LMODS_TAP"); break;
964 case ACT_RMODS_TAP: debug("ACT_RMODS_TAP"); break;
965 case ACT_USAGE: debug("ACT_USAGE"); break;
966 case ACT_MOUSEKEY: debug("ACT_MOUSEKEY"); break;
967 case ACT_LAYER: debug("ACT_LAYER"); break;
968 case ACT_LAYER_BIT: debug("ACT_LAYER_BIT"); break;
969 case ACT_LAYER_STACK: debug("ACT_LAYER_STACK"); break;
970 case ACT_MACRO: debug("ACT_MACRO"); break;
971 case ACT_COMMAND: debug("ACT_COMMAND"); break;
972 case ACT_FUNCTION: debug("ACT_FUNCTION"); break;
973 default: debug("UNKNOWN"); break;
974 }
975 debug("[");
976 debug_hex4(action.kind.param>>8);
977 debug(":");
978 debug_hex8(action.kind.param & 0xff);
979 debug("]");
980 }
981 static void debug_tapping_key(void)
982 {
983 debug("TAPPING_KEY="); debug_record(tapping_key); debug("\n");
984 }
985 static void debug_waiting_buffer(void)
986 {
987 debug("{ ");
988 for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
989 debug("["); debug_dec(i); debug("]="); debug_record(waiting_buffer[i]); debug(" ");
990 }
991 debug("}\n");
992 }
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