2 Copyright 2013 Jun Wako <wakojun@gmail.com>
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
20 #include "action_layer.h"
22 #include "action_macro.h"
25 #include "bootloader.h"
27 #ifdef BOOTMAGIC_ENABLE
28 extern keymap_config_t keymap_config
;
31 static action_t
keycode_to_action(uint8_t keycode
);
34 /* converts key to action */
35 action_t
action_for_key(uint8_t layer
, keypos_t key
)
37 uint8_t keycode
= keymap_key_to_keycode(layer
, key
);
39 case KC_FN0
... KC_FN31
:
40 return keymap_fn_to_action(keycode
);
41 #ifdef BOOTMAGIC_ENABLE
44 if (keymap_config
.swap_control_capslock
|| keymap_config
.capslock_to_control
) {
45 return keycode_to_action(KC_LCTL
);
47 return keycode_to_action(keycode
);
49 if (keymap_config
.swap_control_capslock
) {
50 return keycode_to_action(KC_CAPSLOCK
);
52 return keycode_to_action(KC_LCTL
);
54 if (keymap_config
.swap_lalt_lgui
) {
55 if (keymap_config
.no_gui
) {
56 return keycode_to_action(ACTION_NO
);
58 return keycode_to_action(KC_LGUI
);
60 return keycode_to_action(KC_LALT
);
62 if (keymap_config
.swap_lalt_lgui
) {
63 return keycode_to_action(KC_LALT
);
65 if (keymap_config
.no_gui
) {
66 return keycode_to_action(ACTION_NO
);
68 return keycode_to_action(KC_LGUI
);
70 if (keymap_config
.swap_ralt_rgui
) {
71 if (keymap_config
.no_gui
) {
72 return keycode_to_action(ACTION_NO
);
74 return keycode_to_action(KC_RGUI
);
76 return keycode_to_action(KC_RALT
);
78 if (keymap_config
.swap_ralt_rgui
) {
79 return keycode_to_action(KC_RALT
);
81 if (keymap_config
.no_gui
) {
82 return keycode_to_action(ACTION_NO
);
84 return keycode_to_action(KC_RGUI
);
86 if (keymap_config
.swap_grave_esc
) {
87 return keycode_to_action(KC_ESC
);
89 return keycode_to_action(KC_GRAVE
);
91 if (keymap_config
.swap_grave_esc
) {
92 return keycode_to_action(KC_GRAVE
);
94 return keycode_to_action(KC_ESC
);
96 if (keymap_config
.swap_backslash_backspace
) {
97 return keycode_to_action(KC_BSPACE
);
99 return keycode_to_action(KC_BSLASH
);
101 if (keymap_config
.swap_backslash_backspace
) {
102 return keycode_to_action(KC_BSLASH
);
104 return keycode_to_action(KC_BSPACE
);
107 return keycode_to_action(keycode
);
113 __attribute__ ((weak
))
114 const macro_t
*action_get_macro(keyrecord_t
*record
, uint8_t id
, uint8_t opt
)
123 __attribute__ ((weak
))
124 void action_function(keyrecord_t
*record
, uint8_t id
, uint8_t opt
)
133 /* translates keycode to action */
134 static action_t
keycode_to_action(uint8_t keycode
)
136 action_t action
= {};
138 case KC_A
... KC_EXSEL
:
139 case KC_LCTRL
... KC_RGUI
:
140 action
.code
= ACTION_KEY(keycode
);
142 case KC_SYSTEM_POWER
... KC_SYSTEM_WAKE
:
143 action
.code
= ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode
));
145 case KC_AUDIO_MUTE
... KC_MEDIA_REWIND
:
146 action
.code
= ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode
));
148 case KC_MS_UP
... KC_MS_ACCEL2
:
149 action
.code
= ACTION_MOUSEKEY(keycode
);
152 action
.code
= ACTION_TRANSPARENT
;
157 bootloader_jump(); // not return
160 action
.code
= ACTION_NO
;
168 #ifdef USE_LEGACY_KEYMAP
170 * Legacy keymap support
171 * Consider using new keymap API instead.
173 __attribute__ ((weak
))
174 uint8_t keymap_key_to_keycode(uint8_t layer
, keypos_t key
)
176 return keymap_get_keycode(layer
, key
.row
, key
.col
);
180 /* Legacy keymap support */
181 __attribute__ ((weak
))
182 action_t
keymap_fn_to_action(uint8_t keycode
)
184 action_t action
= { .code
= ACTION_NO
};
186 case KC_FN0
... KC_FN31
:
188 uint8_t layer
= keymap_fn_layer(FN_INDEX(keycode
));
189 uint8_t key
= keymap_fn_keycode(FN_INDEX(keycode
));
191 action
.code
= ACTION_LAYER_TAP_KEY(layer
, key
);
193 action
.code
= ACTION_LAYER_MOMENTARY(layer
);