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Fix key stuck bug of M0110A support.
[tmk_keyboard.git] / m0110_usb / keymap.c
1 /*
2 Copyright 2011,2012 Jun Wako <wakojun@gmail.com>
3
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
13
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17 /* M0110A Support was contributed by skagon@github */
18
19 #include <stdint.h>
20 #include <stdbool.h>
21 #include <avr/pgmspace.h>
22 #include "usb_keyboard.h"
23 #include "usb_keycodes.h"
24 #include "print.h"
25 #include "debug.h"
26 #include "util.h"
27 #include "keymap.h"
28
29
30 #define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
31
32 #define KEYMAP( \
33 K32,K12,K13,K14,K15,K17,K16,K1A,K1C,K19,K1D,K1B,K18,K33, K47,K68,K6D,K62, \
34 K30,K0C,K0D,K0E,K0F,K11,K10,K20,K22,K1F,K23,K21,K1E, K59,K5B,K5C,K4E, \
35 K39,K00,K01,K02,K03,K05,K04,K26,K28,K25,K29,K27, K24, K56,K57,K58,K66, \
36 K38,K06,K07,K08,K09,K0B,K2D,K2E,K2B,K2F,K2C, K4D, K53,K54,K55,K4C, \
37 K3A,K37, K31, K34,K2A,K46,K42,K48, K52, K41 \
38 ) { \
39 { KB_##K00, KB_##K01, KB_##K02, KB_##K03, KB_##K04, KB_##K05, KB_##K06, KB_##K07 }, \
40 { KB_##K08, KB_##K09, KB_NO, KB_##K0B, KB_##K0C, KB_##K0D, KB_##K0E, KB_##K0F }, \
41 { KB_##K10, KB_##K11, KB_##K12, KB_##K13, KB_##K14, KB_##K15, KB_##K16, KB_##K17 }, \
42 { KB_##K18, KB_##K19, KB_##K1A, KB_##K1B, KB_##K1C, KB_##K1D, KB_##K1E, KB_##K1F }, \
43 { KB_##K20, KB_##K21, KB_##K22, KB_##K23, KB_##K24, KB_##K25, KB_##K26, KB_##K27 }, \
44 { KB_##K28, KB_##K29, KB_##K2A, KB_##K2B, KB_##K2C, KB_##K2D, KB_##K2E, KB_##K2F }, \
45 { KB_##K30, KB_##K31, KB_##K32, KB_##K33, KB_##K34, KB_NO, KB_NO, KB_##K37 }, \
46 { KB_##K38, KB_##K39, KB_##K3A, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }, \
47 { KB_NO, KB_##K41, KB_##K42, KB_NO, KB_NO, KB_NO, KB_##K46, KB_##K47 }, \
48 { KB_##K48, KB_NO, KB_NO, KB_NO, KB_##K4C, KB_##K4D, KB_##K4E, KB_NO }, \
49 { KB_NO, KB_NO, KB_##K52, KB_##K53, KB_##K54, KB_##K55, KB_##K56, KB_##K57 }, \
50 { KB_##K58, KB_##K59, KB_NO, KB_##K5B, KB_##K5C, KB_NO, KB_NO, KB_NO }, \
51 { KB_NO, KB_NO, KB_##K62, KB_NO, KB_NO, KB_NO, KB_##K66, KB_NO }, \
52 { KB_##K68, KB_NO, KB_NO, KB_NO, KB_NO, KB_##K6D, KB_NO, KB_NO }, \
53 }
54
55
56 // Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
57 static const uint8_t PROGMEM fn_layer[] = {
58 1, // Fn0
59 2, // Fn1
60 3, // Fn2
61 1, // Fn3
62 0, // Fn4
63 0, // Fn5
64 0, // Fn6
65 0 // Fn7
66 };
67
68 // Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
69 // See layer.c for details.
70 static const uint8_t PROGMEM fn_keycode[] = {
71 #ifndef HASU
72 KB_ESC, // Fn0
73 KB_NO, // Fn1
74 KB_NO, // Fn2
75 KB_NO, // Fn3
76 #else
77 KB_NO, // Fn0
78 KB_SCOLON, // Fn1
79 KB_SLASH, // Fn2
80 KB_UP, // Fn3
81 #endif
82 KB_NO, // Fn4
83 KB_NO, // Fn5
84 KB_NO, // Fn6
85 KB_NO // Fn7
86 };
87
88 static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
89 /*
90 * The keymap works with both M0110 and M0110A keyboards. As you can see, the M0110A is a superset
91 * of the M0110 keyboard, with only one exception: 'Enter' in M0110 does not exist
92 * on the M0110A, but since it generates a unique scan code which is not used for some other key in
93 * the M0110A, they are totally interchangeable. In fact, the M0110A is functionally (almost)
94 * identical to the combination of the M0110 along with the M0120 keypad. The only difference
95 * (which is causing some problems as you will read below) is that the M0110+M0120 don't have
96 * dedicated arrow keys, while the M0110A does. However, the M0120 did have arrow keys, which
97 * doubled as the [comma], [/], [*] and [+] keys, when used with the [Shift] key. The M0110A has
98 * substituted the [comma] key with the [=] key, however its scancode is the same.
99 *
100 * Default:
101 * ,---------------------------------------------------------. ,---------------.
102 * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Gui| =| /| *|
103 * |---------------------------------------------------------| |---------------|
104 * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -|
105 * |-----------------------------------------------------' | |---------------|
106 * |Fn0 | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| +|
107 * |---------------------------------------------------------| |---------------|
108 * |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft|Up | | 1| 2| 3| |
109 * |---------------------------------------------------------| |-----------|Ent|
110 * |Ctrl |Alt | Space |Gui| \|Lft|Rgt|Dn | | 0| .| |
111 * `---------------------------------------------------------' `---------------'
112 *
113 * HHKB/WASD/Mouse Layer(Fn0):
114 * ,---------------------------------------------------------. ,---------------.
115 * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delet| |Nlk|Mb1|Mb3|Mb2|
116 * |---------------------------------------------------------| |---------------|
117 * |Caps |Hom| Up|PgU| | | | |Psc|Slk|Pau|Up |Ins| | |MwD|McU|MwU|MwU|
118 * |-----------------------------------------------------' | |---------------|
119 * |Fn0 |Lef|Dow|Rig| | | | |Hom|PgU|Lef|Rig|Return| |McL|McD|McR|MwD|
120 * |---------------------------------------------------------| |---------------|
121 * |Shift |End| |PgD| |VoD|VoU|Mut|End|PgD|Dow|Shif|Up | |MwL|McD|MwR| |
122 * |---------------------------------------------------------| |-----------|Mb2|
123 * |Ctrl |Alt | Space |Gui | \|Lft|Rgt|Dn | | Mb1|Mb3| |
124 * `---------------------------------------------------------' `---------------'
125 * Mb: Mouse Button / Mc: Mouse Cursor / Mw: Mouse Wheel
126 *
127 * NOTE: You can register Esc by hitting(press&release) Fn0 quickly.
128 * NOTE: Gui between Space and \ is Enter on M0110 not exists on M0110A.
129 * NOTE: LShift and RShift are logically same key. (M0110, M0110A)
130 * NOTE: LOption and ROption are logically same key. (M0110)
131 */
132 #ifndef HASU
133 KEYMAP(
134 GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, LGUI,EQL, PSLS,PAST,
135 TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, P7, P8, P9, PMNS,
136 FN0, A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS,
137 LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, UP, P1, P2, P3, PENT,
138 LCTL,LALT, SPC, LGUI,BSLS,LEFT,RGHT,DOWN, P0, PDOT
139 ),
140 // HHKB & WASD
141 KEYMAP(
142 ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,BTN1,BTN3,BTN2,
143 CAPS,HOME,UP, PGUP,NO, NO, NO, NO, PSCR,SLCK,BRK, UP, INS, WH_D,MS_U,WH_U,WH_U,
144 FN0, LEFT,DOWN,RGHT,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT, ENT, MS_L,MS_D,MS_R,WH_D,
145 LSFT,END, NO, PGDN,NO, VOLD,VOLU,MUTE,END, PGDN,DOWN, UP, WH_L,MS_D,WH_R,BTN2,
146 LCTL,LALT, SPC, LGUI,BSLS,LEFT,RGHT,DOWN, BTN1, BTN3
147 ),
148 #else
149 // hasu's keymap
150 // To enable use this 'make' option: make EXTRAFLAGS=-DHASU
151 KEYMAP(
152 ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, LGUI,EQL, PSLS,PAST,
153 TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, P7, P8, P9, PMNS,
154 LCTL,A, S, D, F, G, H, J, K, L, FN1, QUOT, ENT, P4, P5, P6, PPLS,
155 LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN2, FN3, P1, P2, P3, PENT,
156 LCTL,LALT, SPC, LGUI,BSLS,LEFT,RGHT,DOWN, LGUI, PDOT
157 ),
158 // HHKB & WASD
159 KEYMAP(
160 GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST,
161 CAPS,HOME,UP, PGUP,NO, NO, NO, NO, PSCR,SLCK,BRK, UP, INS, P7, P8, P9, PMNS,
162 LCTL,LEFT,DOWN,RGHT,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT, ENT, P4, P5, P6, PPLS,
163 LSFT,END, NO, PGDN,NO, VOLD,VOLU,MUTE,END, PGDN,DOWN, FN3, P1, P2, P3, PENT,
164 LCTL,LALT, SPC, LGUI,BSLS,LEFT,RGHT,DOWN, P0, PDOT
165 ),
166 // vi mousekeys
167 KEYMAP(
168 GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST,
169 CAPS,NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,NO, NO, NO, P7, P8, P9, PMNS,
170 NO, VOLD,VOLU,MUTE,NO, NO, MS_L,MS_D,MS_U,MS_R,FN1, NO, ENT, P4, P5, P6, PPLS,
171 LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,NO, NO, NO, UP, P1, P2, P3, PENT,
172 LCTL,LALT, BTN1, LGUI,BSLS,LEFT,RGHT,DOWN, P0, PDOT
173 ),
174 // vi cusorkeys
175 KEYMAP(
176 GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST,
177 CAPS,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, NO, NO, NO, P7, P8, P9, PMNS,
178 NO, NO, NO, NO, NO, NO, LEFT,DOWN,UP, RGHT,NO, NO, ENT, P4, P5, P6, PPLS,
179 LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN2, UP, P1, P2, P3, PENT,
180 LCTL,LALT, SPC, LGUI,BSLS,LEFT,RGHT,DOWN, P0, PDOT
181 ),
182 #endif
183 };
184
185
186 uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
187 {
188 return KEYCODE(layer, row, col);
189 }
190
191 uint8_t keymap_fn_layer(uint8_t fn_bits)
192 {
193 return pgm_read_byte(&fn_layer[biton(fn_bits)]);
194 }
195
196 uint8_t keymap_fn_keycode(uint8_t fn_bits)
197 {
198 return pgm_read_byte(&fn_keycode[(biton(fn_bits))]);
199 }
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