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1 /* ----------------------------------------------------------------------
2 * Copyright (C) 2010-2013 ARM Limited. All rights reserved.
3 *
4 * $Date: 17. January 2013
5 * $Revision: V1.4.1
6 *
7 * Project: CMSIS DSP Library
8 * Title: arm_dot_prod_f32.c
9 *
10 * Description: Floating-point dot product.
11 *
12 * Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
13 *
14 * Redistribution and use in source and binary forms, with or without
15 * modification, are permitted provided that the following conditions
16 * are met:
17 * - Redistributions of source code must retain the above copyright
18 * notice, this list of conditions and the following disclaimer.
19 * - Redistributions in binary form must reproduce the above copyright
20 * notice, this list of conditions and the following disclaimer in
21 * the documentation and/or other materials provided with the
22 * distribution.
23 * - Neither the name of ARM LIMITED nor the names of its contributors
24 * may be used to endorse or promote products derived from this
25 * software without specific prior written permission.
26 *
27 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
28 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
29 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
30 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
31 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
32 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
33 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
34 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
35 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
36 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
37 * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
38 * POSSIBILITY OF SUCH DAMAGE.
39 * ---------------------------------------------------------------------------- */
40
41 #include "arm_math.h"
42
43 /**
44 * @ingroup groupMath
45 */
46
47 /**
48 * @defgroup dot_prod Vector Dot Product
49 *
50 * Computes the dot product of two vectors.
51 * The vectors are multiplied element-by-element and then summed.
52 *
53 * <pre>
54 * sum = pSrcA[0]*pSrcB[0] + pSrcA[1]*pSrcB[1] + ... + pSrcA[blockSize-1]*pSrcB[blockSize-1]
55 * </pre>
56 *
57 * There are separate functions for floating-point, Q7, Q15, and Q31 data types.
58 */
59
60 /**
61 * @addtogroup dot_prod
62 * @{
63 */
64
65 /**
66 * @brief Dot product of floating-point vectors.
67 * @param[in] *pSrcA points to the first input vector
68 * @param[in] *pSrcB points to the second input vector
69 * @param[in] blockSize number of samples in each vector
70 * @param[out] *result output result returned here
71 * @return none.
72 */
73
74
75 void arm_dot_prod_f32(
76 float32_t * pSrcA,
77 float32_t * pSrcB,
78 uint32_t blockSize,
79 float32_t * result)
80 {
81 float32_t sum = 0.0f; /* Temporary result storage */
82 uint32_t blkCnt; /* loop counter */
83
84
85 #ifndef ARM_MATH_CM0_FAMILY
86
87 /* Run the below code for Cortex-M4 and Cortex-M3 */
88 /*loop Unrolling */
89 blkCnt = blockSize >> 2u;
90
91 /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
92 ** a second loop below computes the remaining 1 to 3 samples. */
93 while(blkCnt > 0u)
94 {
95 /* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
96 /* Calculate dot product and then store the result in a temporary buffer */
97 sum += (*pSrcA++) * (*pSrcB++);
98 sum += (*pSrcA++) * (*pSrcB++);
99 sum += (*pSrcA++) * (*pSrcB++);
100 sum += (*pSrcA++) * (*pSrcB++);
101
102 /* Decrement the loop counter */
103 blkCnt--;
104 }
105
106 /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
107 ** No loop unrolling is used. */
108 blkCnt = blockSize % 0x4u;
109
110 #else
111
112 /* Run the below code for Cortex-M0 */
113
114 /* Initialize blkCnt with number of samples */
115 blkCnt = blockSize;
116
117 #endif /* #ifndef ARM_MATH_CM0_FAMILY */
118
119
120 while(blkCnt > 0u)
121 {
122 /* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
123 /* Calculate dot product and then store the result in a temporary buffer. */
124 sum += (*pSrcA++) * (*pSrcB++);
125
126 /* Decrement the loop counter */
127 blkCnt--;
128 }
129 /* Store the result back in the destination buffer */
130 *result = sum;
131 }
132
133 /**
134 * @} end of dot_prod group
135 */
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