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1 /* ----------------------------------------------------------------------------
2 * Copyright (C) 2010-2013 ARM Limited. All rights reserved.
3 *
4 * $Date: 17. January 2013
5 * $Revision: V1.4.1
6 *
7 * Project: CMSIS DSP Library
8 * Title: arm_float_to_q15.c
9 *
10 * Description: Converts the elements of the floating-point vector to Q15 vector.
11 *
12 * Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
13 *
14 * Redistribution and use in source and binary forms, with or without
15 * modification, are permitted provided that the following conditions
16 * are met:
17 * - Redistributions of source code must retain the above copyright
18 * notice, this list of conditions and the following disclaimer.
19 * - Redistributions in binary form must reproduce the above copyright
20 * notice, this list of conditions and the following disclaimer in
21 * the documentation and/or other materials provided with the
22 * distribution.
23 * - Neither the name of ARM LIMITED nor the names of its contributors
24 * may be used to endorse or promote products derived from this
25 * software without specific prior written permission.
26 *
27 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
28 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
29 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
30 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
31 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
32 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
33 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
34 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
35 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
36 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
37 * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
38 * POSSIBILITY OF SUCH DAMAGE.
39 * ---------------------------------------------------------------------------- */
40
41 #include "arm_math.h"
42
43 /**
44 * @ingroup groupSupport
45 */
46
47 /**
48 * @addtogroup float_to_x
49 * @{
50 */
51
52 /**
53 * @brief Converts the elements of the floating-point vector to Q15 vector.
54 * @param[in] *pSrc points to the floating-point input vector
55 * @param[out] *pDst points to the Q15 output vector
56 * @param[in] blockSize length of the input vector
57 * @return none.
58 *
59 * \par Description:
60 * \par
61 * The equation used for the conversion process is:
62 * <pre>
63 * pDst[n] = (q15_t)(pSrc[n] * 32768); 0 <= n < blockSize.
64 * </pre>
65 * \par Scaling and Overflow Behavior:
66 * \par
67 * The function uses saturating arithmetic.
68 * Results outside of the allowable Q15 range [0x8000 0x7FFF] will be saturated.
69 * \note
70 * In order to apply rounding, the library should be rebuilt with the ROUNDING macro
71 * defined in the preprocessor section of project options.
72 *
73 */
74
75
76 void arm_float_to_q15(
77 float32_t * pSrc,
78 q15_t * pDst,
79 uint32_t blockSize)
80 {
81 float32_t *pIn = pSrc; /* Src pointer */
82 uint32_t blkCnt; /* loop counter */
83
84 #ifdef ARM_MATH_ROUNDING
85
86 float32_t in;
87
88 #endif /* #ifdef ARM_MATH_ROUNDING */
89
90 #ifndef ARM_MATH_CM0_FAMILY
91
92 /* Run the below code for Cortex-M4 and Cortex-M3 */
93
94 /*loop Unrolling */
95 blkCnt = blockSize >> 2u;
96
97 /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
98 ** a second loop below computes the remaining 1 to 3 samples. */
99 while(blkCnt > 0u)
100 {
101
102 #ifdef ARM_MATH_ROUNDING
103 /* C = A * 32768 */
104 /* convert from float to q15 and then store the results in the destination buffer */
105 in = *pIn++;
106 in = (in * 32768.0f);
107 in += in > 0 ? 0.5 : -0.5;
108 *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16));
109
110 in = *pIn++;
111 in = (in * 32768.0f);
112 in += in > 0 ? 0.5 : -0.5;
113 *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16));
114
115 in = *pIn++;
116 in = (in * 32768.0f);
117 in += in > 0 ? 0.5 : -0.5;
118 *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16));
119
120 in = *pIn++;
121 in = (in * 32768.0f);
122 in += in > 0 ? 0.5 : -0.5;
123 *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16));
124
125 #else
126
127 /* C = A * 32768 */
128 /* convert from float to q15 and then store the results in the destination buffer */
129 *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16);
130 *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16);
131 *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16);
132 *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16);
133
134 #endif /* #ifdef ARM_MATH_ROUNDING */
135
136 /* Decrement the loop counter */
137 blkCnt--;
138 }
139
140 /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
141 ** No loop unrolling is used. */
142 blkCnt = blockSize % 0x4u;
143
144 while(blkCnt > 0u)
145 {
146
147 #ifdef ARM_MATH_ROUNDING
148 /* C = A * 32768 */
149 /* convert from float to q15 and then store the results in the destination buffer */
150 in = *pIn++;
151 in = (in * 32768.0f);
152 in += in > 0 ? 0.5 : -0.5;
153 *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16));
154
155 #else
156
157 /* C = A * 32768 */
158 /* convert from float to q15 and then store the results in the destination buffer */
159 *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16);
160
161 #endif /* #ifdef ARM_MATH_ROUNDING */
162
163 /* Decrement the loop counter */
164 blkCnt--;
165 }
166
167
168 #else
169
170 /* Run the below code for Cortex-M0 */
171
172 /* Loop over blockSize number of values */
173 blkCnt = blockSize;
174
175 while(blkCnt > 0u)
176 {
177
178 #ifdef ARM_MATH_ROUNDING
179 /* C = A * 32768 */
180 /* convert from float to q15 and then store the results in the destination buffer */
181 in = *pIn++;
182 in = (in * 32768.0f);
183 in += in > 0 ? 0.5f : -0.5f;
184 *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16));
185
186 #else
187
188 /* C = A * 32768 */
189 /* convert from float to q15 and then store the results in the destination buffer */
190 *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16);
191
192 #endif /* #ifdef ARM_MATH_ROUNDING */
193
194 /* Decrement the loop counter */
195 blkCnt--;
196 }
197
198 #endif /* #ifndef ARM_MATH_CM0_FAMILY */
199
200 }
201
202 /**
203 * @} end of float_to_x group
204 */
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