]> git.gir.st - tmk_keyboard.git/blob - hhkb/keymap.c
add keymap layer: Matias half keyboard style(SPACE) [NOT USED]
[tmk_keyboard.git] / hhkb / keymap.c
1 /*
2 * keymap for HHKB pro
3 */
4 #include <stdbool.h>
5 #include <avr/pgmspace.h>
6 #include "usb_keyboard.h"
7 #include "matrix.h"
8 #include "keymap.h"
9 #include "print.h"
10
11 #define FN_KEYCODE(fn) (pgm_read_byte(&fn_keycode[(fn)]))
12 #define FN_LAYER(fn) (pgm_read_byte(&fn_layer[(fn)]))
13 #define KEYMAPS(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
14
15 static int current_layer = 0;
16 static bool layer_used = false;
17 static int onbit(uint8_t bits);
18
19 /*
20 * Layer0(Default Layer)
21 * ,-----------------------------------------------------------.
22 * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `|
23 * |-----------------------------------------------------------|
24 * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Backs|
25 * |-----------------------------------------------------------|
26 * |Contro| A| S| D| F| G| H| J| K| L| ;| '|Return |
27 * |-----------------------------------------------------------|
28 * |Shift | Z| X| C| V| B| N| M| ,| .| /|Fn2 |Fn1|
29 * `-----------------------------------------------------------'
30 * |Gui|Alt |Space |Fn3 |Gui|
31 * `-------------------------------------------'
32 *
33 * Layer1(Fn) HHKB mode
34 * ,-----------------------------------------------------------.
35 * |Pow| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
36 * |-----------------------------------------------------------|
37 * |Caps | | | | | | | |Psc|Slk|Pus|Up | |Backs|
38 * |-----------------------------------------------------------|
39 * |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter |
40 * |-----------------------------------------------------------|
41 * |Shift | | | | | | +| -|End|PgD|Dow|Shift |xxx|
42 * `-----------------------------------------------------------'
43 * |Gui |Alt |Space |Alt |Gui|
44 * `--------------------------------------------'
45 *
46 * Layer2(RALT) vi mode
47 * ,-----------------------------------------------------------.
48 * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
49 * |-----------------------------------------------------------|
50 * |Tab | | | | | |Hom|PgD|PgUlEnd| | | |Backs|
51 * |-----------------------------------------------------------|
52 * |Contro| | | | | |Lef|Dow|Up |Rig| | |Return |
53 * |-----------------------------------------------------------|
54 * |Shift | | | | | |McL|McD|McU|McR|Mb1|Mb2 | |
55 * `-----------------------------------------------------------'
56 * |Gui|Alt |Sapce |xxxxx|Mb3|
57 * `-------------------------------------------'
58 *
59 * Layer3(semicolon) mouse mode
60 * ,-----------------------------------------------------------.
61 * |Esc| | | | | | | | | | | | | | |
62 * |-----------------------------------------------------------|
63 * |Tab | | | | | |MwL|MwD|MwU|MwR| | | |Backs|
64 * |-----------------------------------------------------------|
65 * |Contro| | | | | |McL|McD|McU|McR|xxx| |Return |
66 * |-----------------------------------------------------------|
67 * |Shift | | | | | | |Mb1|Mb2|Mb3| |Shift | |
68 * `-----------------------------------------------------------'
69 * |Gui |Alt |Mb1 |Alt |Gui|
70 * `--------------------------------------------'
71 *
72 * Layer4 Matias half keyboard style
73 * ,-----------------------------------------------------------.
74 * | -| 0| 9| 8| 7| 6| 5| 4| 3| 2| 1| | | |Esc|
75 * |-----------------------------------------------------------|
76 * |Backs| P| O| I| U| Y| T| R| E| W| Q| | |Tab |
77 * |-----------------------------------------------------------|
78 * |Contro| ;| L| K| J| H| G| F| D| S| A|Con|Control |
79 * |-----------------------------------------------------------|
80 * |Shift | /| .| ,| M| N| B| V| C| X| Z|Shift | |
81 * `-----------------------------------------------------------'
82 * |Gui |Alt |xxxxxxxxxxxxxxxxxxxxxxx|Alt |Gui|
83 * `--------------------------------------------'
84 *
85 * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
86 */
87
88 /* keycode to sent when Fn key released without using layer keys. */
89 static const uint8_t PROGMEM fn_keycode[] = {
90 KB_NO, // FN_0
91 KB_NO, // FN_1
92 KB_NO, // FN_2
93 KB_SCOLON, // FN_3
94 KB_SPACE, // FN_4
95 KB_NO, // FN_5
96 KB_NO, // FN_6
97 KB_NO, // FN_7
98 };
99 /* layer to change into while Fn key pressed */
100 static const int PROGMEM fn_layer[] = { 0, 1, 2, 3, 4, 0, 0, 0 };
101
102 static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
103 /* plain keymap
104 {
105 { KB_2, KB_Q, KB_W, KB_S, KB_A, KB_Z, KB_X, KB_C },
106 { KB_3, KB_4, KB_R, KB_E, KB_D, KB_F, KB_V, KB_B },
107 { KB_5, KB_6, KB_Y, KB_T, KB_G, KB_H, KB_N, KB_NO },
108 { KB_1, KB_ESCAPE, KB_TAB, KB_LCTRL, KB_LSHIFT, KB_LGUI, KB_LALT, KB_SPACE },
109 { KB_7, KB_8, KB_U, KB_I, KB_K, KB_J, KB_M, KB_NO },
110 { KB_BSLASH, KB_GRAVE, KB_BSPACE, KB_ENTER, FN_1, KB_RSHIFT, KB_RGUI, KB_RALT },
111 { KB_9, KB_0, KB_O, KB_P, KB_SCOLON, KB_L, KB_COMMA, KB_NO },
112 { KB_MINUS, KB_EQUAL, KB_RBRACKET,KB_LBRACKET,KB_QUOTE, KB_SLASH, KB_DOT, KB_NO },
113 },
114 */
115 // 0: default
116 {
117 { KB_2, KB_Q, KB_W, KB_S, KB_A, KB_Z, KB_X, KB_C },
118 { KB_3, KB_4, KB_R, KB_E, KB_D, KB_F, KB_V, KB_B },
119 { KB_5, KB_6, KB_Y, KB_T, KB_G, KB_H, KB_N, KB_NO },
120 { KB_1, KB_ESCAPE, KB_TAB, KB_LCTRL, KB_LSHIFT, KB_LGUI, KB_LALT, KB_SPACE },
121 { KB_7, KB_8, KB_U, KB_I, KB_K, KB_J, KB_M, KB_NO },
122 { KB_BSLASH, KB_GRAVE, KB_BSPACE, KB_ENTER, FN_1, KB_RSHIFT, KB_RGUI, FN_2 },
123 { KB_9, KB_0, KB_O, KB_P, FN_3, KB_L, KB_COMMA, KB_NO },
124 { KB_MINUS, KB_EQUAL, KB_RBRACKET,KB_LBRACKET,KB_QUOTE, KB_SLASH, KB_DOT, KB_NO },
125 },
126 // 1: HHKB mode(Fn)
127 {
128 { KB_F2, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
129 { KB_F3, KB_F4, KB_NO, KB_NO, KB_MUTE, KB_F20, KB_NO, KB_NO },
130 { KB_F5, KB_F6, KB_NO, KB_NO, KB_NO, KP_ASTERISK,KP_PLUS, KB_NO },
131 { KB_F1, KB_POWER, KB_CAPSLOCK,KB_LCTRL, KB_LSHIFT, KB_LGUI, KB_LALT, KB_SPACE },
132 { KB_F7, KB_F8, KB_NO, KB_PSCREEN, KB_HOME, KP_SLASH, KB_MINUS, KB_NO },
133 { KB_INSERT, KB_DELETE, KB_BSPACE, KP_ENTER, KB_NO, KB_RSHIFT, KB_RGUI, KB_RALT },
134 { KB_F9, KB_F10, KB_SCKLOCK, KB_BREAK, KB_LEFT, KB_PGUP, KB_END, KB_NO },
135 { KB_F11, KB_F12, KB_NO, KB_UP, KB_RIGHT, KB_DOWN, KB_PGDOWN, KB_NO },
136 },
137 // 2: vi mode(RALT)
138 {
139 { KB_F2, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
140 { KB_F3, KB_F4, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
141 { KB_F5, KB_F6, KB_HOME, KB_NO, KB_NO, KB_LEFT, MS_LEFT, KB_NO },
142 { KB_F1, KB_ESCAPE, KB_TAB, KB_LCTRL, KB_LSHIFT, KB_LGUI, KB_LALT, KB_SPACE },
143 { KB_F7, KB_F8, KB_PGDOWN, KB_PGUP, KB_UP, KB_DOWN, MS_DOWN, KB_NO },
144 { KB_INSERT, KB_DELETE, KB_BSPACE, KB_ENTER, KB_NO, MS_BTN2, MS_BTN3, KB_NO },
145 { KB_F9, KB_F10, KB_END, KB_NO, KB_NO, KB_RIGHT, MS_UP, KB_NO },
146 { KB_F11, KB_F12, MS_WH_UP, MS_WH_DOWN, KB_NO, MS_BTN1, MS_RIGHT, KB_NO },
147 },
148 // 3: vi mouse mode(SCOLON)
149 {
150 { KB_F2, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
151 { KB_F3, KB_F4, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
152 { KB_F5, KB_F6, MS_WH_LEFT, KB_NO, KB_NO, MS_LEFT, KB_NO, KB_NO },
153 { KB_F1, KB_ESCAPE, KB_TAB, KB_LCTRL, KB_LSHIFT, KB_LGUI, KB_LALT, MS_BTN1 },
154 { KB_F7, KB_F8, MS_WH_DOWN, MS_WH_UP, MS_UP, MS_DOWN, MS_BTN1, KB_NO },
155 { KB_NO, KB_NO, KB_BSPACE, KB_ENTER, KB_NO, KB_RSHIFT, KB_RGUI, KB_RALT },
156 { KB_F9, KB_F10, MS_WH_RIGHT,KB_NO, KB_NO, MS_RIGHT, MS_BTN2, KB_NO },
157 { KB_F11, KB_F12, KB_NO, KB_NO, KB_NO, KB_NO, MS_BTN3, KB_NO },
158 },
159 // 4: Matias half keyboard style(SPACE) [NOT USED]
160 {
161 { KB_9, KB_P, KB_O, KB_L, KB_SCOLON, KB_SLASH, KB_DOT, KB_COMMA },
162 { KB_8, KB_7, KB_U, KB_I, KB_K, KB_J, KB_M, KB_N },
163 { KB_6, KB_5, KB_T, KB_Y, KB_H, KB_G, KB_B, KB_NO },
164 { KB_0, KB_MINUS, KB_BSPACE, KB_LCTRL, KB_LSHIFT, KB_LGUI, KB_LALT, KB_NO },
165 { KB_4, KB_3, KB_R, KB_E, KB_D, KB_F, KB_V, KB_NO },
166 { KB_NO, KB_ESCAPE, KB_TAB, KB_RCTRL, FN_1, KB_RSHIFT, KB_RGUI, KB_RALT },
167 { KB_2, KB_1, KB_W, KB_Q, KB_A, KB_S, KB_C, KB_NO },
168 { KB_NO, KB_NO, KB_RBRACKET,KB_LBRACKET,KB_QUOTE, KB_Z, KB_X, KB_NO },
169 },
170 };
171
172
173 uint8_t keymap_get_keycode(int row, int col)
174 {
175 return keymap_get_keycodel(current_layer, row, col);
176 }
177
178 uint8_t keymap_get_keycodel(int layer, int row, int col)
179 {
180 uint8_t code = KEYMAPS(layer, row, col);
181 // normal key or mouse key
182 if ((KB_A <= code && code <= KP_HEXADECIMAL) ||
183 (MS_UP <= code && code <= MS_WH_RIGHT))
184 layer_used = true;
185 return code;
186 }
187
188 inline
189 int keymap_get_layer(void) {
190 return current_layer;
191 }
192
193 inline
194 int keymap_set_layer(int layer) {
195 current_layer = layer;
196 return current_layer;
197 }
198
199 void keymap_fn_proc(int fn_bits) {
200 // layer switching
201 static int last_bits = 0;
202 static uint8_t last_mod = 0;
203
204 if (usb_keyboard_has_key() || fn_bits == last_bits) {
205 // do nothing during press other than Fn key
206 return;
207 } else if (fn_bits == 0) {
208 // send key when Fn key is released without using the layer
209 if (!layer_used) {
210 uint8_t code = FN_KEYCODE(onbit(last_bits));
211 if (code != KB_NO) {
212 if (KB_LCTRL <= code && code <= KB_RGUI) {
213 keyboard_modifier_keys = last_mod | 1<<(code & 0x07);
214 } else {
215 keyboard_keys[0] = code;
216 keyboard_modifier_keys = last_mod;
217 }
218 usb_keyboard_send();
219 usb_keyboard_print();
220 usb_keyboard_clear();
221 }
222 }
223 last_bits = 0;
224 last_mod = 0;
225 layer_used = false;
226 keymap_set_layer(0); // default layer
227 print("layer default: "); phex(current_layer); print("\n");
228 } else if ((fn_bits & (fn_bits - 1)) == 0) {
229 // switch layer when just one Fn Key is pressed
230 last_bits = fn_bits;
231 last_mod = keyboard_modifier_keys;
232 layer_used = false;
233 keymap_set_layer(FN_LAYER(onbit(fn_bits)));
234 print("layer: "); phex(current_layer); print("\n");
235 print("last_bits: "); phex(last_bits); print("\n");
236 print("last_mod: "); phex(last_mod); print("\n");
237 }
238 }
239
240 static int onbit(uint8_t bits) {
241 int n = 0;
242 if (bits >> 4) { bits >>= 4; n += 4;}
243 if (bits >> 2) { bits >>= 2; n += 2;}
244 if (bits >> 1) { bits >>= 1; n += 1;}
245 return n;
246 }
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