]> git.gir.st - tmk_keyboard.git/blob - keyboard/hhkb/keymap.c
Add oneshot modifier action.
[tmk_keyboard.git] / keyboard / hhkb / keymap.c
1 /*
2 Copyright 2011 Jun Wako <wakojun@gmail.com>
3
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
13
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18 /*
19 * Keymap for PFU HHKB Pro
20 */
21 #include <stdint.h>
22 #include <stdbool.h>
23 #include <avr/pgmspace.h>
24 #include "host.h"
25 #include "keycode.h"
26 #include "print.h"
27 #include "debug.h"
28 #include "util.h"
29 #include "action.h"
30 #include "keymap.h"
31
32
33 // Convert physical keyboard layout to matrix array.
34 // This is a macro to define keymap easily in keyboard layout form.
35 #define KEYMAP( \
36 K31, K30, K00, K10, K11, K20, K21, K40, K41, K60, K61, K70, K71, K50, K51, \
37 K32, K01, K02, K13, K12, K23, K22, K42, K43, K62, K63, K73, K72, K52, \
38 K33, K04, K03, K14, K15, K24, K25, K45, K44, K65, K64, K74, K53, \
39 K34, K05, K06, K07, K16, K17, K26, K46, K66, K76, K75, K55, K54, \
40 K35, K36, K37, K57, K56 \
41 ) \
42 { \
43 { KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07 }, \
44 { KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17 }, \
45 { KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_NO }, \
46 { KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37 }, \
47 { KC_##K40, KC_##K41, KC_##K42, KC_##K43, KC_##K44, KC_##K45, KC_##K46, KC_NO }, \
48 { KC_##K50, KC_##K51, KC_##K52, KC_##K53, KC_##K54, KC_##K55, KC_##K56, KC_##K57 }, \
49 { KC_##K60, KC_##K61, KC_##K62, KC_##K63, KC_##K64, KC_##K65, KC_##K66, KC_NO }, \
50 { KC_##K70, KC_##K71, KC_##K72, KC_##K73, KC_##K74, KC_##K75, KC_##K76, KC_NO } \
51 }
52
53
54 static const uint16_t PROGMEM fn_actions[] = {
55 ACTION_LAYER_TO_DEFAULT_ON_RELEASED, // Fn0
56 ACTION_LAYER_SET_ON_PRESSED(1), // Fn1
57 ACTION_LAYER_SET_TAP_KEY(2, KC_SLASH), // Fn2
58 ACTION_LAYER_SET_TAP_KEY(3, KC_SCLN), // Fn3
59 //ACTION_LAYER_SET_ON_PRESSED(3), // Fn4
60 ACTION_FUNCTION(0x01, 0xA), // Fn4
61 ACTION_LAYER_SET_TAP_KEY(5, KC_SPC), // Fn5
62 ACTION_LMODS_TAP(MOD_BIT(KC_LCTL), KC_BSPC), // Fn6
63 ACTION_RMODS_TAP(MOD_BIT(KC_RCTL), KC_ENT), // Fn7
64
65 ACTION_LMODS_TAP(MOD_BIT(KC_LSFT), ONE_SHOT), // Fn8
66 };
67
68
69 static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
70 /* Layer 0: Default Layer
71 * ,-----------------------------------------------------------.
72 * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `|
73 * |-----------------------------------------------------------|
74 * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Backs|
75 * |-----------------------------------------------------------|
76 * |Contro| A| S| D| F| G| H| J| K| L|Fn3| '|Return |
77 * |-----------------------------------------------------------|
78 * |Shift | Z| X| C| V| B| N| M| ,| .|Fn2|Shift |Fn1|
79 * `-----------------------------------------------------------'
80 * |Gui|Alt |Fn5 |Alt |Fn4|
81 * `-------------------------------------------'
82 */
83 KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSLS,GRV, \
84 TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSPC, \
85 FN6, A, S, D, F, G, H, J, K, L, FN3, QUOT,FN7, \
86 FN8, Z, X, C, V, B, N, M, COMM,DOT, FN2, RSFT,FN1, \
87 LGUI,LALT, FN5, RALT,FN4),
88
89 /* Layer 1: HHKB mode (HHKB Fn)
90 * ,-----------------------------------------------------------.
91 * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
92 * |-----------------------------------------------------------|
93 * |Caps | | | | | | | |Psc|Slk|Pus|Up | |Backs|
94 * |-----------------------------------------------------------|
95 * |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter |
96 * |-----------------------------------------------------------|
97 * |Shift | | | | | | +| -|End|PgD|Dow|Shift |Fn0|
98 * `-----------------------------------------------------------'
99 * |Gui |Alt |Space |Alt |xxx|
100 * `--------------------------------------------'
101 */
102 KEYMAP(PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
103 CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,BRK, UP, NO, BSPC, \
104 LCTL,VOLD,VOLU,MUTE,NO, NO, PAST,PSLS,HOME,PGUP,LEFT,RGHT,ENT, \
105 LSFT,NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN,RSFT,FN0, \
106 LGUI,LALT, SPC, RALT,RGUI),
107
108 /* Layer 2: Vi mode (Slash)
109 * ,-----------------------------------------------------------.
110 * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
111 * |-----------------------------------------------------------|
112 * |Tab |Hom|PgD|Up |PgU|End|Hom|PgD|PgUlEnd| | | |Backs|
113 * |-----------------------------------------------------------|
114 * |Contro| |Lef|Dow|Rig| |Lef|Dow|Up |Rig| | |Return |
115 * |-----------------------------------------------------------|
116 * |Shift | | | | | |Hom|PgD|PgUlEnd|Fn0|Shift | |
117 * `-----------------------------------------------------------'
118 * |Gui|Alt |Space |Alt |Gui|
119 * `-------------------------------------------'
120 */
121 KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
122 TAB, HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, NO, NO, NO, BSPC, \
123 LCTL,NO, LEFT,DOWN,RGHT,NO, LEFT,DOWN,UP, RGHT,NO, NO, ENT, \
124 LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN0, RSFT,NO, \
125 LGUI,LALT, SPC, RALT,RGUI),
126
127 /* Layer 3: Mouse mode (Semicolon)
128 * ,-----------------------------------------------------------.
129 * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
130 * |-----------------------------------------------------------|
131 * |Tab |MwL|MwU|McU|MwD|MwR|MwL|MwD|MwU|MwR| | | |Backs|
132 * |-----------------------------------------------------------|
133 * |Contro| |McL|McD|McR| |McL|McD|McU|McR|Fn0| |Return |
134 * |-----------------------------------------------------------|
135 * |Shift |Mb4|Mb5|Mb1|Mb2|Mb3|Mb2|Mb1|Mb4|Mb5| |Shift | |
136 * `-----------------------------------------------------------'
137 * |Gui |Alt |Mb1 |Alt |Fn0|
138 * `--------------------------------------------'
139 * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
140 */
141 KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
142 TAB, NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,NO, NO, NO, BSPC, \
143 LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,FN0, QUOT,ENT, \
144 LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,BTN4,BTN5,SLSH,RSFT,NO, \
145 LGUI,LALT, BTN1, RALT,FN0),
146
147 /* Layer 4: Matias half keyboard style (Space)
148 * ,-----------------------------------------------------------.
149 * | -| 0| 9| 8| 7| 6| 5| 4| 3| 2| 1| | | |Esc|
150 * |-----------------------------------------------------------|
151 * |Backs| P| O| I| U| Y| T| R| E| W| Q| | |Tab |
152 * |-----------------------------------------------------------|
153 * |Contro| ;| L| K| J| H| G| F| D| S| A|Con|Control |
154 * |-----------------------------------------------------------|
155 * |Shift | /| .| ,| M| N| B| V| C| X| Z|Shift | |
156 * `-----------------------------------------------------------'
157 * |Gui |Alt | Fn0 |Alt |Gui|
158 * `--------------------------------------------'
159 */
160 KEYMAP(MINS,0, 9, 8, 7, 6, 5, 4, 3, 2, 1, NO, NO, NO, ESC, \
161 BSPC,P, O, I, U, Y, T, R, E, W, Q, NO, NO, TAB, \
162 LCTL,SCLN,L, K, J, H, G, F, D, S, A, RCTL,RCTL, \
163 LSFT,SLSH,DOT, COMM,M, N, B, V, C, X, Z, RSFT,NO, \
164 LGUI,LALT, FN0, RALT,RGUI),
165
166 /* Layer5: another Mouse mode (Space) */
167 KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
168 TAB, NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,NO, NO, NO, BSPC, \
169 LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,FN0, NO, ENT, \
170 LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,BTN4,BTN5,NO, RSFT,NO, \
171 LGUI,LALT, FN0, RALT,RGUI),
172 };
173
174 #define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
175
176
177 /* legacy interface */
178 uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col) { return 0; }
179 uint8_t keymap_fn_layer(uint8_t fn_bits) { return 0; }
180 uint8_t keymap_fn_keycode(uint8_t fn_bits) { return 0; }
181
182
183 action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col) {
184 /* convert from legacy keycode to action */
185 uint8_t key = KEYCODE(layer, row, col);
186 action_t action;
187 switch (key) {
188 case KC_A ... KC_EXSEL:
189 case KC_LCTRL ... KC_LGUI:
190 case KC_RCTRL ... KC_RGUI:
191 action.code = ACTION_KEY(key);
192 break;
193 case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
194 action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(key));
195 break;
196 case KC_AUDIO_MUTE ... KC_WWW_FAVORITES:
197 action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(key));
198 break;
199 case KC_MS_UP ... KC_MS_ACCEL2:
200 action.code = ACTION_MOUSEKEY(key);
201 break;
202 /* TODO
203 case KC_LCTRL ... KC_LGUI:
204 action.code = ACTION_LMODS(MOD_BIT(key));
205 break;
206 case KC_RCTRL ... KC_RGUI:
207 action.code = ACTION_RMODS(MOD_BIT(key)>>4);
208 break;
209 */
210 case KC_FN0 ... FN_MAX:
211 if (FN_INDEX(key) < sizeof(fn_actions) / sizeof(fn_actions[0])) {
212 action.code = pgm_read_word(&fn_actions[FN_INDEX(key)]);
213 } else {
214 action.code = ACTION_NO;
215 }
216 break;
217 case KC_NO ... KC_UNDEFINED:
218 default:
219 action.code = ACTION_NO;
220 break;
221 }
222 return action;
223 }
224
225 // TODO: how to define action function
226 void action_call_function(keyevent_t event, uint8_t id)
227 {
228 // '(' Shift+9
229 if (event.pressed) {
230 register_code(KC_LSHIFT);
231 register_code(KC_9);
232 debug("action_call_function: pressed: id: "); debug_hex(id); debug("\n");
233 } else {
234 unregister_code(KC_9);
235 unregister_code(KC_LSHIFT);
236 debug("action_call_function: released: id: "); debug_hex(id); debug("\n");
237 }
238 }
Imprint / Impressum