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Add action_tapping.[ch] for refactoring
[tmk_keyboard.git] / common / action_tapping.c
1 #include <stdint.h>
2 #include <stdbool.h>
3 #include "action.h"
4 #include "action_tapping.h"
5 #include "timer.h"
6 #include "debug.h"
7
8
9 #ifndef NO_ACTION_TAPPING
10
11 #define IS_TAPPING() !IS_NOEVENT(tapping_key.event)
12 #define IS_TAPPING_PRESSED() (IS_TAPPING() && tapping_key.event.pressed)
13 #define IS_TAPPING_RELEASED() (IS_TAPPING() && !tapping_key.event.pressed)
14 #define IS_TAPPING_KEY(k) (IS_TAPPING() && KEYEQ(tapping_key.event.key, (k)))
15 #define WITHIN_TAPPING_TERM(e) (TIMER_DIFF_16(e.time, tapping_key.event.time) < TAPPING_TERM)
16
17
18 static keyrecord_t tapping_key = {};
19 static keyrecord_t waiting_buffer[WAITING_BUFFER_SIZE] = {};
20 static uint8_t waiting_buffer_head = 0;
21 static uint8_t waiting_buffer_tail = 0;
22
23 static bool process_tapping(keyrecord_t *record);
24 static bool waiting_buffer_enq(keyrecord_t record);
25 static void waiting_buffer_clear(void);
26 #if TAPPING_TERM >= 500
27 static bool waiting_buffer_typed(keyevent_t event);
28 #endif
29 static bool waiting_buffer_has_anykey_pressed(void);
30 static void waiting_buffer_scan_tap(void);
31 static void debug_tapping_key(void);
32 static void debug_waiting_buffer(void);
33
34
35 void action_tapping_process(keyrecord_t record)
36 {
37 if (process_tapping(&record)) {
38 if (!IS_NOEVENT(record.event)) {
39 debug("processed: "); debug_record(record); debug("\n");
40 }
41 } else {
42 if (!waiting_buffer_enq(record)) {
43 // clear all in case of overflow.
44 debug("OVERFLOW: CLEAR ALL STATES\n");
45 clear_keyboard();
46 waiting_buffer_clear();
47 tapping_key = (keyrecord_t){};
48 }
49 }
50
51 // process waiting_buffer
52 if (!IS_NOEVENT(record.event) && waiting_buffer_head != waiting_buffer_tail) {
53 debug("---- action_exec: process waiting_buffer -----\n");
54 }
55 for (; waiting_buffer_tail != waiting_buffer_head; waiting_buffer_tail = (waiting_buffer_tail + 1) % WAITING_BUFFER_SIZE) {
56 if (process_tapping(&waiting_buffer[waiting_buffer_tail])) {
57 debug("processed: waiting_buffer["); debug_dec(waiting_buffer_tail); debug("] = ");
58 debug_record(waiting_buffer[waiting_buffer_tail]); debug("\n\n");
59 } else {
60 break;
61 }
62 }
63 if (!IS_NOEVENT(record.event)) {
64 debug("\n");
65 }
66 }
67
68
69 /* Tapping
70 *
71 * Rule: Tap key is typed(pressed and released) within TAPPING_TERM.
72 * (without interfering by typing other key)
73 */
74 /* return true when key event is processed or consumed. */
75 bool process_tapping(keyrecord_t *keyp)
76 {
77 keyevent_t event = keyp->event;
78
79 // if tapping
80 if (IS_TAPPING_PRESSED()) {
81 if (WITHIN_TAPPING_TERM(event)) {
82 if (tapping_key.tap.count == 0) {
83 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
84 // first tap!
85 debug("Tapping: First tap(0->1).\n");
86 tapping_key.tap.count = 1;
87 tapping_key.tap.interrupted = (waiting_buffer_has_anykey_pressed() ? true : false);
88 debug_tapping_key();
89 process_action(&tapping_key);
90
91 // enqueue
92 keyp->tap = tapping_key.tap;
93 return false;
94 }
95 #if TAPPING_TERM >= 500
96 /* This can prevent from typing some tap keys in a row at a time. */
97 else if (!event.pressed && waiting_buffer_typed(event)) {
98 // other key typed. not tap.
99 debug("Tapping: End. No tap. Interfered by typing key\n");
100 process_action(&tapping_key);
101 tapping_key = (keyrecord_t){};
102 debug_tapping_key();
103
104 // enqueue
105 return false;
106 }
107 #endif
108 else {
109 // other key events shall be enq'd till tapping state settles.
110 return false;
111 }
112 }
113 // tap_count > 0
114 else {
115 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
116 debug("Tapping: Tap release("); debug_dec(tapping_key.tap.count); debug(")\n");
117 keyp->tap = tapping_key.tap;
118 process_action(keyp);
119 tapping_key = *keyp;
120 debug_tapping_key();
121 return true;
122 }
123 else if (is_tap_key(keyp->event.key) && event.pressed) {
124 if (tapping_key.tap.count > 1) {
125 debug("Tapping: Start new tap with releasing last tap(>1).\n");
126 // unregister key
127 process_action(&(keyrecord_t){
128 .tap = tapping_key.tap,
129 .event.key = tapping_key.event.key,
130 .event.time = event.time,
131 .event.pressed = false
132 });
133 } else {
134 debug("Tapping: Start while last tap(1).\n");
135 }
136 tapping_key = *keyp;
137 waiting_buffer_scan_tap();
138 debug_tapping_key();
139 return true;
140 }
141 else {
142 if (!IS_NOEVENT(keyp->event)) {
143 debug("Tapping: key event while last tap(>0).\n");
144 }
145 process_action(keyp);
146 return true;
147 }
148 }
149 }
150 // after TAPPING_TERM
151 else {
152 if (tapping_key.tap.count == 0) {
153 debug("Tapping: End. Timeout. Not tap(0): ");
154 debug_event(event); debug("\n");
155 process_action(&tapping_key);
156 tapping_key = (keyrecord_t){};
157 debug_tapping_key();
158 return false;
159 } else {
160 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
161 debug("Tapping: End. last timeout tap release(>0).");
162 keyp->tap = tapping_key.tap;
163 process_action(keyp);
164 tapping_key = (keyrecord_t){};
165 return true;
166 }
167 else if (is_tap_key(keyp->event.key) && event.pressed) {
168 if (tapping_key.tap.count > 1) {
169 debug("Tapping: Start new tap with releasing last timeout tap(>1).\n");
170 // unregister key
171 process_action(&(keyrecord_t){
172 .tap = tapping_key.tap,
173 .event.key = tapping_key.event.key,
174 .event.time = event.time,
175 .event.pressed = false
176 });
177 } else {
178 debug("Tapping: Start while last timeout tap(1).\n");
179 }
180 tapping_key = *keyp;
181 waiting_buffer_scan_tap();
182 debug_tapping_key();
183 return true;
184 }
185 else {
186 if (!IS_NOEVENT(keyp->event)) {
187 debug("Tapping: key event while last timeout tap(>0).\n");
188 }
189 process_action(keyp);
190 return true;
191 }
192 }
193 }
194 } else if (IS_TAPPING_RELEASED()) {
195 if (WITHIN_TAPPING_TERM(event)) {
196 if (tapping_key.tap.count > 0 && IS_TAPPING_KEY(event.key) && event.pressed) {
197 // sequential tap.
198 keyp->tap = tapping_key.tap;
199 keyp->tap.count += 1;
200 debug("Tapping: Tap press("); debug_dec(keyp->tap.count); debug(")\n");
201 process_action(keyp);
202 tapping_key = *keyp;
203 debug_tapping_key();
204 return true;
205 } else if (event.pressed && is_tap_key(event.key)) {
206 // Sequential tap can be interfered with other tap key.
207 debug("Tapping: Start with interfering other tap.\n");
208 tapping_key = *keyp;
209 waiting_buffer_scan_tap();
210 debug_tapping_key();
211 return true;
212 } else {
213 if (!IS_NOEVENT(keyp->event)) debug("Tapping: other key just after tap.\n");
214 process_action(keyp);
215 return true;
216 }
217 } else {
218 // timeout. no sequential tap.
219 debug("Tapping: End(Timeout after releasing last tap): ");
220 debug_event(event); debug("\n");
221 tapping_key = (keyrecord_t){};
222 debug_tapping_key();
223 return false;
224 }
225 }
226 // not tapping satate
227 else {
228 if (event.pressed && is_tap_key(event.key)) {
229 debug("Tapping: Start(Press tap key).\n");
230 tapping_key = *keyp;
231 waiting_buffer_scan_tap();
232 debug_tapping_key();
233 return true;
234 } else {
235 process_action(keyp);
236 return true;
237 }
238 }
239 }
240
241
242 /*
243 * Waiting buffer
244 */
245 bool waiting_buffer_enq(keyrecord_t record)
246 {
247 if (IS_NOEVENT(record.event)) {
248 return true;
249 }
250
251 if ((waiting_buffer_head + 1) % WAITING_BUFFER_SIZE == waiting_buffer_tail) {
252 debug("waiting_buffer_enq: Over flow.\n");
253 return false;
254 }
255
256 waiting_buffer[waiting_buffer_head] = record;
257 waiting_buffer_head = (waiting_buffer_head + 1) % WAITING_BUFFER_SIZE;
258
259 debug("waiting_buffer_enq: "); debug_waiting_buffer();
260 return true;
261 }
262
263 void waiting_buffer_clear(void)
264 {
265 waiting_buffer_head = 0;
266 waiting_buffer_tail = 0;
267 }
268
269 #if TAPPING_TERM >= 500
270 bool waiting_buffer_typed(keyevent_t event)
271 {
272 for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
273 if (KEYEQ(event.key, waiting_buffer[i].event.key) && event.pressed != waiting_buffer[i].event.pressed) {
274 return true;
275 }
276 }
277 return false;
278 }
279 #endif
280
281 bool waiting_buffer_has_anykey_pressed(void)
282 {
283 for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
284 if (waiting_buffer[i].event.pressed) return true;
285 }
286 return false;
287 }
288
289 /* scan buffer for tapping */
290 void waiting_buffer_scan_tap(void)
291 {
292 // tapping already is settled
293 if (tapping_key.tap.count > 0) return;
294 // invalid state: tapping_key released && tap.count == 0
295 if (!tapping_key.event.pressed) return;
296
297 for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
298 if (IS_TAPPING_KEY(waiting_buffer[i].event.key) &&
299 !waiting_buffer[i].event.pressed &&
300 WITHIN_TAPPING_TERM(waiting_buffer[i].event)) {
301 tapping_key.tap.count = 1;
302 waiting_buffer[i].tap.count = 1;
303 process_action(&tapping_key);
304
305 debug("waiting_buffer_scan_tap: found at ["); debug_dec(i); debug("]\n");
306 debug_waiting_buffer();
307 return;
308 }
309 }
310 }
311
312
313 /*
314 * debug print
315 */
316 static void debug_tapping_key(void)
317 {
318 debug("TAPPING_KEY="); debug_record(tapping_key); debug("\n");
319 }
320
321 static void debug_waiting_buffer(void)
322 {
323 debug("{ ");
324 for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
325 debug("["); debug_dec(i); debug("]="); debug_record(waiting_buffer[i]); debug(" ");
326 }
327 debug("}\n");
328 }
329
330 #endif
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