]> git.gir.st - tmk_keyboard.git/blob - common/layer_stack.c
Merge branch 'layer_stack'
[tmk_keyboard.git] / common / layer_stack.c
1 #include <stdint.h>
2 #include "keyboard.h"
3 #include "layer_stack.h"
4 #include "debug.h"
5
6
7 static uint8_t top_layer = 0;
8
9 /* [0] always works as sentinel and not used for store.*/
10 static layer_item_t layer_stack[LAYER_STACK_SIZE] = {};
11
12
13 void layer_stack_clear(void)
14 {
15 for (uint8_t i = 0; i < LAYER_STACK_SIZE; i++) {
16 layer_stack[i] = (layer_item_t){ .layer = 0,
17 .next = 0,
18 .used = false };
19 }
20 }
21
22 bool layer_stack_push(uint8_t layer)
23 {
24 for (uint8_t i = 1; i < LAYER_STACK_SIZE; i++) {
25 if (!layer_stack[i].used) {
26 layer_stack[i] = (layer_item_t){ .layer = layer,
27 .next = top_layer,
28 .used = true };
29 top_layer = i;
30 return true;
31 }
32 }
33 return false;
34 }
35
36 bool layer_stack_pop(void)
37 {
38 if (layer_stack[top_layer].used) {
39 uint8_t popped = top_layer;
40 top_layer = layer_stack[popped].next;
41 layer_stack[popped] = (layer_item_t){};
42 return true;
43 }
44 return false;
45 }
46
47 bool layer_stack_remove(uint8_t layer)
48 {
49 if (layer_stack[top_layer].used && layer_stack[top_layer].layer == layer) {
50 layer_stack_pop();
51 debug("layer_stack_remove: top_layer\n");
52 return true;
53 }
54
55 for (uint8_t i = top_layer; layer_stack[i].used; i = layer_stack[i].next) {
56 debug("layer_stack_remove: ["); debug_dec(i); debug("]");
57 debug_dec(layer_stack[i].layer); debug("\n");
58 uint8_t removed = layer_stack[i].next;
59 if (layer_stack[removed].used && layer_stack[removed].layer == layer) {
60 layer_stack[i].next = layer_stack[removed].next;
61 layer_stack[removed] = (layer_item_t){};
62 debug("layer_stack_remove: removed.\n");
63 return true;
64 }
65 }
66 return false;
67 }
68
69 bool layer_stack_remove_then_push(uint8_t layer)
70 {
71 layer_stack_remove(layer);
72 return layer_stack_push(layer);
73 }
74
75 bool layer_stack_remove_or_push(uint8_t layer)
76 {
77 return (layer_stack_remove(layer)) || layer_stack_push(layer);
78 }
79
80 void layer_stack_debug(void)
81 {
82 debug("layer_stack: ");
83 layer_item_t item = layer_stack[top_layer];
84 while (item.used) {
85 debug_dec(item.layer);
86 debug("["); debug_dec(item.next); debug("] ");
87 item = layer_stack[item.next];
88 }
89 debug("\n");
90 }
91
92 action_t layer_stack_get_action(key_t key)
93 {
94 action_t action;
95 action.code = ACTION_TRANSPARENT;
96
97 /* layer stack */
98 for (layer_item_t i = layer_stack[top_layer]; i.used; i = layer_stack[i.next]) {
99 action = action_for_key(i.layer, key);
100 if (action.code != ACTION_TRANSPARENT) {
101 layer_stack_debug();
102 debug("layer_stack: used. "); debug_dec(i.layer); debug("\n");
103 return action;
104 }
105 debug("layer_stack: through. "); debug_dec(i.layer); debug("\n");
106 }
107 return action;
108 }
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