]>
git.gir.st - tmk_keyboard.git/blob - keyboard/nerd/keymap_ansi150.c
1 #include "keymap_common.h"
2 #include "action_layer.h"
5 const uint8_t PROGMEM keymaps
[][MATRIX_ROWS
][MATRIX_COLS
] = {
7 KEYMAP_ANSI150(GRV
, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS
,EQL
, BSPC
, \
8 TAB
, Q
, W
, E
, R
, T
, Y
, U
, I
, O
, P
, LBRC
,RBRC
,BSLS
, \
9 ESC
, A
, S
, D
, F
, G
, H
, J
, K
, L
, SCLN
,QUOT
, ENT
, \
10 LSFT
, Z
, X
, C
, V
, B
, N
, M
, COMM
,DOT
, SLSH
,RSFT
, \
11 LCTL
,LGUI
,LALT
, SPC
, RALT
,FN0
,RCTL
),
12 /* Layer 1: Arrow keys */
13 KEYMAP_ANSI150(TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
, \
14 TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
, \
15 TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
, TRNS
, \
16 UP
, TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
, \
17 LEFT
,DOWN
,RGHT
, TRNS
, TRNS
,TRNS
,TRNS
),
18 /* Layer 2: Space Fn */
19 KEYMAP_ANSI150(TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
, \
20 TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
, \
21 TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
, TRNS
, \
22 TRNS
, TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
, \
23 TRNS
,TRNS
,TRNS
, FN1
, TRNS
,TRNS
,TRNS
),
24 /* Layer 3: Functions */
25 KEYMAP_ANSI150(SLEP
,F1
, F2
, F3
, F4
, F5
, F6
, F7
, F8
, F9
, F10
, F11
, F12
, FN4
, \
26 TRNS
,TRNS
,UP
, END
, PSCR
,SLCK
,BRK
, TRNS
,INS
, HOME
,TRNS
,VOLD
,VOLU
,FN5
, \
27 CAPS
,LEFT
,DOWN
,RGHT
,PGDN
,TRNS
,LEFT
,DOWN
,UP
,RGHT
,TRNS
,TRNS
, TRNS
, \
28 TRNS
, TRNS
,DEL
, TRNS
,TRNS
,PGUP
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
,TRNS
, \
29 MPRV
,MPLY
,MNXT
, TRNS
, FN2
,TRNS
,FN3
),
32 const uint16_t PROGMEM fn_actions
[] = {
33 [0] = ACTION_LAYER_MOMENTARY(3), // Switch to function layer
34 [1] = ACTION_LAYER_TAP_KEY(3, KC_SPACE
), // Switch to function layer (Space Fn)
35 [2] = ACTION_LAYER_TOGGLE(1), // Toggle "Arrow keys" layer
36 [3] = ACTION_LAYER_TOGGLE(2), // Toggle "Space fn" layer
37 [4] = ACTION_BACKLIGHT_LEVEL(BACKLIGHT_SWITCH
), // Toggle switch leds
38 [5] = ACTION_BACKLIGHT_LEVEL(BACKLIGHT_PCB
), // Toggle pcb leds